Deck Charmer #731970 — Yu-Gi-Oh! OCG
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Ba, 14 tháng 7 2026
Main Deck (55)
- Droll & Lock Bird x2
- Fairy Tail - Luna x3
- Fairy Tail - Matchgiru x3
- Fairy Tail - Snow x1
- Familiar-Possessed - Lyna x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Aussa the Earth Charmer x1
- Eria the Water Charmer x1
- Hiita the Fire Charmer x1
- Lyna the Light Charmer x1
- Wynn the Wind Charmer x1
- Ash Blossom & Joyous Spring x3
- Awakening of the Possessed x1
- Called by the Grave x1
- Fairy Tail Ball x3
- Fairy Tail Tales x1
- Instant Fusion x1
- Lightning Storm x3
- Mistaken Arrest x3
- Once Upon a Fairy Tail x1
- Spellbook of Secrets x3
- Spellbook of the Grand Circle x3
- Spirit Charmers x2
- Super Polymerization x3
- Tails of the Fairy Tails x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Possessed Partnerships x1
- Solemn Accusation x1
- Solemn Judgment x1
Extra Deck (15)
- Charmers of the Grand Circle x2
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Possessed Destiny - Wynn x1
- Teller of Fairy Tails x2
- Weaver of Fairy Tails x2
- Accesscode Talker x1
- I:P Masquerena x1
- Lyna the Light Charmer, Lustrous x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Fairy Tail - Wiccat x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 59 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 54 |
- Primary strategy: Midrange
- Secondary strategies: Fusion Toolbox, Interaction
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Triệu hồi Fusion board với Spellcaster fusion monsters (Charmers of the Grand Circle, Teller of Fairy Tails, Weaver of Fairy Tails) generating resource advantage and interaction; Control the opponent's monsters via Charmer flip effects and Familiar-Possessed fusion mechanics; grind advantage với Mulcharmy card draw.
- Turn 1 (going first): Open với Spellbook/Fairy Tail searchers to assemble fusion materials, summon interactive Spellcaster fusion monsters với negation/removal, float into extended interactions.
- Turn 2 (going second): Use hand traps (Ash Blossom x3, Droll & Lock x2), non-engine removal (Lightning Storm x3), and Super Polymerization to disrupt opponent's board, then establish grind value.
- Recovery: Recycle Spellbook/Fairy Tail support from Mộ; Fairy Tail - Snow and Weaver of Fairy Tails provide search/summon access; Mulcharmy engines draw on opponent special summons.
- After siding: No side deck data available; only main 55 + extra 15 provided.
Why it scores here
This Charmer midrange deck opens functional fusion boards via Spellbook/Fairy Tail searcher engines với ~45% opener consistency, generating moderate interaction through negation-text bosses and Charmer control effects. Going-second power is bolstered by three Lightning Storm and Super Polymerization for board disruption, while Mulcharmy float and hand traps provide grind resilience. However, the lack of core missing cards (S:P Little Knight, I:P Masquerena, Charmer Quartet in Bloom), high copy counts of similar 1850-ATK Spellcasters (creating redundancy and flex slots), and minimal documented combo floor/ceiling severely limit ceiling reach. The 55-card main deck and absence of 1 side deck further constrain consistency and post-side adaptability. The score reflects 1 playable but inconsistent midrange strategy reliant on interaction rather than tempo or explosive combo.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Spellbook/Fairy Tail searcher engine (14 total searcher cards) yields ~91% P(≥1 in hand 5); Charmer core only 6 copies → ~45% P(≥1 opener). (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 54 | Ten 3-copy Spellcasters at 1850 ATK create redundancy; Mulcharmy Fuwalos/Purulia occupy slots but require empty board to activate draw; total brick estimate ~12–15% (Inferred from card text overlap and conditional summon requirements). |
| D3 | Combo Conversion & Ceiling | 58 | No combo data supplied; inferred ceiling from Charmers of the Grand Circle multi-Attribute fusion (up to 4 effects) and Teller + Weaver float lines; likely 2–3 summon, 1–2 negation, modest resource swing (Inferred). |
