Deck Gimmick Puppet #704142 — Yu-Gi-Oh! Duel Links

30 lá Main, 9 Extra, gồm Gimmick Puppet Little Soldiers x3, Gimmick Puppet Rouge Doll x3, Condolence Puppet x3 - Skill: Dark Stirring of the Dreadful Dolls. Tạo 18/05/2026 bởi YGO Mod.

Deck Gimmick Puppet Duel Links

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Hai, 18 tháng 5 2026

Dark Stirring of the Dreadful Dolls
Bạn có thể sử dụng hiệu ứng thứ hai và thứ ba của Kỹ năng này một lần mỗi trận đấu nếu Deck của bạn có "Rank-Up-Magic Argent Chaos Force".
1. Khi bắt đầu trận đấu, thêm 3 lá bài "Mansion of the Dreadful Dolls" vào Deck của bạn và 4 quái thú Xyz "Gimmick Puppet" vào Extra Deck. Nếu bạn đi trước, trong lượt đầu tiên, bạn không thể đặt quái thú vào Vùng quái thú Chính của đối thủ và đối thủ sẽ không chịu sát thương hiệu ứng từ các hiệu ứng của bạn.
2. Hé lộ 1 lá bài "Gimmick Puppet Rouge Doll" từ tay bạn, sau đó trộn 1 lá bài từ tay bạn vào Deck. Sau đó, thêm 1 quái thú "Gimmick Puppet" hoặc 1 "Mansion of the Dreadful Dolls" từ Deck của bạn lên tay.
3. Nếu bạn điều khiển một quái thú Xyz "Gimmick Puppet", hoặc nếu chỉ đối thủ của bạn điều khiển quái thú, hãy đặt 1 Lá bài Bẫy "Puppet" hoặc 1 Lá bài Phép/Bẫy "Xyz" từ tay hoặc Deck của bạn xuống sân. (Lá bài này có thể được kích hoạt trong cùng lượt.)
Độ hiếm của lá bài
Number C15: Gimmick Puppet Giant Hunter
Độ hiếm của lá bài
Rank-Up-Magic Argent Chaos Force
Độ hiếm của lá bài
Mansion of the Dreadful Dolls
Độ hiếm của lá bài
CXyz Gimmick Puppet Fanatix Machinix
Độ hiếm của lá bài
Number C40: Gimmick Puppet of Dark Strings
Độ hiếm của lá bài
Number C88: Gimmick Puppet Disaster Leo
Độ hiếm của lá bài
Gimmick Puppet Rouge Doll
Dark Stirring of the Dreadful Dolls
 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: Trung bìnhĐánh giá ngày 22/07/2026
68± 5/ 100
Điểm sức mạnh
Cấu trúc 69
Độ tin cậy giải 65
Đi trước 70
Đi sau 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 68/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 69.15
Going First 70
Going Second 68
Meta Power provisional
Tournament Reliability 65
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Summon 1 high‑rank Gimmick Puppet Xyz monster (e.g., Number 40) via Rank‑Up‑Magic and special‑summon chain; Control the board với negation and removal spells while protecting your Xyz monsters
  • Turn 1 (going first): Open với Forbidden Droplet or Book of Eclipse to disrupt opponent, then special summon Little Soldiers or Rouge Doll to start the Xyz engine
  • Turn 2 (going second): Use 1 six‑card hand to set up Rank‑Up‑Magic and summon 1 powerful Xyz monster, then break opponent board với Book of Eclipse or Xyz Block
  • Recovery: Use Fiendish Knight and Terror Baby banish effects to retrieve key monsters, and Condolence Puppet to protect Xyz monsters from destruction
  • After siding: No side deck; rely on hand‑trap like Book of Moon or on in‑deck interaction cards to adapt after side

Why it scores here

The deck reliably launches its engine because the core Gimmick Puppet cards appear in almost every opening hand, giving 1 near‑certain starter. It can convert that starter into 1 strong Xyz board using Rank‑Up‑Magic and multiple special‑summon effects, while 1 suite of negation and removal cards protects the board. Although the extra‑deck is missing 1 few key Xyz monsters and there is no side deck, the interaction density and redundancy keep the deck resilient. Overall the system scores well on consistency and interaction but is limited by resource economy and side‑deck flexibility.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 90 P(≥1 core card in opening 5) ≈ 0.9996; engine starters abundant (Inferred)
D2 Opening-Hand Quality & Brick Management 80 Full‑brick probability ≈ 0.0004; many copies but low conflict (Inferred)
D3 Combo Conversion & Ceiling 70 Engine can summon high‑ATK Xyz monsters via Rank‑Up‑Magic; ceiling strong (Inferred)
D4 Combo Floor & Median Output 55 Without combo boards, typical starter yields one Xyz monster (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent starters (Little Soldiers, Rouge Doll, Fiendish Knight) provide redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 65 Special summons cost little; some Mộ‑send costs (Inferred)
D7 End-Board & Interaction Quality 75 7 negation tags, 14 removal tags give high interaction density (Inferred)
D8 Going-Second & Board-Breaking Power 70 Going‑second hand size 6 gives high starter odds; board‑breakers like Book of Eclipse present (Inferred)
D9 Offensive Pressure & Closing Power 68 Number 40 ATK 3000, Giant Grinder removal damage; decent closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 60 66.7% archetype purity; 13 off‑archetype cards dilute efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 55 9 extra slots but key Xyz (Number 40) missing; coverage moderate (Inferred)
D12 Side Deck Adaptability 30 Side deck count 0; no post‑side plan (Inferred)
D13 Matchup Coverage & Format Fit 50 No tournament data; meta fit provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Complex combo chain với many conditional effects; error tolerance moderate (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 69.15, Going First ≈ 70, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: Missing core Xyz (Number 40) (-4); No side deck (-3). Final formula: 0.80Structural + 0.20Tournament (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 1 · key two‑card combo ≈ — · full‑brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board‑per‑starter —
  • Turn order: 0 going‑first lines vs 0 going‑second lines

Strengths

  • Extremely high engine accessibility
  • Strong interaction suite (negation and removal)
  • Multiple independent special‑summon lines

Weaknesses

  • Missing key extra‑deck Xyz monster (Number 40)
  • No side deck for adaptation
  • Complex combo steps increase error tolerance

Critical choke points

  • Need 1 starter like Little Soldiers or Rouge Doll to launch the engine
  • Reliance on Rank‑Up‑Magic spells for Xyz upgrades
Priority Remove Add Reason
1 Number 40: Gimmick Puppet of Strings Provides the primary high‑ATK Xyz finish and improves ceiling
2 Droll & Lock Bird Adds hand‑trap control against decks that search
3 Infinite Impermanence (if legal) Gives 1 flexible floodgate for side‑deck adaptation

Evidence & confidence

  • Verified: legality status; card text excerpts; probabilities numbers
  • Inferred: engine consistency from hypergeometric core probability; brick rate from core group probability; combo ceiling from card text; combo floor from lack of combo data; interruption resilience from multiple starter cards; resource economy from special‑summon effects; interaction quality from số lá theo vai trò; going‑second power from hand size and board‑breaker cards; offensive closing power from ATK values; main‑deck efficiency from archetype purity; extra‑deck efficiency from missing core Xyz; side‑deck adaptability from side count 0; pilotability from combo complexity
  • Provisional: matchup coverage due to absent tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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Gimmick Puppet

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