OCG - Cyberstorm Access: Superheavy Samurai

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Superheavy Samurai Bike


Level 2 EARTH Machine Tuner Effect Monster

ATK/ 800 DEF/ 1200

You can only use the 1st effect of this card's name once per turn.

  1. If you have no Spells/Traps in your GY: You can discard this card; add 1 “Superheavy Samurai” monster from your Deck to your hand, except “Superheavy Samurai Bike”.
  2. Once per turn: You can target 1 Machine monster you control that has a Level; increase its Level by 2.



Superheavy Samurai Spy


Level 1 EARTH Machine Effect Monster

ATK/ 200 DEF/ 700

You can only Special Summon with the 1st effect of this card’s name once per turn. You can only use the 2nd effect of this card’s name once per turn.

  1. If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand).
  2. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent’s GY; Set it to your field, but banish it when it leaves the field.

Superheavy Samurai Soulgaia Booster


Level 4 EARTH Machine Effect Monster

ATK/ 0 DEF/ 0

You can only use the 2nd effect of this card’s name once per turn.

  1. You can target 1 “Superheavy Samurai” monster you control; equip this card from your hand or field to it. It is treated as a Tuner.
  2. If you have no Spells/Traps in your GY while this card is equipped to a monster by its own effect: You can Special Summon this card.



Superheavy Samurai Prodigy Wakaushi


Level 4 DARK Machine Pendulum Tuner Effect Monster

Pendulum Scale 8

ATK/ 1000 DEF/ 1500

  • Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn.
  1. If you have no Spells/Traps in your GY: You can place 1 “Superheavy Samurai” Pendulum Monster from your Deck in your Pendulum Zone, except “Superheavy Samurai Prodigy Wakaushi”, then Special Summon this card.
  • Monster Effect: You can only use the 1st and 2nd monster effect of this card’s name each once per turn.
  1. If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 “Superheavy Samurai” monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except “Superheavy Samurai” monsters.
  2. If this card used as Synchro Material and added to the Extra Deck face-up: You can place it in your Pendulum Zone.

Superheavy Samurai Monk Warrior Big Benkei


Level 8 EARTH Machine Pendulum Effect Monster

Pendulum Scale 1

ATK/ 1000 DEF/ 3500

Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn.

  1. If you control a “Superheavy Samurai” monster: You can add 1 “Superheavy Samurai Soul” monster from your Deck to your hand.

Monster Effect: You can only use the 1st and 2nd monster effect of this card’s name each once per turn.

  1. If you have no Spells/Traps in your GY: You can send 1 “Superheavy Samurai Big Benkei” from your hand or Deck to the GY, and if you do, Special Summon this card from your hand.
  2. If this card is used as Synchro Material and added to the Extra Deck face-up: You can place it in your Pendulum Zone.



Superheavy Samurai Tenjin Masurao


Level 12 EARTH Machine Synchro Effect Monster

ATK/ 2100 DEF/ 4000

1 Tuner + 1+ non-Tuner monsters

This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.

If a “Superheavy Samurai” monster(s) you control would be destroyed by battle or card effect, you can destroy 1 “Superheavy Samurai” card you control instead.

Once per turn, if your opponent activates a Spell/Trap Card or effect: You can draw cards until you have 3 cards in your hand. (vl cái quái quỷ gì vậy, rút bài đã luôn)


Hèn chi tôi thấy quen quen :v

Superheavy Samurai General Shanao




Level 8 DARK Machine Pendulum Synchro Effect Monster

Pendulum Scale 1

ATK/ 2000 DEF/ 2500

  • Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn.

When an opponent’s monster declares an attack: You can Special Summon this card, then, if you have no Spells/Traps in your GY, change that opponent’s monster’s ATK to 0, also its effects are negated.

  • Monster Effect: 1 Tuner + 1+ non-Tuner monsters

This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.

Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 “Superheavy Samurai” Monster Card from your GY or face-up Spell & Trap Zone, then place this card in your Pendulum Zone.

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