| D4 | Combo Floor & Median Output | 52 | Median output estimated from typical Spellbook search into Fairy Tail field spell, one fusion summon, one interaction; no board aggregate data (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 51 | Only 3 core starters; searcher redundancy allows pivot after disruption; Mulcharmy draw mitigates hand depletion; no documented alternate lines; resilience bottlenecked to one fusion engine (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 61 | Resource signature: Spellbook/Fairy Tail floats (searches, recursion from Mộ); Mulcharmy conditional draw; Awaking of the Possessed draw trigger; net card advantage ~0 to +1 per successful line (Inferred). |
| D7 | End-Board & Interaction Quality | 62 | Fusion bosses carry 'negation' text hints (Teller of Fairy Tails, Charmers of the Grand Circle); interaction density moderate (~2–3 mỗi lượt); durability undermined by single-board reliance (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 65 | Lightning Storm x3, Super Polymerization x3, Ash x3, Droll x2 form strong board-break toolkit; hand trap P(≥1 in hand 6) ≈ 45%; removal toolkit density high but no dedicated going-second finisher (Inferred). |
| D9 | Offensive Pressure & Closing Power | 48 | Spellcaster fusion bosses 1850–1900 ATK range; no piercing/burn effects documented; closing power light; reliant on control/grind rather than lethal pressure (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 55 | Main deck 55 cards (15 over minimum); 31 distinct cards với 10 at 3-copy (redundancy); copy histogram shows moderate tech flex but high core purity harms compactness (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 58 | Extra deck 15 slots (at cap): 9 fusions (4 Charmer-centric), 5 Link (1 archetype-specific, 4 generic toolbox), 1 XYZ; Accesscode Talker and Mudragon coverage for tech matchups; generic but functional (Inferred). |
| D12 | Side Deck Adaptability | 0 | No side deck provided; only main + extra; post-side adaptation unmeasurable (Unable to verify). |
| D13 | Matchup Coverage & Format Fit | 52 | Archetype meta-share unknown; tournament link absent; deck deviates from core stat (missing S:P Little Knight 87%, I:P Masquerena 67%, Charmer Quartet 60%); format fit provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 54 | Combo step count minimal (~3–4 summons per line from text hints); decision points moderate (Spellbook search targets, Charmer attribute coverage); error tolerance moderate (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 59, Going Second ≈ 63, Meta = provisional. Modifiers: No side deck (-3); 55-card main deck over-consistency tax (-2); High Spellcaster redundancy (10x 1850 ATK) (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.45 · key two-card combo ≈ — · full-brick estimate ≈ 0.13 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong going-second toolkit (Lightning Storm x3, Super Polymerization x3, Ash Blossom x3, Droll & Lock x2) for board disruption.
- Searcher density (20 cards với searcher text) enables consistent access to fusion materials and Spellbook bridges.
- Mulcharmy float mechanism and Spellbook recursion provide extended grind and resource regeneration.
- Flexible extra deck với generic toolbox (Accesscode Talker, S:P Little Knight slot compatibility) covering broad matchup scenarios.
- Fairy Tail Ball direct attack combined với multiple 1850-ATK Spellcasters enables control-oriented pressure.
Weaknesses
- No combo ceiling data; inferred combo floor modest (2–3 summons, 1–2 interactions mỗi lượt); lacks explosive tempo.
- Missing core cards (S:P Little Knight 87% inclusion, I:P Masquerena 67%, Charmer Quartet in Bloom 60%, Maxx C 60%, Mudragon 53%) significantly below archetype meta.
- High Spellcaster redundancy (10x 1850 ATK, including Fairy Tail - Luna x3, Fairy Tail - Matchgiru x3) creates flex slot waste and hand clutter.
- 55-card main deck increases brick rate and dilutes opener frequency versus 40-card optimum.
- Single fusion engine với minimal independent lines; resilience to disruption limited.
- Closing power weak (no piercing/burn, or OTK mechanic); relies on attrition and control rather than lethal pressure.
- No documented going-first fast-combo line; T1 board modest by OCG Midrange standards.
Critical choke points
- Searcher activation: deck lives or dies on opening Spellbook of Secrets / Spellbook of the Grand Circle consistency; ~55% whiff rate in first 5 cards.
- Fusion material assembly: low core starter count (6 copies of exact Charmer name) means hands often lack second Charmer for multi-Attribute fusion payoff.
