TCG - Maze of Memories: Gate Guardian Retrains

Paradox Brothers' Gate Guardian deck đã được nâng cấp và phát triển để bắt kịp thời điểm. Check out những lá bài mới các bạn nhé!!!



Gate Guardians Combined


Level 12 DARK Warrior Fusion Effect Monster

ATK/ 3750 DEF/ 3400

"Sanga of the Thunder" + "Kazejin" + "Suijin"

Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Gate Guardians Combined" thrice per turn. If this face-up Special Summoned card in its owner's control leave the field because of an opponent's card; You can Special Summon 1 Level 11 or lower "Gate Guardian" monster from your Deck or Extra Deck, ignoring its Summoning Conditions.

Gate Guardian of Water and Thunder


Level 9 WATER Aqua Fusion Effect Monster

ATK/ 2550 DEF/ 2300

"Suijin" + "Sanga of the Thunder"

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can only use this effect of "Gate Guardian of Water and Thunder" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Suijin" or "Sanga of the Thunder".



Gate Guardian of Thunder and Wind


Level 9 LIGHT Thunder Fusion Effect Monster

ATK/ 2500 DEF/ 2200

“Sanga of the Thunder” + “Kazejin”

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions “Sanga of the Thunder”, “Kazejin”, AND “Suijin”. You can only use this effect of “Gate Guardian of Thunder and Wind” once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent’s card: You can Special Summon 1 of your banished “Sanga of the Thunder” or “Kazejin”.

Gate Guardian of Wind and Water


Level 9 WIND Spellcaster Fusion Effect Monster

ATK/ 2450 DEF/ 2300

"Kazejin" + "Suijin"

Must be Special Summoned (from your Extra Deck) by banishing the above cards you conrol. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of "Gate Guardian of Wind and Water" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Kazejin" or "Suijin".



Labyrinth Heavy Tank


Level 7 DARK Machine Effect Monster

ATK/ 2400 DEF/ 2400

You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your “Sanga of the Thunder”, “Kazejin”, or “Suijin” that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a “Labyrinth Wall” card, you can destroy 1 monster your opponent controls. You can only use this effect of “Labyrinth Heavy Tank” once per turn.

Shadow Ghoul of the Labyrinth


Level 5 DARK Zombie Effect Monster

ATK/ 1600 DEF/ 1300

You can discard this card; add 1 “Labyrinth Wall” card from your Deck to your hand. At the start of the Damage Step, if your opponent’s monster battles, while you control a “Labyrinth Wall” card: You can banish this card from your GY; destroy that opponent’s monster. You can only use each effect of “Shadow Ghoul of the Labyrinth” once per turn.



Double Attack! Wind and Thunder!!


Quick-Play Spell Card

If you control a "Gate Guardian" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin" or "Suijin" that is banished or in your Deck to your hand. You can only use this effect of "Double Attack! Wind and Thunder!!" once per turn.

Riryoku Guardian


Normal Spell Card

If your LP are lower than your opponent's: Target 1 monster you control with "Gate Guardian" in its original name; halve your opponent's LP, then that monster gains ATK equal to your opponent's LP. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin" or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Riryoku Gaurdian" once per turn.



Labyrinth Wall Shadow


Field Spell Card

Monsters cannot attack the turn they are Summoned, except monsters whose original Level is 5 or higher. Once per turn, during your Main Phase: You can place 1 of your “Sanga of the Thunder”, “Kazejin”, or “Suijin” that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continous Spell. At the start of your opponent’s Battle Phase: You can target 1 monster your opponent controls with less than 1600 ATK: destroy it.

Prey of the Jirai Gumo


Continuous Trap Card

Special Summon this card as a Normal Monster (Insect/EARTH/Level 5/ATK 2100/DEF 100) to your Main Monster Zone in its same column (this card is also still a Trap), then you can destroy 1 monster your opponent controls in this card's column. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin" or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Prey of the Jirai Gumo" once per turn.



Cre: MasterDuelMeta

Các bạn nghĩ sao về phiên bản nâng cấp trên? Hãy cho YGO Việt Nam biết nhé!

Đơn vị đồng hành:

- Yu-Gi-Oh! Guidance Vietnam

https://ygovietnam.com/
Top