Deck Egyptian God #720413 — Yu-Gi-Oh! OCG

44 lá Main, 15 Extra, gồm Legendary Six Samurai - Kizan x3, Legendary Six Samurai - Mizuho x3, Legendary Six Samurai - Shinai x3. Tạo 13/06/2026 bởi YGO Mod.

Deck Egyptian God OCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Bảy, 13 tháng 6 2026

 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: ThấpĐánh giá ngày 13/06/2026
28± 8/ 100
Điểm sức mạnh
Cấu trúc 36
Độ tin cậy giải 32
Đi trước 48
Đi sau 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 36
Going First 48
Going Second 36
Meta Power provisional
Tournament Reliability 32
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 44 / Extra 15 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Summon Egyptian God cards (Obelisk/Ra/Slifer/Holactie) via Six Samurai combo engine; Grind value through Six Samurai recursion and board presence
  • Turn 1 (going first): Establish Six Samurai presence với Bushido Counters, search field spells, set up Synchro negation lines
  • Turn 2 (going second): Use Bamboo Sword direct damage với board-breaking support; attempt Egyptian God tribute summon if resources permit
  • Recovery: Recursion via Shinai/Mizuho graveyard effects, Saryuja Skull Dread cycling, Daigusto Emeral mill-and-shuffle
  • After siding: No side deck provided; theoretical plan would be hand traps and meta-specific removal

Why it scores here

This deck is illegal in OCG format and scores as 1 theoretical structural evaluation only. The core Six Samurai engine (Shinai, Kizan, Mizuho, searchers) is internally consistent and can generate opening boards với Bushido Counter effects and Synchro negation via Shi En. However, the Egyptian God payoff cards (Obelisk, Ra, Slifer, Holactie) require three tributes each—a cost the Six Samurai engine struggles to meet reliably vớiout dedicated tribute acceleration. The deck runs three banned/over-limit cards (M-X-Saber Invoker, Knightmare Goblin, Isolde Forbidden; Daigusto Emeral x2 and Into the Void x3 over copy limit), eliminating its legality. Without combo examples, no hands-on evidence exists; consistency and median output are inferred from card text and archetype purity (5.1% exact Egyptian God cards vs. 66% Six Samurai). The lack of hand traps, the brick risk from low starter density outside the core six cards, and the conflict between tribute-hungry Egyptian God summons and 1 tempo-oriented Six Samurai midrange plan severely constrain performance.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(≥1 Six Samurai starter in opening 5) ≈ 0.72 from 9 Cấp độ 3-4 core cards and 3 searcher spells; 21/29 Six Samurai cards are accessible and synergistic (Inferred)
D2 Opening-Hand Quality & Brick Management 35 ~35% brick risk from Egyptian God cards (5 dead tributes if drawn early), limited search targets, no hand traps, and conflicting Triệu hồi bình thường slots between Kageki and Kizan pressure (Inferred)
D3 Combo Conversion & Ceiling 38 Best recorded line ceiling: Synchro Summon Shi En với negation + Bushido Counter float + potential Saryuja link; no combo data supplied, text read suggests 2500 ATK negate + 1-2 float ceiling (Inferred)
D4 Combo Floor & Median Output 32 Median output: typical hand generates Shi En or Kizan Synchro + 1 Bushido field spell + grind value; no boards supplied; estimated median PowerIndex ~55-65 (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Two independent Synchro lines (Ki Trainer / Anarchist Monk tuners) and Saryuja cycling mitigate single-negate interruption; Shinai/Mizuho recursion extends play; moderate resilience (Inferred)
D6 Resource Economy, Recovery & Grind 48 Daigusto Emeral (x2 over-limit) and graveyard recursion engines generate card advantage; Into the Void (x3 over-limit) adds cyclic draw; net ~+1 to +2 average mỗi lượt in grind (Inferred)
D7 End-Board & Interaction Quality 45 Shi En provides one unconditional negate mỗi lượt; Bamboo Sword equips can strip opponent's board via direct damage; two boss synchros (Sh En, Kizan) với modest layering; no floodgates (Inferred)
D8 Going-Second & Board-Breaking Power 38 Bamboo Sword direct-damage push on turn 2; limited going-second removal; relies on six-card hand draw to find Kizan or Kageki for board breaker; moderate going-second plan (Inferred)
D9 Offensive Pressure & Closing Power 35 Synchro bosses (Shi En 2500 ATK, Kizan 1800 ATK + 600 boost) insufficient for fast lethal; Egyptian Gods blocked by tribute cost; win path primarily grinding over 3+ turns (Inferred)
D10 Main Deck Efficiency & Flexibility 36 44 Main Deck; 25 distinct cards; heavy reliance on 3-ofs in core Six Samurai package; 7 garnet cards (Egyptian Gods + overbuilt Bamboo engine); limited flex slots (Inferred)
D11 Extra Deck Efficiency & Coverage 42 15 Extra Deck: 8 Links (over-invested in generic Saryuja x3, Isolde Forbidden); 4 Xyz (Daigusto x2 over-limit, M-X-Saber Forbidden); 3 Synchro (Shi En, Kizan + one tech); poor modularity (Inferred)
D12 Side Deck Adaptability 0 No side deck provided; theoretical post-side plan unavailable; cannot assess adaptation (Unknown)
D13 Matchup Coverage & Format Fit 25 Six Samurai archetype sees occasional OCG usage but is not meta-tier; Egyptian God splash is niche and unproven; format fit is poor vớiout hand traps or meta interaction (Provisional)
D14 Pilotability & Error Tolerance 28 Synchro summon sequences and Bushido Counter management are straightforward; Egyptian God tribute lines are complex and low-probability; moderate pilot skill variance (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 36, Going First ≈ 48, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 32. Modifiers: Illegal deck status (-15); No side deck (-4); No combo data (-3); Engine conflict (-2). Final formula: Theoretical structural only (Illegal deck): 0.80*Structural + 0.20*TournamentReliability; capped low due to violations and no side deck

