Deck Ether Dragon #718200 — Yu-Gi-Oh! Rush Duel Sevens

40 lá Main, gồm Volcano Black Dragon x3, Balloon Butier x3, Double Twin Dragon x3 - Skill: Destiny Draw: Divine Dragons. Tạo 11/06/2026 bởi YGO Mod.

Deck Ether Dragon Rush Duel Sevens

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Năm, 11 tháng 6 2026

Destiny Draw: Divine Dragons
[YÊU CẦU]
Có thể kích hoạt từ lượt 2 trở đi trước khi bạn rút bài thông thường. (Hai lần mỗi trận nếu đi trước, ba lần mỗi trận nếu đi sau.)
[HIỆU ỨNG]
Úp 1 lá bài "Eternity Ether Dragon" từ Deck của bạn lên trên cùng. Trong Draw Phase của lượt này, nếu bạn rút bài cho đến khi có 5 lá bài cho lượt rút bài thông thường, thay vào đó hãy rút bài cho đến khi có 6 lá bài. Trong lượt này, nếu bạn Triệu hồi Hiến tế "Eternity Ether Dragon" ở Tư thế Tấn công, mỗi quái thú trên sân của bạn có thể được coi là 2 vật hiến tế.
Độ hiếm của lá bài
Eternity Ether Dragon
Destiny Draw: Divine Dragons
 
 


Phân tích sức mạnh Deck chính thức
ToolboxĐộ tin cậy: ThấpĐánh giá ngày 22/07/2026
17± 5/ 100
Điểm sức mạnh
Cấu trúc 16
Độ tin cậy giải 20
Đi trước 12
Đi sau 12

Deck — Đánh giá sức mạnh Deck

Final Contextual Deck Power: 17/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 16.05
Going First 12
Going Second 12
Meta Power provisional
Tournament Reliability 20
  • Primary strategy: Toolbox
  • Secondary strategies: none
  • Format: rush-duel-sevens

Legality

Main 40 / Extra 0 / Side 0 — status: Legal với warning.

Identity & game plan

  • Win condition: Triệu hồi đặc biệt Fabled monsters via the Skill and build 1 board với generic monsters
  • Turn 1 (going first): Activate Contract: Fabled to search 1 monster, Triệu hồi bình thường it, and use generic cards to fill the field
  • Turn 2 (going second): Same as going first but với 1 six‑card hand, hoping to have the Skill ready and 1 starter monster
  • Recovery: If the starter is missing, rely on drawing additional generic monsters; otherwise the deck has no true recovery line
  • After siding: No side deck; the deck cannot adapt after side‑boarding

Why it scores here

The deck opens với the Contract: Fabled skill, which can fetch 1 monster, but the main‑deck contains only unnamed generic cards and no clear Ether Dragon engine. Consequently the deck rarely establishes 1 functional line, has almost no combo potential, and lacks interaction or board‑breakers. Consistency is low despite 1 99% chance to draw at least one generic core card, because those cards do not form 1 cohesive strategy. Resource recovery is limited to the single skill effect, and the deck has no side‑deck or extra‑deck tools to adapt. Overall the system is fragile, low‑powered, and highly dependent on luck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 20 P(at least one core card in opening 5) ≈ 0.99 but core cards are undefined, so engine start is unreliable (Inferred)
D2 Opening-Hand Quality & Brick Management 30 High duplicate generic cards cause brick risk; proxy brick chance 0.0094 (Inferred)
D3 Combo Conversion & Ceiling 10 No recorded combos; ceiling essentially absent (Inferred)
D4 Combo Floor & Median Output 10 Median output undefined; floor near zero (Inferred)
D5 Interruption Resilience & Route Redundancy 10 No alternative lines or recursion; interruption stops plan (Inferred)
D6 Resource Economy, Recovery & Grind 20 Only the Skill provides search; no recursion, limited economy (Inferred)
D7 End-Board & Interaction Quality 10 No end‑board interaction cards; interaction density missing (Inferred)
D8 Going-Second & Board-Breaking Power 10 Going‑second board‑breakers absent; no removal or board‑breaker (Inferred)
D9 Offensive Pressure & Closing Power 10 No high‑ATK monsters or beatsticks; offensive power near zero (Inferred)
D10 Main Deck Efficiency & Flexibility 25 Deck contains 40 copies of 17 distinct generic cards, low compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 30 No Extra Deck cards, so no extra‑deck efficiency (Inferred)
D12 Side Deck Adaptability 20 Side deck empty; no adaptability (Inferred)
D13 Matchup Coverage & Format Fit 15 No tournament data; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 20 Many unknown cards increase decision complexity; pilot error tolerance low (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 16.05, Going First ≈ 12, Going Second ≈ 12, Meta = provisional, Tournament Reliability ≈ 20. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Skill card provides 1 reliable search effect
  • All cards are Unlimited, no banlist risk

Weaknesses

  • No clear Ether Dragon engine or win condition
  • Very high brick potential với generic cards
  • No interaction, removal, or board‑breakers

Critical choke points

  • Reliance on the single Skill to start any line
  • Absence of core monsters to build 1 board
Priority Remove Add Reason
1 generic placeholder cards core Ether Dragon monsters (e.g., Eternity Ether Dragon, Absolute Zero Ether Dragon) Establish 1 recognizable engine and give the deck 1 reliable way to create 1 board
2 hand traps or floodgate cards (e.g., Effect Veiler, Dimensional Barrier) Add interaction and improve going‑second resilience
3 extra‑deck options such as Link Monsters that facilitate draws or protection Increase extra‑deck efficiency and give alternative routes

Evidence & confidence

  • Verified: legality status and size counts; Skill card gợi ý vai trò (searcher, special_summon); probabilities hypergeometric table
  • Inferred: engine accessibility based on undefined core cards; brick probability from composition data; combo ceiling/floor absence; interruption resilience lack of redundancy; resource economy limited to skill; interaction quality missing; going‑second board breaking absent; offensive power near zero; main deck efficiency low due to generic copies; extra deck efficiency low due to no cards; side deck adaptability zero; pilotability low due to unknown cards
  • Provisional: matchup format fit vớiout tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per‑pilot match record absent 16 passcode(s) in CardIDList could not be resolved to 1 lá bài (counted as main) no win‑rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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Ether Dragon

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