Deck Chimera #687351 — Yu-Gi-Oh! Duel Links

30 lá Main, 9 Extra, gồm Cornfield Coatl x3, Gazelle the King of Mythical Claws x3, Mirror Swordknight x3 - Skill: Princess Adena's Protection. Tạo 16/04/2026 bởi YGO Mod.

Deck Chimera Duel Links

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Năm, 16 tháng 4 2026

Princess Adena's Protection
Bạn chỉ có thể sử dụng hiệu ứng thứ nhất và thứ hai của Kỹ năng này một lần mỗi trận đấu.
1: Trong Main Phase của bạn, chơi 1 lá bài "Mystical Elf" từ bên ngoài Deck của bạn ở tư thế phòng thủ úp xuống. (Tư thế chiến đấu của nó có thể được thay đổi.)
2: Nếu bạn điều khiển một lá bài "Mystical Elf", rút ​​1 lá bài và lật 2 lá bài đầu tiên từ Deck của bạn. Sau đó, thêm 1 trong số các lá bài đó lên tay bạn và trộn lá bài còn lại vào Deck.
N
Mystical Elf
Princess Adena's Protection
 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: Trung bình
48± 8/ 100
Điểm sức mạnh
Cấu trúc 55
Độ tin cậy giải 48
Đi trước 62
Đi sau 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 55
Going First 62
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Triệu hồi Fusion chimera bosses với layered interaction and removal effects to control the board and wear down the opponent; Xyz Summon Galaxy-Eyes Dragons (Number 90, Divine Golden Shadow Dragon) for negation and search loops
  • Turn 1 (going first): Establish 1 Triệu hồi Fusion via Chimera Fusion using Gazelle, Mirror Swordknight, or Cornfield Coatl as starters; end on Chimera the King or Chimera the Illusion Beast với protective removal and searcher effects live
  • Turn 2 (going second): Use Forbidden Droplet and board-breaker removal (Galaxy-Eyes Photon Dragon banish effect, Nightmare Magician theft) to clear opposing threats before pushing for lethal với high-ATK bosses
  • Recovery: Recursion through Chimera Fusion recovery in the Mộ, searcher effects on monster destruction, and Xyz materials to trigger secondary effects; The End of Anubis blocks graveyard-targeted removal
  • After siding: Limited by 0-card side deck in Duel Links format; no adjustability available