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ 0.35 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Solid Six Samurai core với redundant starters and searchers (Shinai, Kizan, Kageki, Smoke Signal, Gateway)
  • Shi En Synchro negate provides turn-1 interaction; Bushido Counter engine enables field-spell float and draw generation
  • mộ recursion and Daigusto Emeral cycling extend game length in grindy matchups
  • Bamboo Sword equip package adds unconventional direct-damage win path and removal via Original Bamboo Sword

Weaknesses

  • Illegal deck: contains three Forbidden cards and two cards over copy limit in OCG format
  • Egyptian God cards (Obelisk, Ra, Slifer) require three tributes each; Six Samurai engine cannot reliably generate three tributes vớiout dedicated acceleration—effectively dead cards
  • No hand traps (Maxx C, Ash Blossom) leaves the deck vulnerable to meta disruption; 0% core hand-trap inclusion
  • Low extra-deck modularity due to over-investment in generic Link monsters; Isolde and M-X-Saber are banned, forcing rigid play patterns
  • High brick rate from 5 Egyptian God tribute-summons and 7 Bamboo Sword equips conflicting for deck space
  • No side deck provided; cannot adapt to meta or matchup variance in best-of-3
Priority Remove Add Reason
1 M-X-Saber Invoker, Knightmare Goblin, Isolde (all Forbidden in OCG) Legal Extra-Deck alternatives: Barricadeborg Blocker, Zenna's Deceiving Doll Maidens, or additional Synchro tooling These three cards are illegal and force the deck into Illegal status; replacement is mandatory for OCG legality
2 Into the Void x2 (keep 1), Daigusto Emeral x1 (keep 1) Hand traps: Maxx C, Ash Blossom & Joyous Spring, or Crossout Designator Over-limit cards violate OCG rules; hand traps provide critical disruption and are core meta staples (66-100% inclusion in Six Samurai peers)
3 Obelisk, Ra, Slifer, Holactie (Egyptian God cards) Six Samurai synergy cards: Secret Six Samurai - Hatsume, additional tuners, or generic combo payoff monsters Egyptian Gods require 3 tributes each với no acceleration; they clog the deck and block consistent plays vớiout functional synergy to the Six Samurai engine
4 Cursed Bamboo Sword x2, Golden Bamboo Sword x2 (trim Bamboo package to 3 total) Terraforming x1, Pot of Prosperity x1, or additional Six Samurai searchers Over-investment in Bamboo Sword equips (7 total) creates bricking; only Original provides removal value; Terraforming and Prosperity are core to modern Six Samurai consistency
5 None (construct 1 15-card side deck) Side Deck: Maxx C x2, Artifact Lancea x2, Forbidden Droplet x2, Twin Twisters x2, or meta-specific removal Best-of-3 play requires 1 side deck; current deck has zero side cards, making post-side adaptation impossible

Evidence & confidence

  • Verified: Deck is Illegal in OCG: three Forbidden cards (M-X-Saber Invoker, Knightmare Goblin, Isolde), two cards over copy limit (Daigusto Emeral x2, Into the Void x3); 44 Main, 15 Extra, 0 Side from evidence.json; Card text excerpts (Shi En negate, Shinai/Mizuho recursion, Bushido Counters, Bamboo Sword removal, Egyptian God tribute requirement); Usage stats: 0/5 core Six Samurai cards present; deck is niche variant
  • Observed: No combo boards provided; combo evidence is empty
  • Inferred: P(≥1 Six Samurai starter in opening 5) ≈ 0.72 from hypergeometric distribution of Shinai, Kizan, Kageki, Smoke Signal, Shien's Dojo; Brick estimate ~35% from 5 Egyptian Gods + 7 Bamboo Swords với limited tutors and conflicting Triệu hồi bình thườngs; Best-line ceiling: Shi En Synchro + Bushido field float + search (estimated PowerIndex ~70-75); Median output: Shi En or mid-tier Synchro + 1-2 Bushido effects (estimated PowerIndex ~55-65); Going-first resilience: two independent Synchro tuner lines enable recovery after single negate; Going-second plan relies on Bamboo Sword direct-damage setup and board breaking via Kizan or Katsueri (weak vs. layered boards); Egyptian God tribute cost (3 per summon) is unachievable mid-combo vớiout dedicated Sorcerer's Stronghold / Metamorphosis effects absent from deck; Tournament reliability low due to high brick rate, no hand traps, and lack of post-side adaptation
  • Provisional: Meta Power: no dated metagame sample; Six Samurai is niche, not meta-tier, and Egyptian God splash is experimental
  • Data gaps: No combo boards: evaluation of ceiling, median, and floor is text-only inference; no observed PowerIndex, starter diversity, or interaction density metrics No tournament context: no per-pilot match record, archetype meta-share, or format-specific win-rate data available No side deck: best-of-3 adaptability cannot be assessed; current deck has zero side cards, making post-side adaptation impossible No guides: archetype strategy intent from human sources is absent No win-rate telemetry: brick rates, starter efficiency rates, matchup records, and game-level outcomes are all Inferred or Unknown

Xem thêm OCG

Egyptian God

Thông tin chi tiết của Egyptian God

 
 

 

 

 

 

 

 
 

 

 
https://ygovietnam.com/
Top