Deck Sacred Beast #453053 — Yu-Gi-Oh! Master Duel

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Sáu, 14 tháng 3 2025

 
 


Phân tích sức mạnh Deck chính thức
MidrangeĐộ tin cậy: Trung bình
28± 8/ 100
Điểm sức mạnh
Cấu trúc 36
Độ tin cậy giải 24
Đi trước 42
Đi sau 28

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 36
Going First 42
Going Second 28
Meta Power provisional
Tournament Reliability 24
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Generate board pressure through Sacred Beast / Yubel monsters với recursion and damage output; Elemental HERO / Fiendsmith hybrid fusion strategies; Triệu hồi Fusion high-ATK bosses (Rainbow Neos, Neos Wiseman, Fiendsmith Desirae) for OTK; grind resource advantage via recursion
  • Turn 1 (going first): Establish 1 Yubel or Fiendsmith board với searcher recursion, field spell (Nightmare Throne or Opening of the Spirit Gates), and hand-recovery protection
  • Turn 2 (going second): Use hand Fiend 0/0 starters (Samsara D Lotus, Spirit of Yubel) to pivot into Fusion or board-breaking plays; leverage removal-dense Fiendsmith suite
  • Recovery: Recursion-heavy: Spirit of Yubel revives from Mộ/hand/deck, Fiendsmith Engraver/Desirae loop graveyard resources, Nightmare Throne searches banished Yubels, field spells float on destruction
  • After siding: Cannot evaluate; no side deck supplied (side_count: 0)

Why it scores here

This deck is fundamentally illegal due to Beatrice, Lady of the Eternal being Forbidden in Master Duel. Setting that critical violation aside for structural analysis: the list attempts 1 sprawling hybrid of Sacred Beast, Yubel, Elemental HERO, and Fiendsmith engines vớiout coherent integration. While it contains genuine recursion and grind tools (Yubel variants, Fiendsmith loops, field-spell float), the core is severely compromised—only 2 of 21 Sacred Beast archetype staples are present (Opening of the Spirit Gates, Dark Beckoning Beast), and the Elemental HERO / Fiendsmith splice dilutes both engines' consistency. Opening-hand brick rate is high due to level-heavy Yubel bricks (levels 10–12), conflicting Triệu hồi bình thườngs, and low starter density. Without playable combos supplied, ceiling and median output are text-inferred and modest. The deck is not recommended for play in Master Duel format.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(≥1 starter in hand 5) ≈ 0.61 from 9 reliable openers among 40; archetype core P ≈ 0.43 but heavily diluted by off-archetype splash (Inferred)
D2 Opening-Hand Quality & Brick Management 28 9 level-10+ Yubels are unrecoverable brick draws early; 22 singleton cards inflate variance; no hand-trap layer (0/0 fill). High garnet density ≈ 20% estimated (Inferred)
D3 Combo Conversion & Ceiling 42 Best textual line: Fiendsmith Engraver + Fiendsmith Tract into Fiendsmith's Sequence into Lacrima/Desirae, or Yubel chaining into Terror Incarnate / Ultimate Nightmare. Inferred ceiling ≈ PowerIndex 55–65 (Inferred)
D4 Combo Floor & Median Output 38 Median hands: one T1 starter + field spell + float card; typical board 1–2 disruptions + recursion setup. No combo data; text-only median inferred ≈ PowerIndex 40–50 (Inferred)
D5 Interruption Resilience & Route Redundancy 48 Independent lines present via Fiendsmith and Yubel trees; Nightmare Throne and Fiendsmith recursion enable Mộ recovery. However, heavy reliance on field spell float and single Yubel draw limits redundancy. Estimated ≈ 2.0 independent routes per hand (Inferred)
D6 Resource Economy, Recovery & Grind 52 Field spells generate float value; Fiendsmith Engraver banish-to-deck shuffle, Nightmare Throne recursion, and Gruesome Grave Squirmer / Muckraker extend hand life. Net card advantage moderate but uneven (Inferred)
D7 End-Board & Interaction Quality 40 Fiendsmith Desirae negate (up to Link-rating count), Varudras negate + removal, Fiendsmith Lacrima ATK reduction, Yubel burn / destruction loop. 2 negation-text cards, ~3–4 board layers inferred; moderate interaction (Inferred)
D8 Going-Second & Board-Breaking Power 35 Fusion monsters (Rainbow Neos removal, Neos Wiseman, Phantom of Yubel evasion) and Fiendsmith removal suite provide some board-break tools, but no dedicated going-second hand-trap or one-card OTK breaker in main (0 hand-traps run). Going-second split unclear, text-inferred as weak (Inferred)
D9 Offensive Pressure & Closing Power 32 End-board ATK profile: Rainbow Neos 4500, Neos Wiseman 3000, Varudras 3000, Fiendsmith Desirae 2800. Yubel burn is non-lethal per-turn. Damage conversion hinges on Fusion summoning, which competes với going-first plays. Low lethal speed (Inferred)
D10 Main Deck Efficiency & Flexibility 31 31 distinct main, 9 two-ofs. High singleton count (22/40). Garnet density ~20%, conflicting Triệu hồi bình thườngs (multiple Yubel levels, Stratos, Neos, Spirit of Neos). Tight but inconsistent (Inferred)
D11 Extra Deck Efficiency & Coverage 45 15 Extra slots: 7 Fusions (Rainbow Neos, Neos Wiseman, Lacrima, Desirae, Phantom, Neos Kluger, Aerial Eater), 3 XYZ (Beatrice ILLEGAL, Varudras, AA-ZEUS), 5 Links (Requiem, Sequence, Verte, Max, Muckraker). Fusion and Link overlap support both Fiendsmith and Yubel; moderate flex (Verified)
D12 Side Deck Adaptability 0 No side deck (side_count: 0). Score forced to 0; best-of-3 adaptability cannot be evaluated (Verified)
D13 Matchup Coverage & Format Fit 25 Sacred Beast archetype meta-share in Master Duel: unknown (no tournament link). Hybrid splash (Elemental HERO, Fiendsmith, Yubel, Burning Abyss) is niche; no dated metagame sample supplied. Provisional low (Provisional)
D14 Pilotability & Error Tolerance 38 Fiendsmith and Yubel lines are multi-step and branch-heavy; Fusion summoning decision trees add complexity. Beatrice Forbidden status is an illegal shortcut. Estimated pilotability moderate but marred by brick variance and illegality (Inferred)

