Deck DoomZ #723980 — Yu-Gi-Oh! TCG

58 lá Main, 15 Extra, gồm D.D. Crow x3, DoomZ VII Seven - Elara x3, DoomZ XII Zero - Drastea x3. Tạo 24/06/2026 bởi YGO Mod.

Deck DoomZ TCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Tư, 24 tháng 6 2026

 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: Trung bìnhĐánh giá ngày 24/06/2026
62± 7/ 100
Điểm sức mạnh
Cấu trúc 62
Độ tin cậy giải 55
Đi trước 70
Đi sau 53

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 70
Going Second 53
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Xyz-centric
  • Format: tcg

Legality

Main 58 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Assemble 1 board of WIND Machine Xyz Monsters với equip-based locks and interruption via multiple negate/removal layers; Grind through resource advantage via hand-trap interplay (Mulcharmy + opponent summon effects) and repeated equip searches
  • Turn 1 (going first): Resolve DoomZ core searchers (Elara, Drastea) into Xyz boards với equip material; establish negate via Solemn Accusation and interaction density
  • Turn 2 (going second): Use hand-traps (Ash Blossom, D.D. Crow, Droll & Lock Bird) to disrupt, then rebuild với Mulcharmy triggers from opponent's summons; board-break via Lightning Storm or Harpie's Feather Duster if resources available
  • Recovery: Recursion via destroyed card effects (DoomZ Change, Bystial Magnamhut Triệu hồi đặc biệt clauses); graveyard recursion from searcher effects; resource regeneration from Mulcharmy discard synergy
  • After siding: Main Deck has no Side Deck (0 cards); post-side plan cannot be evaluated. Sider must add dedicated tech slots

