Firewall Dragon Singularity

LINK-6 DARK Cyberse Link Effect Monster
Arrows: Top-Left, Top, Top-Right, Left, Right, Bottom
ATK/ 3500
3+ Effect Monsters
You can only use the 1st and 2nd effect of this card's name each once per turn.
- (Quick Effect): You can target cards your opponent controls and/or in their GY, up to the number of different types of monsters (Ritual/ Fusion/ Synchro/ Xyz) you control and in your GY; return them to the hand, and if you do, this card gains 500 ATK for each card returned.
- If a monster(s) this card points to is destroyed by battle or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it.
Firewall Defenser

Level 4 DARK Cyberse Effect Monster
ATK/ 1200 DEF/ 1500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
- If this card is sent to the GY as Link Material for a Cyberse monster: You can Special Summon 1 “Firewall” monster from your Deck, except “Firewall Defenser”. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters.
- If a “Firewall” monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead.
Firewall Phantom

Level 5 DARK Cyberse Effect Monster
ATK/ 2000 DEF/ 1300
You can only use the 1st and 2nd effect of this card’s name each once per turn.
- If this card is sent to the GY as Link Material for a Cyberse monster: You can add 1 “Cynet” Spell/Trap from your Deck to your hand, then discard 1 card.
- You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck.
Cyberse Sage

Level 1 DARK Cyberse Ritual Tuner Effect Monster
ATK/ 0 DEF/ 0
You can Ritual Summon this card with “Cynet Ritual”. You can only use the 1st and 2nd effect of this card’s name each once per turn.
- During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field and/or GY, including a Cyberse monster.
- If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand.
Cyberse Disabwurm

Level 6 DARK Cyberse Fusion Effect Monster
ATK/ 2300 DEF/ 1500
1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster
You can only use the 1st and 2nd effect of this card’s name each once per turn.
- During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then this card’s Level becomes that monster’s.
- When your opponent activates a Spell/Trap Card or effect and you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate the activation.
Cynet Rollback
Protectcode Talker

LINK-3 DARK Cyberse Effect Monster
Arrows: Left, Top, Right
ATK/ 2300
2+ Effect Monsters
You can only use the 2nd effect of this card’s name once per turn.
- Your opponent cannot target Link-4 or higher Link Monsters you control with card effects, also they cannot be destroyed by battle.
- If you control a “Firewall” Link Monster (Quick Effect): You can banish any number of Link Monsters from your GY whose total Link Ratings exactly equal 3; Special Summon this card from your GY, but banish it when it leaves the field.
Cynet Rollback

Quick-Play Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
- Target 1 of your banished Cyberse monsters; Special Summon it.
- During your Main Phase, if you have 2000 LP or less; You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand.
Cynet Circuit

Normal Trap Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
- Target 1 “Firewall” Link Monster you control; Special Summon any number of monsters from your GY to either field so they are linked to it.
- If you have 2000 LP or less: You can banish this card from your GY; return 1 “Firewall” Link Monster from your GY to the Extra Deck, then you can Special Summon it from your Extra Deck.