Lightstorm Dragon
Level 9 LIGHT Dragon Synchro Effect Monster
ATK/ 2700 DEF/ 3000
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.
Goddess of Duality
Level 3 LIGHT Fairy Effect Monster
ATK/ 950 DEF/ 700
If this card is Normal or Special Summoned: You can add 1 monster from your Deck to your hand that has a coin tossing effect, except "Goddess of Duality". During your Main Phase: You can toss a coin and call it. If you call it right, the ATK of all monsters you currently control become doubled until the end of this turn. If you call it wrong, send as many monsters you control as possible to the GY, and if you do, draw 1 card. You can only use each effect of "Goddess of Duality" once per turn.
Great Knight of the Red Lotus
Level 8 FIRE Warrior Effect Monster
ATK/ 2100 DEF/ 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling up to 3 non-Effect Monsters from your GY into the Deck/Extra Deck. You can only Special Summon "Great Knight of the Red Lotus" once per turn this way. If Summoned this way, this card gains 800 ATK for each Normal Monster shuffled into the Deck for its Summon. Once per turn: You can target 1 monster on the field and 1 non-Effect Monster in your GY; destroy that monster on the field, and if you do, Special Summon that monster from the GY.
He Arkho - "Hudor"
Normal Spell Card
Target 1 monster in either GY; destroy 1 WATER monster its owner controls, and if you do, Special Summon the targeted monster to that player's field in Defense Position. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 WATER monster in either GY; destroy 1 monster its owner controls, and if you do, Special Summon the targeted monster to that player's field in Defense Position. You can only use 1 "He Arkho - "Hudor"" effect per turn, and only once that turn.
Double Wild
Quick-Play Spell Card
Target 1 Level 5 or lower monster you control; you cannot Special Summon for the rest of this turn after this card resolves, except monsters with the same original Type as the targeted monster, also add 1 Level 10 monster with that original Type from your Deck to your hand, then you can apply this effect.
- Discard 1 card, and if you do, Special Summon 1 monster with the same Type as the added monster from your hand in Defense Position.
You can only activate 1 "Double Wild" per turn.