Why it scores here

This DoomZ deck relies on 1 coherent Xyz-Equip engine that opens với high consistency (P(≥1 core starter) ≈ 0.99) and converts into layered interaction through WIND Machine bosses and equip recursion. The archetype core is well-represented (17/25 typical cards), and the Extra Deck efficiently uses all 15 slots for Xyz targets. However, the deck suffers from 1 low median combo output (no combos parsed; inferred floor ~60 PowerIndex), weak going-second board-break tools, and zero Side Deck slots, making post-side adaptation impossible. Strengths lie in engine accessibility, hand-trap synergy via Mulcharmy, and equip-based negate/removal layers. The deck's tournament context is unknown, and the lack of combos data limits ceiling visibility, keeping the final score in the mid-60s.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(≥1 DoomZ/Power Patron starter in 5) ≈ 0.99 from archetype core of 33 copies; 19 searcher copies; boosted by redundant triggers (Elara, Drastea, Amalthe effects); top starters (Ash, DoomZ Raiders, DoomZ Change) all at 3 copies (Observed)
D2 Opening-Hand Quality & Brick Management 64 13 1-copy singletons across the 58-card main; conflicting mechanics (Fusion Albion, Synchro Ecclesia, multiple Xyz ranks) create some garnet risk; 8 hand-traps dilute early engine density but remain live; estimated full-brick ≈ 1.2% (Inferred)
D3 Combo Conversion & Ceiling 68 No combos parsed; inferred best line: DoomZ core starter → search/equip searcher → summon Rank 4/5/8 Xyz → attach equip material from Deck → 3+ effects online per board; likely 70–78 PowerIndex ceiling (Inferred)
D4 Combo Floor & Median Output 58 Median line likely ~58–62 PowerIndex: standard Xyz board với 1–2 effects live, minimal hand recovery; starter diversity only moderate (DoomZ + Mulcharmy + hand-traps; limited independent lines) (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Only 2 independent full lines (DoomZ core vs Mulcharmy grind); recursion from destroyed card effects (Change, Magnamhut, Elara equip clauses) exists but conditional; one choke point: if first Xyz is interrupted, recovery hinges on hand-trap activation (Inferred)
D6 Resource Economy, Recovery & Grind 66 Resource signature: low net card advantage from combos (no Extra Deck summons early on); Mulcharmy draws trigger on opponent summons (situational); equip recursion from Mộ (Elara, Drastea setup effects) sustains grind; estimated ResourceScore ≈ +1 to +2 (Inferred)
D7 End-Board & Interaction Quality 71 Interaction density: Solemn Accusation (3×), Forbidden Crown (3×), multiple Xyz negate/removal effects; two boss types (Drastrius protection, Varudras negate + removal); faceDownST count ≤ 3 realistic, IsHandTrap/IsFloodGate tags show 8 hand-traps available; inferred interaction ≈ 3–4 distinct layers (Inferred)
D8 Going-Second & Board-Breaking Power 58 Going-second removal: Lightning Storm (2×), Harpie's Feather Duster (1×), Forbidden Crown (3×), The Fallen & The Virtuous (3×); no dedicated board-break combo line; hand-trap-to-grind strategy weak vs established boards; estimated floor ≈ 55–60 (Inferred)
D9 Offensive Pressure & Closing Power 52 No dedicated OTK line; Xyz bosses (Jupiter 3500, Varudras 3000) reach 3.5k ATK at ceiling; no piercing or direct damage text; resource constraint limits multiple-monster swing; estimated closing ≈ 50–55 (Inferred)
D10 Main Deck Efficiency & Flexibility 68 Main Deck 58 cards: above the 40-card minimum; 29 distinct cards với 13 at 1-copy create deck flexibility; multiple engine branches (DoomZ + Mulcharmy + Branded crossover) fit coherently; archetype purity 32.9% exact-name (low) but engine coherence high across DoomZ + Power Patron + Mulcharmy (Verified)
D11 Extra Deck Efficiency & Coverage 72 Extra Deck 15 cards: 13 Xyz (all WIND Machine ranks 4, 5, 8, 10 clearly needed), 1 Synchro, 1 Fusion; Synchro/Fusion are flex slots với weak synergy; Xyz coverage is efficient (Rank 4 ×2, Rank 5 ×2, Rank 8 ×2, Rank 10 ×2, plus generics); estimated utilization ≈ 13/15 core, 2 flex (Verified)
D12 Side Deck Adaptability 0 Side Deck size 0; no post-side plan possible; deck is unfinished for best-of-3 format; this is 1 critical structural gap (Verified)
D13 Matchup Coverage & Format Fit 55 Tournament context unavailable; archetype meta-share unknown; DoomZ is 1 newer archetype, usage stats show 68% of typical core present but 8 key cards missing (Called by the Grave, Varudras, Infinite Impermanence); format fit unknown (Provisional)
D14 Pilotability & Error Tolerance 60 Combo complexity moderate: DoomZ core into Xyz summon, equip search/attach sequence (~3–5 decision points mỗi lượt); hand-trap windows clear; error windows exist (equip targeting, material attachment order); estimated tolerance ≈ 60 (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 70, Going Second ≈ 53, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No Side Deck (-8); Missing 8 core cards (-3); No combo data (-2). Final formula: 0.80Structural + 0.20TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.99 · key two-card combo ≈ 0.88 · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Exceptional engine accessibility: P(≥1 starter) ≈ 0.99; core archetype cards at 3× density
  • Layered interaction via Xyz negate/removal and equip-based locks (Solemn, Forbidden Crown, Drastrius protection)
  • Efficient Extra Deck use: 13/15 slots dedicated to WIND Machine Xyz ranks với clear synergy
  • Recursion from destroyed card effects (Change, Magnamhut, Elara clauses) enables grind
  • Hand-trap synergy via Mulcharmy: draws scale với opponent summons, creating resource regeneration in drawn-out games
  • Archetype consistency: 17/25 typical DoomZ core cards present; redundant starters across multiple engines

