Deck Sacred Beast #712866 — Yu-Gi-Oh! TCG

58 lá Main, 16 Extra, gồm Fiendsmith Engraver x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Tạo 02/06/2026 bởi YGO Mod.

Deck Sacred Beast TCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Ba, 02 tháng 6 2026

 
 


Phân tích sức mạnh Deck chính thức
ControlĐộ tin cậy: Trung bìnhĐánh giá ngày 22/07/2026
48± 10/ 100
Điểm sức mạnh
Cấu trúc 61
Độ tin cậy giải 55
Đi trước 58
Đi sau 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.05
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 58 / Extra 16 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Triệu hồi đặc biệt Yubel monsters and protect them với hand traps / Forbidden Droplet; Board wipe với Harpie's Feather Duster or mass removal
  • Turn 1 (going first): Open với Ash Blossom or Forbidden Droplet to negate opponent plays, then summon Yubel or use Super Polymerization to bring out 1 Fusion boss.
  • Turn 2 (going second): Utilize Droll & Lock Bird and hand traps to disrupt opponent search, then establish Yubel board on turn 2.
  • Recovery: Draw engines (Mulcharmy Fuwalos / Purulia, Nightmare Throne) refill hand and re‑summon Yubel monsters from Mộ or banished zone.
  • After siding: No side deck plan (side count 0).

Why it scores here

The deck opens reliably thanks to 1 92% chance of drawing at least one core engine piece and 1 low brick probability (~8%). Its strength lies in layered control: many hand traps, Forbidden Droplet, and powerful Yubel monsters give it solid interruption resilience and resource recovery via draw engines. However, the deck is illegal (extra deck size 16), lacks side‑deck options, and shows no documented combo floor, which drags down its overall power and pilotability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 Core group appears in opening hand 91.77% of the time (Inferred)
D2 Opening-Hand Quality & Brick Management 70 Estimated brick probability 8.23% (Inferred)
D3 Combo Conversion & Ceiling 40 No combo boards recorded; ceiling judged low (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown; inferred modest floor (Inferred)
D5 Interruption Resilience & Route Redundancy 75 Multiple hand traps and alternate Yubel starters provide redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 70 Draw engines (Mulcharmy Fuwalos, Purulia, Nightmare Throne) give good recovery (Inferred)
D7 End-Board & Interaction Quality 70 12 negation‑text cards and 22 removal‑text cards indicate strong interaction (Inferred)
D8 Going-Second & Board-Breaking Power 65 Hand‑trap group present in 55.51% of 6‑card hands (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters such as Luce (3500 ATK) and Yubel line provide offensive pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 50 58‑card main deck vớiin size limits but only 4.1% archetype purity (Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra deck holds 16 cards, exceeding the 15‑card limit (Observed)
D12 Side Deck Adaptability 30 Side deck is empty; no post‑side plan (Observed)
D13 Matchup Coverage & Format Fit 40 No tournament data; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Many limited cards and complex multi‑step lines increase error tolerance demands (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 61.05, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Extra deck size violation (-5); No side deck (-3); Low archetype purity (-2). Final formula: 0.80Structural + 0.20TournamentReliability (Meta provisional) - extra deck violation - side deck absence - low purity

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High opening‑hand consistency for core engine
  • Robust control suite với many hand traps and negations
  • Reliable draw engines to recover resources

Weaknesses

  • Illegal extra‑deck size
  • No side deck for match‑up adaptation
  • Very low archetype purity; many off‑archetype cards
  • No recorded combo floor/median data

Critical choke points

  • Reliance on Forbidden Droplet or Yubel engine to start; removal of these stalls the plan
Priority Remove Add Reason
1 Some extra‑deck cards to bring count to 15 A versatile side‑deck option such as Cosmic Cyclone or additional hand traps Fix illegality and improve post‑side adaptability
2 Off‑archetype filler cards More Sacred Beast core pieces (e.g., Dark Beckoning Beast copies) Increase archetype purity and streamline the deck

Evidence & confidence

  • Verified: Card text excerpts and banlist status from cards array; Legality size rules and violation list
  • Observed: Extra deck count 16 > 15; Side deck count 0
  • Inferred: Engine accessibility probability 0.9177; Brick probability 0.0823; Hand‑trap group probability 0.5551; Interaction density from role tags; Resource recovery from draw engines; Pilotability from limited cards and combo complexity
  • Provisional: Meta‑fit score due to absent tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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