Dark Unity
ATK:
0
DEF:
0
Lượt xem:
1159
Hiệu ứng (VN):
Bạn có thể sử dụng "Super Polymerization" để Triệu hồi Fusion các quái thú mà thông thường chỉ có thể được Triệu hồi bằng "Dark Fusion". Mỗi Kỹ năng sau đây chỉ có thể được sử dụng một lần trong một Trận đấu.
● Mất 2000 LP, sau đó chuyển Loại của 1 quái thú được Triệu hồi Đặc biệt mà đối thủ điều khiển thành Đá.
● Bỏ 1 lá bài, sau đó thêm 1 "Dark Fusion" từ Deck của bạn lên tay của bạn.
Hiệu ứng gốc (EN):
You can use "Super Polymerization" to Fusion Summon monsters that can normally only be Summoned with "Dark Fusion". Each of the following Skills can only be used once per Duel. ● Lose 2000 LP, then change the Type of 1 Special Summoned monster your opponent controls to Rock. ● Discard 1 card, then add 1 "Dark Fusion" from your Deck to your hand.
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Dark Unity — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
Intrinsic: 48.7 · Deck: 48 · Meta: provisional
Primary role: Combo enabler · Secondary: Searcher/Tutor, Board breaker
Why it scores here
Dark Unity's value is access: its first skill lets Super Polymerization Triệu hồi Fusion the Dark Fusion-only monsters, and its second skill is card-neutral (discard 1, add Dark Fusion) so it refuels the Fusion line. Its ATK-free text and six-deck, three-archetype presence earn the score only for that access. The 2000 LP cost, the once-per-duel limit on both skills, and the absence of any combo or interaction data hold it near the middle. The text does not show what the Fusion targets convert into, so the score does not credit them.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Present in 6 of 6 sampled decks at 1 copy across 3 archetypes, but its routes depend on 1 Dark Fusion search that is itself 1 second use (verified deck count; inferred route) (observed/inferred). |
| Combo & Conversion | 50 | Unlocks Triệu hồi Fusion of Dark Fusion-only monsters, but there are zero recorded boards to show what they convert into (verified text; no combo data). |
| Resource Economy | 45 | Skill 2 is card-neutral (discard 1 for 1 Dark Fusion) and skill 1 costs 2000 LP với no card return, so the net is roughly even at best (verified text). |
| Effect & Interaction | 40 | Skill 1 changes the type of one opponent được Triệu hồi đặc biệt monster to Rock for 2000 LP, once per duel; soft and situational (verified text, inferred impact). |
| Material Utility | 5 | A skill card, not 1 monster, so it has no body to use as material (verified frame_type skill). |
| Resilience & Flexibility | 45 | Each skill is usable once per duel, so it survives turns but has no redundancy beyond those two uses (verified text, inferred). |
| Deck-Building Efficiency | 65 | Single copy in every sampled deck với no garnet or lock recorded, so the slot cost is low apart from the LP cost (observed deck copies, verified text). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 48.7, Deck ≈ 48, Meta = provisional. Modifiers: LP cost and once-per-duel limits (-2). Final formula: 0.40Intrinsic + 0.60Deck
Strengths
- Second skill is card-neutral and searches Dark Fusion
- First skill lets Super Polymerization Triệu hồi Fusion Dark Fusion-only monsters
- Used across three archetypes at one copy each
Weaknesses
- 2000 LP cost on the first skill
- Both skills are once per duel
- No combo evidence showing what the Fusion access converts into
Counters / choke points
- Opponent interruption of the Fusion line (inferred; no interaction data supplied)
Best use
Fusion enabler với 1 Dark Fusion search. Decks: Destiny HERO, Elemental HERO, Evil HERO. Suggested copies: 1.
Evidence & gaps
- Verified: Super Polymerization Triệu hồi Fusions monsters that normally need Dark Fusion; Skill 1: lose 2000 LP to change the type of one được Triệu hồi đặc biệt opponent monster to Rock, once per duel; Skill 2: discard 1 to add Dark Fusion from Deck to hand, once per duel; Appears in 6 of 6 sampled decks at 1 copy each across 3 archetypes
- Observed: All 6 decks run it in the main deck; all are gameplay type 6; Zero recorded combo boards include it
- Inferred: Skill 2 is card-neutral because it discards 1 and adds 1; Skill 1 is 1 soft disruption rather than removal; Opponent interruption of the Fusion line is the main counter
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard); inclusion inferred from 1 6-deck sample only no banlist token; assumed 3 copies evidence treats the skill card as 1 deck slot; in-game skill selection timing is not in the evidence the Dark Fusion-only monsters that Super Polymerization enables are not listed, so the payoff is unquantified





