ARG☆S – Adra the Laurels
Level 4 EARTH Warrior Effect Monster
ATK/ 1800 DEF/ 1800
You can only use the (3)rd effect of this card's name once per turn.
- During your opponent’s turn, if you control a Continuous Trap (Quick Effect): You can banish this card from your hand; change the ATK of 1 face-up monster on the field to 0 until the end of this turn.
- If this card is Normal Summoned: Your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards and their effects for the rest of this turn.
- You can banish this card you control; place up to 2 “ARG☆S” Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone.
ARG☆S – Home Stadium
Field Spell Card
- Once per turn: You can pay 1000 LP; add 1 “ARG☆S” card from your GY or banishment to your hand.
- Each time a Continuous Trap(s) is Special Summoned from the Spell & Trap Zone to your field, inflict 500 damage to your opponent.
- Once per Chain, if your Continuous Trap Card activates its effect in the Monster Zone while you have a banished “ARG☆S” monster: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.
ARG☆S – Tydel the Purple Lightning
Continuous Trap Card
Warrior monsters you control gain 500 ATK/DEF.
Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (it is also still a Trap), then you can add 1 “ARG☆S” card from your Deck to your hand, except “ARG☆S – Tydel the Purple Lightning”.
● Once per turn (Quick Effect): You can place this card in your Spell & Trap Zone face-up.
ARG☆S – Capane the Flying Swallow
Contrinuous Trap Card
Your Warrior monsters cannot be destroyed by battle.
Once per turn, if there is a Continuous Trap in the Monster Zone: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 1800/DEF 1800) with the following effect (it is also still a Trap), then, if you have any banished “ARG☆S” monster(s), gain 500 LP.
● Once per turn (Quick Effect): You can place this card in your Spell & Trap Zone face-up.
ARG☆S – Eteo the Dragon Slayer
Continuous Trap Card
Warrior monsters you control cannot be destroyed by card effects.
Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (it is also still a Trap), then, if you have any banished “ARG☆S” monster(s), you can return 1 card on the field to the hand.
● Once per turn (Quick Effect): You can place this card in your Spell & Trap Zone face-up.