Deck ABC #511389 — Yu-Gi-Oh! Master Duel
45 lá Main, 15 Extra, gồm Nibiru, the Primal Being x3, X-Cross Cannon x3, Ash Blossom & Joyous Spring x3. Tạo 01/07/2025 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Ba, 01 tháng 7 2025
Main Deck (45)
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Maxx "C" x2
- Nibiru, the Primal Being x3
- Photon Vanisher x1
- X-Cross Cannon x3
- X-Head Cannon x1
- Ash Blossom & Joyous Spring x3
- A-Assault Core x1
- B-Buster Drake x1
- C-Crush Wyvern x1
- Union Driver x1
- Y-Yare Head x2
- Z-Zillion Tank x2
- Called by the Grave x2
- Fiendsmith's Tract x1
- Unauthorized Reactivation x3
- Union Activation x3
- Union Hangar x3
- Angel Statue - Azurune x1
- Anti-Spell Fragrance x1
- Dominus Purge x3
- Infinite Impermanence x2
Extra Deck (15)
- ABC-Dragon Buster x2
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Union Controller x2
- XYZ-Hyper Dragon Cannon x1
- Curious, the Lightsworn Dominion x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Knightmare Gryphon x1
- Moon of the Closed Heaven x1
- Platinum Gadget x1
- Silhouhatte Rabbit x1
- Galaxy Photon Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 42/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 40 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: master-duel
Legality
Main 45 / Extra 15 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Nibiru, the Primal Being + Union chain to board clear and OTK
- Turn 1 (going first): Play Nibiru on curve via Unauthorized Reactivation/Ash Blossom, use Union chain to equip and remove, leverage hand traps and Ash to protect Nibiru and recycle key pieces
- Turn 2 (going second): Six-drop into Ash/Infinite Impermanence to disrupt, pivot to Nibiru or Union board if possible, use hand traps and Droll to lock opponent
- Recovery: Restart Nibiru or Union board after disruption using Ash, hand traps, and backrow; rely on multiple 1-cost hand-trap enablers
Why it scores here
The ABC deck is 1 Combo shell burdened by key card limitations and severe legality issues that cap consistency and ceiling. While the Union chain and Nibiru setup offer above-average combo conversion when assembled, frequent brick on critical enablers and only partial core presence prevent reliable T1–T2 starts. Disruption and interaction exist but are narrow, and the extra deck is efficient yet constrained by missing OTK pieces; post-side adaptation is weak. Overall the system is fragile and variance-heavy, yielding 1 moderate-to-poor floor and 1 capped ceiling.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 30 | |
| D2 | Opening-Hand Quality & Brick Management | 25 | |
| D3 | Combo Conversion & Ceiling | 40 | |
| D4 | Combo Floor & Median Output | 35 | |
| D5 | Interruption Resilience & Route Redundancy | 35 | |
| D6 | Resource Economy, Recovery & Grind | 45 | |
| D7 | End-Board & Interaction Quality | 50 | |
| D8 | Going-Second & Board-Breaking Power | 30 | |
| D9 | Offensive Pressure & Closing Power | 45 | |
| D10 | Main Deck Efficiency & Flexibility | 35 | |
| D11 | Extra Deck Efficiency & Coverage | 60 | |
| D12 | Side Deck Adaptability | 20 | |
| D13 | Matchup Coverage & Format Fit | 25 | |
| D14 | Pilotability & Error Tolerance | 40 |
How the score was computed
Strategy profile: Balanced (Combo-biased). Structural ≈ 42, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal deck (banned/over-limit cards) (-10); Missing core representation (-8); Nibiru dependency (-5); Hand-trap variance (-3); Limited side options (-2). Final formula: 0.80Structural + 0.20TournamentReliability (Meta provisional)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex 80, median 58, board-per-starter 2.6
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong end-board với Nibiru + 2400 ATK
- Effective Union equip removal line
- Droll & Lock Bird provides hand disruption
- Multiple 1-cost hand traps enable combo redundancy
Weaknesses
- Illegal cards (Forbidden/Over-limit) prevent tournament use
- Under-represented core reduces T1/T2 consistency
- Heavy Nibiru dependency creates single-point failure
- Limited side deck adaptability
Critical choke points
- Nibiru summoning window protected by Ash/Imperial timing
- Union equip timing and target selection in mirror
- Hand-trap live probability on opening hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Anti-Spell Fragrance (Forbidden) and reduce Maxx "C"/Called by the Grave to 1 each to achieve legality | Current illegal status prevents any competitive play; fixing legality is required before tuning | |
| 2 | 1–2 non-core filler; add 1–2 additional Nibiru-protection or Union-recur enablers | Improves core representation and reduces brick on critical engine pieces | |
| 3 |
Evidence & confidence
- Verified: deck structure, card text, legality flags from export
- Observed: no parsed combo boards — combo metrics are text-inferred
- Inferred: all 14 dimension scores and derived power numbers
- Provisional: Meta Power and tournament metrics — no dated metagame sample
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