Why it scores here

This Chimera hybrid deck opens 1 live Triệu hồi Fusion roughly 72% of the time via consistent Cấp độ 4 and Fiend searchers, landing functional boards với 2–3 pieces of interaction (negation, removal, ATK reduction). However, the core suffers from missing high-inclusion cards (Guardian Chimera, Crimson Gaia, Centur-Ion line), forcing reliance on Galaxy-Eyes and generic Xyz as contingency payoffs, which dilutes cohesion and leaves median outputs closer to 52 than 72. The deck has real ceiling moments (Chimera the Illusion Beast với multiple attacks + Xyz negation engine), but lacks redundant lines to recover after 1 single interruption, and post-turn-1 resource economy depends heavily on Chimera Fusion's Mộ recursion. Popularity in the Duel Links meta does not earn points; the score reflects the deck's structural consistency, board quality, and resilience gaps rather than usage frequency.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(≥1 starter in 5) ≈ 0.72 from Gazelle (3), Mirror Swordknight (3), Cornfield Coatl (3) với Chimera Fusion (3) as live spell; core group P ≈ 0.9944 but 32% of printed-core cards missing (Inferred)
D2 Opening-Hand Quality & Brick Management 58 5 three-ofs + 3 two-ofs create 8/30 high-redundancy slots; conflicting Triệu hồi bình thườngs (Gazelle, Mirror, Cornfield share the turn) and no hand traps (0 copies) raise brick risk; 1–2 card hands vớiout 1 Triệu hồi bình thường or Chimera Fusion are unproductive (Inferred)
D3 Combo Conversion & Ceiling 65 Best recorded line unknown; text-level ceiling is Chimera the Illusion Beast (3100 ATK, multi-attack) + Number 90 (negation engine) + removal backup; estimated 65–72 power index from layered interaction (Inferred)
D4 Combo Floor & Median Output 52 Typical T1 is 1–2 Fusion monsters + 1–2 pieces of interaction; no combo evidence supplied; median inferred at 52 from starter diversity (4 distinct starters) and reliance on single Fusion summon mỗi lượt (Inferred)
D5 Interruption Resilience & Route Redundancy 48 Only Gazelle and Cornfield have search redundancy; interrupting Triệu hồi bình thường or Chimera Fusion stops most lines; limited recursion paths except Chimera Fusion Mộ activation (requires name-lock condition); estimated resilience 48 (Inferred)
D6 Resource Economy, Recovery & Grind 56 Searchers float on summon (Gazelle +1, Cornfield discard, Mirror tribute); Chimera Fusion Mộ recursion is conditional (needs Chimera the Flying Mythical Beast namelock); net card advantage modest, ~0 to +1 mỗi lượt (Inferred)
D7 End-Board & Interaction Quality 62 End-board interaction density: negation (Tachyon Transmigration, Number 90 Quick-Effect), removal (Galaxy-Eyes banish, Nightmare Magician theft, Chimera bosses), ATK reduction (Forbidden Droplet); estimated 3–4 interaction pieces avg (Inferred)
D8 Going-Second & Board-Breaking Power 54 Going-second board-breaking: Forbidden Droplet (3) negates + halves ATK; Galaxy-Eyes Photon Dragon (2) banishes; Nightmare Magician (1) can steal; Berfomet Fusion (0 copies) missing; coverage moderate but lacks dense non-engine removal (Inferred)
D9 Offensive Pressure & Closing Power 58 Chimera the Illusion Beast 3100 ATK + multi-attack; Galaxy-Eyes Photon Dragon 3000 ATK; Number 90 2500 ATK; can threaten ~6000 damage over 2 turns với protection, but no direct-damage or piercing text (Inferred)
D10 Main Deck Efficiency & Flexibility 61 30-card Main với 17 distinct, 5 three-ofs, 3 two-ofs; tight build for Duel Links but contains off-archetype splash (Galaxy-Eyes line, Resonator line, Constellar xyz); garnet density low (~1–2 dead cards với poor opening hand) (Inferred)
D11 Extra Deck Efficiency & Coverage 64 9 Extra slots: 3 Fusion (King, Illusion Beast, Berfomet), 5 Xyz (Number 90, Divine Golden Shadow, Titanic Galaxy, Ptolemy M7, Galaxy Photon), 1 Link; all can be summoned but only 3 Fusion slots for 1 Fusion-primary deck; Link Solflare is searcher-reliant (Verified)
D12 Side Deck Adaptability 0 Zero-card side deck in Duel Links format; no post-side adjustability or matchup tuning possible (Verified)
D13 Matchup Coverage & Format Fit 45 Chimera is described as having meta presence in Duel Links; archetype stats available but show deck missing 68% of 25 core cards (only 32% present); exact meta share and dated tournament sample unknown; provisional archetype fit (Provisional)
D14 Pilotability & Error Tolerance 52 4–6 decision points per T1 line (Triệu hồi bình thường choice, Fusion material selection, Mộ routing); relatively straightforward lines; one misdirected Fusion or graveyard send can collapse the turn; moderate complexity (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 62, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: missing_core_cards (-4); no_side_deck (-2); limited_redundancy (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional, no dated sample)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High starter accessibility (P ≈ 0.72 for live Triệu hồi bình thường + Chimera Fusion)
  • Chimera Fusion spell provides Mộ recovery and flexible Fusion materials
  • Layered interaction on end-board: negation (Tachyon, Number 90), removal (Galaxy-Eyes, Nightmare Magician), ATK reduction (Forbidden Droplet)
  • Chimera the Illusion Beast can attack multiple times for high damage output
  • Galaxy-Eyes Photon Dragon and Xyz engine provide secondary play patterns and banish-based removal
  • Compact 30-card Main Deck focused on efficiency