How the score was computed

Strategy profile: 0.65. Structural ≈ 36, Going First ≈ 42, Going Second ≈ 28, Meta = provisional, Tournament Reliability ≈ 24. Modifiers: Illegality Penalty (-8); High Brick Variance (-4); Engine Dilution (-3); Recursion Strength (3). Final formula: Illegal deck; structural capped at 36. Final = 0.70*Structural + 0.30*TournamentReliability, adjusted for illegality penalty (−8 from violation)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.61 · key two-card combo ≈ 0.19 · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Yubel / Fiendsmith recursion and float mechanics provide grind resilience
  • Fiendsmith fusion loops and Desirae negation offer mid-range disruption value
  • Field spells (Nightmare Throne, Opening of the Spirit Gates) generate cascading float and resource recovery
  • Extra Deck includes diverse fusion targets (Rainbow Neos 4500 ATK, Neos Wiseman, Desirae negation)
  • Removal density (15 cards với removal text) supports board disruption
  • Yubel burn / destruction loop creates non-interactive damage pressure

Weaknesses

  • ILLEGAL: Beatrice, Lady of the Eternal (Forbidden in Master Duel)
  • Only 9.1% archetype purity; Sacred Beast core severely underrepresented (2/21 core cards present)
  • High brick rate: 9 level-10+ Yubels, 22 singletons, conflicting Triệu hồi bình thườngs (Stratos, Neos, Spirit of Neos)
  • Low starter consistency; P(≥1 in hand 5) ≈ 0.61; archetype core P ≈ 0.43
  • No hand-trap layer (0 hand-traps); vulnerable to going-second disruption
  • Fiendsmith and Yubel engines compete for Mộ resources and field-spell float
  • Triệu hồi Fusion reliance limits going-first interaction density; conflicts với field-spell strategies
  • Elemental HERO splice (12 cards) is under-synergized; Stratos + Spirit of Neos clash với Yubel's level demands
  • No post-side plan; side_count = 0

