Deck Synchron #734565 — Yu-Gi-Oh! TCG
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Ba, 21 tháng 7 2026
Main Deck (55)
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Kewl Tune Clip x1
- Kewl Tune Cue x3
- Kewl Tune Mix x2
- Kewl Tune Reco x3
- Kewl Tune Rotary x3
- Called by the Grave x1
- Duelist Genesis x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- JJ "Kewl Tune" x1
- Kewl Tune Synchro x3
- Lightning Storm x2
- Pot of Prosperity x1
- Synchro Control x1
- Synchro Overtake x1
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Anti-Spell Fragrance x1
- Infinite Impermanence x3
- Kewl Tune Playlist x1
- Mannadium Reframing x1
- Solemn Judgment x1
Extra Deck (15)
Không tải được deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Control
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Board denial via hand traps, floodgate, and anti‑spell, then lock down với Synchro control; Synchro combo engine to generate 1 high‑ATK boss monster
- Turn 1 (going first): Set multiple hand traps (Infinite Impermanence, Effect Veiler, Ash Blossom), activate Anti‑Spell Fragrance, draw với Mulcharmy Fuwalos and Droll, then aim for 1 Kewl Tune Synchro on turn 2
- Turn 2 (going second): Use hand traps to disrupt opponent’s plays, then on turn 2 or 3 summon 1 Kewl Tune Synchro or Visas Amritara to gain board control
- Recovery: Forbidden Droplet or Droll & Lock Bird to regain resources after 1 disruption, plus Pot of Prosperity for extra‑deck recycling
- After siding: No side deck; rely on the flexibility of the hand‑trap suite and the Kewl Tune search engine to adapt after side‑swap
Why it scores here
The deck opens consistently thanks to 1 99 % chance of drawing at least one core tuner, and its hand‑trap suite gives it strong early denial. It can convert that control into 1 Synchro boss monster, but the lack of recorded combo boards limits the ceiling. Resource loops from Mulcharmy Fuwalos, Droll & Lock Bird and Forbidden Droplet keep the engine running after disruption. The large 55‑card main deck and missing key extra‑deck options lower efficiency, and the absence of 1 side deck reduces adaptability, keeping the overall power around the low‑to‑mid 60s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 85 | Core tuner group (32 copies) opens in 99.0 % of opening hands; high starter reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 80 | Full‑brick probability only 0.97 %; hand‑trap and tuner redundancy keep brick rate low (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combo boards; ceiling relies on inferred Synchro potential only (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Typical starter yields at least 1 Synchro or 1 draw engine; median output modest (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple hand traps, Anti‑Spell Fragrance and floodgate provide layered interruption resilience (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Draw engines (Mulcharmy Fuwalos, Droll, Triple Tactics Talent) and searchers give decent resource economy (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 18 cards với negation text, 24 với removal, plus floodgate; interaction density high (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand‑trap density (16) and anti‑spell floodgate give solid going‑second board‑break potential (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Synchro monsters reach ~3000 ATK but no dedicated beat‑stick; closing power moderate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55‑card main deck với many duplicate tech cards reduces compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15‑card extra deck fills most tuner Synchro slots but misses several high‑impact options (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck empty; no post‑side adaptability (Inferred) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament data; matchup fit provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Many decision points (hand‑traps, searches, Synchro choices) raise error tolerance (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 62, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: none. Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.99 · key two‑card combo ≈ — · full‑brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board‑per‑starter —
- Turn order: 0 going‑first lines vs 0 going‑second lines
Strengths
- Very high consistency of core tuners
- Extensive hand‑trap and floodgate suite for control
- Multiple draw and search engines to recover resources
Weaknesses
- Large 55‑card main deck reduces efficiency
- Missing several high‑impact extra‑deck options (Track Maker, B2B, etc.)
- No side deck limits post‑side adaptability
Critical choke points
- Reliance on specific Kewl Tune tuners to start the Synchro engine
- Limited beat‑stick; win condition depends on board control rather than raw damage
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Kewl Tune Cue (3 copies total) to reduce redundancy | Visas Amritara (1 copy) for extra Synchro control | Tighten the main deck while adding 1 versatile extra‑deck option |
Evidence & confidence
- Verified: legality status; card copy limits; hypergeometric probabilities
- Inferred: engine accessibility from core tuner probability; brick estimate from core group none‑in‑hand probability; interaction density from role_tag_counts; resource loops from draw engine cards; extra‑deck coverage from extra_deck_breakdown
- Provisional: matchup format fit (no tournament data)
- Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied
Không tải được combo