- Mulcharmy activation condition: both Mulcharmy copies require empty board to trigger draw—dead in hand when defending or pivoting.
- Extra deck bottleneck: only 1 S:P Little Knight slot severely limits recursive link-summon chains on going-second.
- No alternate win condition: entirely reliant on fusion board; if fusion engine is halted, no backup plan exists.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Fairy Tail - Luna x3 (redundant 1850-ATK Spellcaster) | S:P Little Knight x1, I:P Masquerena x1, Charmer Quartet in Bloom x1 | S:P Little Knight (87% core inclusion) and I:P Masquerena (67%) are critical for extra deck consistency and going-second link chains. Charmer Quartet bridges archetype core and enables multi-Attribute triggers. Luna's searcher role is redundant với Matchgiru x3 + Spellbook searchers. Cuts 3 flex cards to 55-card minimum. |
| 2 | Triple Tactics Thrust x2 (conditional, dependent on opponent effect activation) | Maxx C x1, Mudragon of the Swamp x1 | Maxx C (60% core) is universal hand trap grind and hand-size pressure. Mudragon (53% core) provides Mulcharmy attribute-centric fusion option and protection. Triple Tactics Thrust requires opponent effect activation on main phase—inconsistent trigger in OCG meta. |
| 3 | Solemn Accusation x1 (slow Counter trap in current OCG) | Garura, Wings of Resonant Life x1 (into Extra deck) | Garura (60% core) doubles battle damage through Mulcharmy / Spellcaster fusion synergy and provides Synchro-alternative grind. Counter traps slow in OCG; Solemn Judgment x1 already covers emergency negation. |
| 4 | Awakening of the Possessed x1, Possessed Partnerships x1 (narrow synergy, low play frequency) | Construct 1 40-card main deck minimum; remove 2 flex techs to tighten consistency | 55-card main deck is 15 cards over minimum and directly harms P(≥1 opener). These two Possessed cards are low-frequency activations given low Charmer flip-monster count (5 only). Cutting to 40 or 43 dramatically improves starter/searcher access. |
Evidence & confidence
- Verified: Deck legality: Legal, 55 main / 15 extra / 0 side, all restricted cards at legal copy counts.; Card text: all 43 distinct cards resolved với description excerpts confirmed.; Banlist status: Called by the Grave, Fairy Tail - Snow, Instant Fusion, Solemn Judgment, Triple Tactics Talent (all Limited x1); Droll & Lock Bird (Semi-Limited x2).
- Observed: Archetype core stat: usage_statistics shows 3 / 9 core cards present (Ash x3, Droll x2, Solemn Judgment x1); missing S:P Little Knight, I:P Masquerena, Charmer Quartet, Maxx C, Garura, Mudragon.
- Inferred: Engine consistency: P(≥1 Charmer in hand 5) ≈ 45%; P(≥1 searcher) ≈ 91%; estimated brick rate 12–15%.; Combo ceiling: inferred 2–3 summons, 1–2 interactions from Charmers of the Grand Circle multi-Attribute effects and Fairy Tail float.; Resilience: single fusion engine với 3 searcher starters; minimal independent lines; resilience to one negation moderate.; Going-second power: Lightning Storm x3 + Super Polymerization x3 + hand trap density strong; inferred 65 / 100.; Pilotability: estimated 3–4 combo steps per successful line; moderate decision complexity; error tolerance moderate.
- Provisional: Meta Power: null; no dated metagame sample supplied; archetype meta-share unknown; format fit at 52 / 100 assumes OCG standard speed.; Matchup coverage: inferred from generic toolbox (Accesscode Talker, Mudragon, I:P Masquerena absence) as broad but not optimized.
- Data gaps: No combo boards supplied: no measured best_line PowerIndex, median_power_index, or board_per_starter; all combo inference text-based. No tournament link: archetype meta-share, per-pilot match record, and metagame context absent; Meta Power remains Provisional. No side deck: post-side adaptation and best-of-3 performance cannot be evaluated. No win-rate telemetry: brick rate, going-first/second performance, matchup rates, and OTK/FTK frequency not available; all confidence signals Inferred. Guides evidence: no strategic guides present for Charmer archetype; player intent and core tech interpretation must be inferred from card roles.
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