Critical choke points

  • Beatrice Forbidden status makes the Extra Deck technically illegal; deck cannot be played
  • Opening of the Spirit Gates searchable but requires Triệu hồi bình thường or discard; float gated behind field-spell survival
  • Yubel monsters (levels 10–12) are terminal brick draws vớiout Hiến tế outlets or Fusion targets in opening hand
  • Fiendsmith Engraver requires LIGHT Fiend banish-to-deck shuffle; conflicts với Yubel recursion that mills Mộ
  • Single-Point Failure: Beatrice or Verte Limited (1 copy each); over-reliance on tech Links reduces redundancy
Priority Remove Add Reason
1 Beatrice, Lady of the Eternal Replace với 1 legal XYZ or Link (e.g., Swordsoul Grandmaster Chixiao, or 1 Sacred Beast XYZ equivalent) Beatrice is Forbidden in Master Duel; the deck is currently unplayable. Removal immediately restores legality.
2 Elemental HERO splice (Stratos, Spirit of Neos, Neos, Neos Wiseman, Rainbow Neos, Neos Kluger, A Hero Lives, Neos Fusion, Miracle Contact, E-Emergency Call, Wrath of Neos) Add core Sacred Beast line: Uria / Hamon / Raviel + Awakening of the Sacred Beasts, Chaos Summoning Beast, Dark Summoning Beast, Piri Reis Map, Reload, Cerulean Skyfire, Onibimaru Soul Sweeper Current Elemental HERO stack is under-synergized and clogs the deck. Replace với authentic Sacred Beast core to improve archetype purity (currently 9.1%) and consistency. Sacred Beast staples include starters and searches missing from this list.
3 High-level Yubel bricks (Yubel – Terror Incarnate, Yubel – The Ultimate Nightmare, Spirit of Yubel limit to 1 copy, consider cutting entirely if Sacred Beast focus is adopted) Add hand-trap layer: 2–3 Ash Blossom & Joyous Spring, 2–3 Effect Veiler, 1–2 Infinite Impermanence Cấp độs 10–12 Yubels are dead draws in opening; estimated brick rate ~22%. Hand-traps provide going-second safety (currently 0/0) and reduce variance.
4 Fiendsmith splice (Fiendsmith Engraver, Fiendsmith Tract, Fiendsmith Requiem, Fiendsmith Sequence, Fiendsmith Lacrima, Fiendsmith Desirae) If keeping Yubel as secondary: add Yubel-specific support (Phantom of Yubel, Geistgrinder Golem, Gruesome Grave Squirmer, Samsara D Lotus). If pivoting to pure Sacred Beast: cut entirely. Fiendsmith is 1 third engine competing với Sacred Beast and Yubel for Main and Extra slots. The current split is incoherent. Commit to one primary line for consistency.
5 D/D Pendulum (Go! – D/D/D Divine Zero King Rage) Filler: additional staple hand-trap or side-deck tech One-off pendulum has no synergy; fills 1 flex slot vớiout supporting any engine.
6 Side deck is empty (side_count = 0) Build post-side plan: 2–3 additional hand-traps, matchup-specific hate (e.g., Rivalry of Warlords, Zombie World, Skill Drain depending on local meta) Best-of-3 requires side deck; no post-side plan currently exists.

Evidence & confidence

  • Verified: Legality status: Illegal (Beatrice Forbidden in Master Duel); Main/Extra/Side deck sizes: 40/15/0 (verified against size_rules); Archetype purity: 5 exact-name cards / 55 total = 9.1% (verified from composition); Copy violations: none except Beatrice (verified from restricted_cards); Card text excerpts resolve correctly (verified from cards array); Hypergeometric P(≥1 starter in 5) ≈ 0.2372 per 2-of, 0.125 per singleton (verified from probabilities) |
  • Observed: No combos_evidence supplied; 0 scored boards means no observed combo data; Usage_statistics show only 2/21 Sacred Beast core cards present in this deck (9.5% core inclusion) |
  • Inferred: Opening-hand brick estimate ≈ 22% (from level-10+ Yubel density and singleton variance); Starter consistency P ≈ 0.61 from 9 reliable openers (Fiendsmith Engraver, Tour Guide, Samsara D Lotus, Dark Beckoning Beast, Spirit of Yubel, Nightmare Pain, Opening, Nightmare Throne, E-Emergency Call); Archetype core P ≈ 0.43 (Opening + Dark Beckoning Beast present; 2 cards × 2 copies per 40-card main); Combo floor/median/ceiling from text only: typical T1 ≈ 1–2 monsters + field + searcher recursion; ceiling Fiendsmith Desirae + Varudras loop ≈ PowerIndex 55–65; Going-second weakness: 0 hand-traps, no force-interaction suite → inferred Going-Second Power ≈ 28; Pilotability: multi-step Fiendsmith and Yubel loops add complexity; brick variance reduces repeatability; Interruption resilience: estimated 2.0 independent routes per opening (Fiendsmith vs Yubel trees); Resource economy: Yubel recursion + field-spell float + Fiendsmith banish-to-deck loops → moderate grind potential |
  • Provisional: Meta Power: no dated metagame sample supplied; archetype meta-share in Master Duel unknown; Tournament Reliability: no tournament link; cannot calibrate long-game variance or multi-round fatigue; Post-side power: side_count = 0; best-of-3 plan cannot be evaluated |
  • Data gaps: CRITICAL: Deck is Illegal (Beatrice Forbidden). Structural score capped; Final score reflects unplayable status. No combos_evidence supplied → combo floor/median/ceiling inferred from text only; PowerIndex estimates unverified No tournament link → archetype meta-share and per-pilot match record absent; Meta Power remains Provisional No win-rate telemetry in YGOVN → brick rate, going-first/second split, matchup win rates are Inferred or Unknown No side deck supplied (side_count: 0) → post-side adaptability cannot be evaluated; D12 forced to 0 No guides_evidence → strategic intent inferred from card text and composition only No starter-diversity or board-per-starter metrics → resilience and combo consistency are text-only inferred |

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