Deck Traptrix #720896 — Yu-Gi-Oh! Master Duel
40 lá Main, 15 Extra, gồm Ash Blossom & Joyous Spring x3, Effect Veiler x3, Kewl Tune Cue x3. Tạo 15/06/2026 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Hai, 15 tháng 6 2026
Main Deck (40)
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x2
- Ghost Ogre & Snow Rabbit x1
- Kewl Tune Clip x2
- Kewl Tune Cue x3
- Kewl Tune Mix x3
- Kewl Tune Reco x3
- Kewl Tune Rotary x3
- Called by the Grave x1
- Crossout Designator x1
- Duelist Genesis x2
- JJ "Kewl Tune" x1
- Kewl Tune Synchro x3
- Synchro Overtake x1
- Infinite Impermanence x2
Extra Deck (15)
Không tải được deck
Deck — Đánh giá sức mạnh Deck
Final Contextual Deck Power: 48/100 (±7 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Control via hand traps and disruption; Limited combo if tuner engine resolves
- Turn 1 (going first): Set hand traps, search for Kewl Tune tuners, aim for early disruption and 1 single Synchro summon
- Turn 2 (going second): Use abundant hand traps to negate opponent plays, then Synchro‑summon 1 tuner monster for board presence
- Recovery: Droll & Lock Bird limits opponent draws; Maxx C and draw engines recycle hand traps for later turns
- After siding: None (no side deck present)
Why it scores here
The deck opens với 1 very high chance of 1 hand trap or disruption card, giving it solid early control, but it lacks 1 reliable tuner engine because many core Kewl Tune pieces are missing or over‑limit, making consistent combo starts unlikely. Interaction is strong thanks to many negation effects, yet offensive pressure is weak due to low‑ATK tuners and no dedicated beatsticks. Illegal copy violations and the absence of 1 side deck further lower its practical reliability, so the final score reflects 1 theoretically functional control plan that is fragile in practice.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3‑copy tuner in opening 5) ≈ 0.34, but needing multiple specific tuners drops reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Hand‑trap group 14 cards gives 0.94 chance of 1 trap in 1 6‑card hand, yet 49% chance of no core tuner makes many openings dead (Inferred) |
| D3 | Combo Conversion & Ceiling | 30 | No recorded combo boards; ceiling relies on assembling three tuners for 1 Synchro, which is unlikely (Inferred) |
| D4 | Combo Floor & Median Output | 30 | Median output expected only 1 single tuner summon and 1 hand trap, far below typical combo decks (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Fourteen hand traps and fourteen negations provide redundancy against disruption (Observed) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers (Kewl Tune Synchro, Duelist Genesis) and draw engines (Maxx C, Droll) give some recovery, but many limited cards hinder resource flow (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction density moderate với 14 hand traps and 14 negations, but no high‑ATK boss monsters (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going‑second hand‑trap probability 0.94 enables strong board‑breaking, though lack of dedicated board‑breakers limits it (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Most monsters are low‑ATK tuners; end‑board offensive power is limited (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 40‑card main deck contains many 3‑copy tuners and over‑limit cards, reducing compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra deck fills 15 slots với 14 synchro tuners and 1 xyz, covering many combos but many require specific tuners (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck empty, no adaptability after best‑of‑3 (Inferred) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament data; archetype meta‑share unknown, making format fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Complex tuner‑synchro engine and many limited cards increase error tolerance demands (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal over‑limit copies (-10); No side deck (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0.49 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high hand‑trap count gives strong early disruption
- Multiple searchers and draw engines provide some resource recovery
- Broad extra‑deck coverage of synchro tuners
Weaknesses
- Illegal over‑limit copies prevent legal play
- Missing core Kewl Tune tuners makes combo consistency low
- Low offensive power due to weak tuner monsters
- No side deck limits post‑side adaptability
Critical choke points
- Requires specific Kewl Tune tuners to Synchro; missing pieces break the engine
- Over‑limit copies cause the deck to be illegal in the current format
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kewl Tune Mix (3 copies) | Kewl Tune Mix (2 copies, legal) | Bring the deck into legal copy limits |
| 2 | Kewl Tune Rotary (3 copies) | Kewl Tune Rotary (1 copy, legal) | Fix limited status and reduce illegal penalty |
| 3 | Kewl Tune Reco (3 copies) | Kewl Tune Reco (2 copies, legal) | Align với semi‑limited copy limit |
| 4 | None | Core Traptrix monsters (e.g., Traptrix Sera, Traptrix Rafflesia) | Increase archetype purity and engine reliability |
| 5 | None | A side deck với additional hand traps and floodgates | Improve best‑of‑3 adaptability |
Evidence & confidence
- Verified: Legality status and copy limits from legality section; Card text excerpts for each listed card; Copy histogram and type spread from composition
- Observed: Role tag counts showing 14 hand traps and 14 negations
- Inferred: Probability estimates for starter consistency; Engine accessibility based on need for multiple specific tuners; Resource economy from searcher and draw engine counts; Interaction quality from hand‑trap and negation counts; Offensive power from low‑ATK tuner composition
- Provisional: Matchup coverage due to lack of tournament data
- Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied
Không tải được combo