Weaknesses

  • 32% core card presence: missing Guardian Chimera, Crimson Gaia, and Centur-Ion line dilutes archetype cohesion
  • Single-Normal-Summon choke point; interrupting starters or Chimera Fusion leaves limited recovery options
  • Median board output likely below 55 power index; relies on ceiling plays to stay competitive
  • No hand traps for going-second disruption before resolving plays
  • Nightmare Apprentice and Big-Winged Berfomet at suboptimal copy count (2 each vs typical 3)
  • The End of Anubis (1 copy) and Tachyon Transmigration (1 Limited) are thin defensive tech slots
  • Galaxy-Eyes splash (5 cards) competes với archetype consistency but does not amplify Chimera lines
Priority Remove Add Reason
1 Galaxy Soldier (1), Photon Jumper (1), Galaxy-Eyes Tachyon Primal (1) Crimson Gaia (1), Guardian Chimera (1 if legal in Duel Links), additional Chimera core cards from missing core list Regain archetype cohesion and reduce off-archetype reliance; Galaxy-Eyes splash dilutes Chimera consistency vớiout amplifying core lines
2 Vision Resonator (1), Fiendish Golem (1) Big-Winged Berfomet (1), Nightmare Apprentice (1) to reach 3 copies each, or Chimera toolbox cards if core permits Reinforce starter redundancy and extender density; Vision Resonator is off-archetype tech với limited payoff in Chimera lines
3 Constellar Ptolemy M7 (1), Galaxy Photon Dragon (1) Extra Deck slots for Chimera Fusion monsters (Berfomet archetype tuning) or Dragon-based Xyz if core permits Constellar and Galaxy Photon are marginal utility; extra slots better spent on archetypal payoffs

Evidence & confidence

  • Verified: Deck is Legal in Duel Links format (30-card Main, 9-card Extra, 0-card Side, no banlist violations); Restricted cards: Divine Golden Shadow Dragon Dragluxion (Limited, 1 copy), Tachyon Transmigration (Limited, 1 copy); Core usage stats show Chimera present in only 32% of archetype-core cards (8 of 25); Card text confirmed for all 26 distinct cards (searcher, removal, negation, special summon effects)
  • Observed: Guides mention Chimera as historically strong in Duel Links meta; recent decline noted (guide snippet); 5 three-of copies, 3 two-of copies, 9 singleton slots in 30-card build
  • Inferred: P(≥1 starter in opening 5) ≈ 0.72 from hypergeometric distribution of Gazelle (3), Mirror Swordknight (3), Cornfield Coatl (3); Brick rate estimate ≈ 0.08 from no hand traps and conflicting Triệu hồi bình thườngs; Median combo output ~52 power index from single Fusion mỗi lượt + 3–4 interaction pieces (lacks redundant lines); Going-first board power ~62 from end-board interaction density and boss stats (3100 ATK Illusion Beast); Going-second power ~52 from Forbidden Droplet (3) + Galaxy-Eyes removal + lack of non-engine board-breaking coverage; Tournament reliability ~48 from choke-point vulnerability and inconsistent resource economy; Structural Deck Power ~55 from Combo weights (D1 72, D4 52, D5 48 are primary anchors; ceiling 65 offset by median floor); No redundant lines to survive second disruption; recovery plan dependent on Chimera Fusion Mộ namelock condition
  • Provisional: Meta Power null; no dated metagame sample supplied. Archetype meta-share and per-pilot match record absent.; Matchup coverage unknown; position vs Resonator/Zombie/Lightsworn meta not verified
  • Data gaps: No combo evidence supplied (scored_combos = 0); best_line, median_power_index, board_per_starter, starter_diversity, interaction_density_avg, resource_signature, and examples are all unknown No tournament link; archetype meta-share, per-pilot match record, and win-rate telemetry absent No win-rate data by going-first/second, by matchup, or by brick/starter/OTK rates in YGOVN platform Missing high-inclusion archetype cards (Guardian Chimera, Crimson Gaia, Centur-Ion line, Chaos Angel, Synchro Rumble, Shooting Quasar Dragon) — reason for absence (banned, not printed in Duel Links, or deliberate cut) unknown Guide mentions 'lately it has cooled down' but no dated tournament performance snapshot provided Duel Links format rules (speed, turn-order, Extra Deck cap, Side Deck constraint) inferred from size_rules only; no link to official ruleset

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