Deck Dogmatika #730963 — Yu-Gi-Oh! TCG
55 lá Main, 15 Extra, gồm Black Chaos x3, Griffoh x3, Mulcharmy Fuwalos x3. Tạo 12/07/2026 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Chủ Nhật, 12 tháng 7 2026
Main Deck (55)
- Black Chaos x3
- Celtic Mystic x1
- Droll & Lock Bird x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Griffoh x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Phara the Primordial Goddess x1
- Skull Archfiend of Chaos x1
- Black Luster Soldier - Soldier of Light and Darkness x2
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Fydraulis Harmonia x2
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x2
- Incredible Ecclesia, the Virtuous x2
- Called by the Grave x1
- Crimson Call x1
- Harpie's Feather Duster x1
- Light and Darkness Ritual x2
- Lightning Storm x2
- Pot of Sloth x2
- Ragged Records of Rites x2
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Triple Tactics Talent x1
- Mind Shuffle x2
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Garura, Wings of Resonant Life x1
- Mirrorjade the Iceblade Dragon x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Rindbrumm the Striking Dragon x1
- The Dragon that Devours the Dogma x1
- Chaos Angel x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
- Enigmaster Packbit x1
- The Crimson King x1
- The Three Champions of Swordsoul x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 68/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 69.3 |
| Going First | 70 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 65 |
- Primary strategy: Toolbox
- Secondary strategies: Control
- Format: tcg
Legality
Main 56 / Extra 14 / Side 0 — status: Legal với warning.
Identity & game plan
- Win condition: Assemble 1 high‑ATK boss monster via Super Polymerization + Fallen & The Virtuous and lock the opponent với hand traps and negations.; Control the board với hand traps, removal, and attrition until the opponent runs out of resources.
- Turn 1 (going first): Open với 1 starter (e.g., Ash Blossom, Super Polymerization, or Fallen & The Virtuous) to Fusion‑summon 1 boss, then protect với Solemn Judgment and Droll & Lock Bird.
- Turn 2 (going second): Deploy hand traps (Ash Blossom, Droll, Ghost Ogre) to disrupt opponent, then use Super Polymerization to bring out 1 boss on turn 2.
- Recovery: Use draw engines (Mulcharmy Fuwalos, Mulcharmy Purulia, Pot of Sloth) and recursion (Ghost Belle, Rindbrumm) to rebuild after disruption.
- After siding: No side deck; rely on extra‑deck flexibility and hand‑trap suite for late‑game adaptation.
Why it scores here
The deck reliably opens với 1 core starter about 85% of the time, giving it strong consistency. Its many independent lines (Super Polymerization, Mulcharmy draw engines, hand‑trap suite) let it convert those starters into sizable boards and recover from disruption. Interaction density is solid thanks to multiple negations and board‑breakers, while resource engines keep the grind sustainable. However, the 56‑card main deck is low‑purity and lacks 1 side deck, which lowers efficiency and adaptability, keeping the overall power in the high‑60s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | P(at least one core starter in opening hand) ≈ 0.85 (Inferred from nhóm lá cốt lõi của archetype hypergeometric). |
| D2 | Opening‑Hand Quality & Brick Management | 70 | Probability of no core card ≈ 0.15, indicating ~15% brick risk; combined với 56‑card size and diverse copies gives moderate hand quality (Inferred). |
| D3 | Combo Conversion & Ceiling | 75 | Potential ceiling includes Super Polymerization + Fallen & The Virtuous to Fusion‑summon high‑ATK bosses like Mirrorjade, yielding strong board (Inferred). |
| D4 | Combo Floor & Median Output | 55 | No recorded combos; typical play relies on midrange setup, so median output estimated around 55 (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 78 | Multiple independent starters (Ash Blossom, Super Polymerization, Mulcharmy Fuwalos) and numerous negations provide route redundancy (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 80 | Draw engines (Mulcharmy Fuwalos/Purulia, Pot of Sloth) and recursion (Ghost Belle, Rindbrumm) give positive resource economy (Inferred). |
| D7 | End‑Board & Interaction Quality | 75 | Interaction density includes 7 negation cards and board‑breakers like Harpie’s Feather Duster, giving solid end‑board control (Inferred). |
| D8 | Going‑Second & Board‑Breaking Power | 70 | Hand‑trap suite (8) and board‑breakers boost going‑second pressure (Inferred). |
| D9 | Offensive Pressure & Closing Power | 68 | High‑ATK monsters (Black Chaos, The Dragon that Devours the Dogma) provide closing power once assembled (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56‑card main deck với only 1.4% archetype purity and many tech cards reduces efficiency (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 65 | 14‑card extra deck spreads across 6 Fusion and 8 Synchro options, offering decent coverage but many situational choices (Inferred). |
| D12 | Side Deck Adaptability | 40 | No side deck limits adaptability after side‑step (Inferred). |
| D13 | Matchup Coverage & Format Fit | 60 | No tournament data; archetype is niche, so matchup coverage is provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 55 | Complex list với many decision points lowers pilotability (Inferred). |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 69.3, Going First ≈ 70, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: No side deck (-2); Low archetype purity (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.85 · key two‑card combo ≈ — · full‑brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board‑per‑starter —
- Turn order: 0 going‑first lines vs 0 going‑second lines
Strengths
- High starter consistency (~85%).
- Strong draw and recursion engines.
- Robust hand‑trap and negation suite.
- Versatile extra‑deck với many Fusion/Synchro options.
Weaknesses
- Very low archetype purity; many off‑archetype cards.
- No side deck limits post‑side adaptability.
- Complex decision tree reduces pilotability.
- Lack of recorded combo data makes median output uncertain.
Critical choke points
- Reliance on Super Polymerization and Fallen & The Virtuous for boss summons.
- Need to draw key combo pieces early; brick risk ~15%.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Some off‑archetype tech cards (e.g., Albion the Branded Dragon, Branded Fusion) to improve purity. | Dogmatika Ecclesia, the Virtuous and Mirrorjade the Iceblade Dragon for stronger core synergy. | Increase archetype cohesion and provide additional board‑breakers. |
| 2 | Redundant high‑level Synchro monsters that are rarely used. | A side deck với additional hand‑traps (e.g., Infinite Impermanence) and anti‑meta tools. | Boost side‑step adaptability and reduce reliance on main‑deck draws. |
Evidence & confidence
- Verified: Card text excerpts for each listed card.; Hypergeometric draw probabilities from evidence.json.
- Inferred: Engine accessibility from nhóm lá cốt lõi của archetype probability.; Brick estimate from p_none value.; Combo ceiling and floor inferred from card capabilities.; Interruption resilience inferred from starter diversity and negation count.; Resource economy inferred from draw engines and recursion cards.; Interaction quality inferred from negation and board‑breaker counts.; Going‑second power inferred from hand‑trap suite; Offensive closing power inferred from high‑ATK monsters; Main‑deck efficiency inferred from size and purity; Extra‑deck coverage inferred from breakdown.; Pilotability inferred from list complexity.
- Provisional: Matchup coverage due to missing tournament data.
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 1 passcode(s) in CardIDList could not be resolved to 1 lá bài (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied
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