Weaknesses

  • Zero Side Deck slots: deck is structurally incomplete for best-of-3 tournaments; cannot adapt post-side
  • Low median combo output: inferred floor ≈ 58–62 PowerIndex; limited independent lines for interruption recovery
  • Weak going-second board-break: only 2 copies Lightning Storm, 1 Harpie's Feather Duster; removal density insufficient vs established boards
  • Missing 8 typical core cards (Called by the Grave 100% inclusion, Varudras, Infinite Impermanence) reduces consistency vs archetype benchmark
  • Single choke point: first Xyz interruption can strand hand; recovery hinges on hand-trap activation or graveyard recursion
  • No dedicated closing power: max ATK ≈ 3.5k (Jupiter); no piercing, OTK, or direct damage; extended grind reliant on opponent cooperation
  • Conflicting Extra Deck mechanics: Fusion (Albion) and Synchro (Ecclesia) are flex slots với minimal Xyz synergy, wasting 2 slots
Priority Remove Add Reason
1 0 Side Deck cards (illegal state) 15 Side Deck cards for best-of-3 format Deck cannot be used in official tournaments. Add board-breakers (Evenly Matched, Forced Suicide, etc.), hand-trap tech (Nibiru, Ghost Ogre), and archetype counters (Ash Blossom as floodgate counter, tech graveyard interaction).
2 Albion the Branded Dragon (Fusion; 1 slot) DoomZ XIII Over - Graflareio (typical 2×, boost to 2) Albion sees minimal synergy với Xyz core. Graflareio is 1 50% inclusion typical card; ranks up Xyz materials and searches DoomZ Spell/Trap. Frees one Extra Deck slot for additional Xyz rank or interaction.
3 Ecclesia and the Dark Dragon (Synchro; 1 slot) Called by the Grave (100% archetype inclusion; +1 copy) Called by the Grave is mandatory core for hand-trap negation and Mộ recursion block. Synchro has no tuner support; dedicating an ED slot is inefficient.
4 Lightning Storm (2×) Infinite Impermanence (58% inclusion; +2–3 copies) Infinite Impermanence is 1 staple going-first interaction in TCG meta; scales better than Lightning Storm (which requires empty field). Improves D7 (interaction density) and D8 (going-second adaptability).
5 Spell Canceller (1 copy, non-archetype tech) Varudras, the Final Bringer of the End Times (66% inclusion; Rank 10 negate + removal) Varudras fills 1 missing Rank 10 slot in Extra Deck với superior interaction (negate + destroy on material). Spell Canceller is 1 narrow floodgate; Varudras is 1 standard line finisher.

Evidence & confidence

  • Verified: Legality: Legal (58 main, 15 extra, 0 side, all restrictions vớiin bounds); Archetype core: 24 exact-name DoomZ copies present; 17/25 typical core cards included; Card text role hints: all 40 cards resolved với confirmed text excerpts; Banlist status: all Limited/Semi-Limited cards vớiin legal copy counts (Magnamhut 1/1, Harpie's 1/1, Premature 1/1, TTT 1/1, Droll & Lock 2/2); Extra Deck breakdown: 13 Xyz, 1 Synchro, 1 Fusion; composition verified; Usage statistics: archetype stats available; tỷ lệ có lá cốt lõi 68% (17/25 typical cards)
  • Observed: Searcher text group: 19 cards với searcher hints (draw, special summon, add to hand); Hand-trap group: 8 cards với hand-trap tags (Ash, D.D. Crow, Droll & Lock Bird, Mulcharmy Fuwalos, Mulcharmy Purulia); Negation text hints: 11 lá bàis với negate/negation hints (Ash, Solemn Accusation, Forbidden Crown, Therion Regulus, etc.)
  • Inferred: Engine accessibility (D1): P(≥1 starter in 5) ≈ 0.99 from hypergeometric; 33 archetype core + searcher redundancy; Brick estimate (D2): full-brick ≈ 1.2% (no simultaneous starters + no searchers + no hand-traps); garnet risk from 3 Synchro/Fusion flex slots; Combo ceiling (D3): inferred 72–78 PowerIndex (Xyz into equip attach, 3+ effects, minimal hand return); Combo median (D4): inferred 58–62 PowerIndex (1–2 effects live, no extra-deck summons, minimal recovery); Interruption resilience (D5): only 2 independent lines (DoomZ vs Mulcharmy); recursion conditional; one choke point detected; Resource economy (D6): ResourceScore ≈ +1 to +2 (Mulcharmy draw + equip Mộ recursion offset by low combo advantage); Interaction quality (D7): inferred 3–4 distinct layers (negation + removal + protection + floodgate text) from role hints and boss effects; Going-second power (D8): inferred 53–58 (limited board-break, hand-trap-to-grind strategy weak vs established boards); Closing power (D9): inferred 52 (max 3.5k ATK, no piercing, no OTK, grind-reliant)
  • Provisional: Meta Power: null; no tournament link, no dated metagame sample, no per-pilot match record supplied. Archetype DoomZ meta-share unknown.; Matchup coverage (D13): format fit unknown; inferred TCG format assumed but not confirmed. Deck has no confirmed tournament context.
  • Data gaps: No combos parsed: combo floor, median, and ceiling are text-only inferences; actual board power unverified No tournament link: archetype meta-share, pilot match records, and format context absent No win-rate telemetry: going-first win%, going-second win%, matchup results, brick rate, and OTK rate all unavailable No dated metagame sample: Meta Power cannot be computed; top-deck coverage, format-speed fit, and post-side resilience unvalidated Side Deck absent: post-side plan entirely unknown; best-of-3 performance unestimable No guide evidence: strategic intent, tech reasoning, and archetype evolution unclear

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