Deck Phantasm Spiral #709677 — Yu-Gi-Oh! Master Duel
40 lá Main, 15 Extra, gồm Hecahands Ibtel x3, Hecahands Mankibuel x3, Hecahands Yadel x3.
Tạo bởi: YGO Mod (20517634)
Ngày tạo: Thứ Tư, 27 tháng 5 2026
Main Deck (40)
- Hecahands Breus x2
- Hecahands Gaigas x2
- Hecahands Godos x2
- Hecahands Ibtel x3
- Hecahands Mankibuel x3
- Hecahands Yadel x3
- Nightmare Apprentice x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Hecahands Tartaros x2
- Illusion Gate x2
- Pot of Desires x2
- Pot of Extravagance x1
- The Hidden Hecahands x3
- Hecahands Bait x2
- Ib'al-Hecahands x2
- Yad'al-Hecahands x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52.45 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: none
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Summon high‑ATK Hecahands Fusion or Vampire XYZ monsters; Control the board với hand traps and negation effects
- Turn 1 (going first): Play hand traps, searchers and set up 1 Fusion summon on turn 2
- Turn 2 (going second): Utilize additional hand trap count (6) and extra draw power to establish 1 board before opponent’s turn
- Recovery: Use searchers (The Hidden Hecahands, Hecahands Yadel) and draw cards (Pot of Desires, Pot of Extravagance) to refill engine after disruption
- After siding: No side deck – relies on built‑in flexibility of extra‑deck summons
Why it scores here
The deck tries to control the duel với 1 heavy hand‑trap suite and 1 Hecahands‑Vampire fusion/xyz engine, but the core engine cards appear only twice in the main deck, giving 1 low likelihood of opening the combo. Searchers and draw power are abundant, which cushions resource loss, yet the illegal copy of Pot of Desires and the lack of 1 side deck create 1 hard brick risk and no fallback plan. Interaction density is decent thanks to many negations, but the overall system is fragile and scores low on consistency and adaptability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | Core Hecahands starter appears 2× (P≥1 in opening 5 ≈ 0.2372) → low starter reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | High copy histogram and many overlapping effects give 1 substantial brick probability (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Fusion and XYZ monsters can reach 3400 ATK, offering strong ceiling board (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Typical boards resolve around mid‑range monsters (2000‑2600 ATK) (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 6 hand traps and 10 negation cards provide resilience after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 12 searcher copies (P≥1 ≈ 0.8506) and draw engines offset resource expenditure (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Negation/floodgate cards and high‑ATK bosses give layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Hand‑trap density (P≥1 in hand6 ≈ 0.6496) aids going‑second pressure, but few board‑breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Top fusion monster 3400 ATK, but requires core material which is scarce (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Archetype purity only 0 % exact, 7 % overall – many off‑archetype staples (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15‑card extra deck filled với 9 fusions, 6 XYZ; many require specific Hecahands material (Inferred) |
| D12 | Side Deck Adaptability | 30 | Side deck count 0 → no post‑side adaptation (Inferred) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament context; core cards missing → uncertain matchup fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | 34 distinct cards, multiple steps to ignite engine → moderate error tolerance (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 52.45, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy limit (-20); No side deck (-10). Final formula: Illegal deck – theoretical only; Final = 0.30*Structural + penalties (Meta N/A)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Abundant hand traps and negation effects
- High‑ATK Fusion/Xyz finishers
- Strong searcher and draw engines
Weaknesses
- Core engine cards extremely scarce (only 2 copies)
- Illegal copy of Pot of Desires reduces legality
- No side deck – no post‑side plan
Critical choke points
- Getting 1 Hecahands monster on turn 1
- Running Pot of Desires over the limited limit
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Pot of Desires (keep only 1 copy) | Core Phantasm Spiral cards such as Pacifis, the Phantasm City, Phantasm Spiral Power | Raise core engine consistency and legality |
| 2 | Several off‑archetype filler spells | More Hecahands material (e.g., Hecahands Mankibuel copies) to increase starter odds | Improve D1 engine accessibility |
Evidence & confidence
- Verified: legality status and copy limits; card text excerpts for each listed card; probability table from evidence.json
- Inferred: engine accessibility from P≥1 starter; brick risk from copy histogram and overlapping effects; combo ceiling/floor from card ATK values and typical lines; resource economy from searcher group probability; interaction quality from negation_text count; going‑second pressure from hand_trap_group probability; extra‑deck efficiency from breakdown counts
- Provisional: matchup format fit due to missing tournament data
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied
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