OCG: INFO - Fiendsmith

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The Fiendsmith


Level 6 LIGHT Fiend Effect Monster
ATK/ 1800 DEF/ 2400
You can only use the (1)st, (2)nd, and (3)rd effect of this card's name each once per turn.
  1. You can discard this card; add 1 “Fiendsmith” Spell/Trap from your Deck to your hand.
  2. You can target 1 “Fiendsmith” Equip Card you control and 1 monster on the field; send them to the GY.
  3. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card.

Fiendsmith Lacrimosa


Level 6 LIGHT Fiend Fusion Effect Monster
ATK/ 2400 DEF/ 2400
Materials: 2 LIGHT Fiend monsters
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
  1. If this card is Fusion Summoned: You can target 1 LIGHT Fiend monster in your GY or banishment; either add it to your hand or Special Summon it.
  2. Monsters your opponent controls lose 600 ATK.
  3. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.



Fiendsmith Dies Irae


Level 9 LIGHT Fiend Fusion Effect Monster
ATK/ 2800 DEF/ 2400
Materials: “The Fiendsmith” + 2 LIGHT Fiend monsters 
You can only use this card name’s (1)st and (2)nd effects once per turn each.
  1. (Quick Effect): You can negate the effects of a number of face-up cards on the field until the end of this turn, up to the total Link Rating of the Link Monsters equipped to this card as Equip Cards.
  2. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck or Extra Deck then target 1 card on the field; send it to the GY.

Fiendsmith Requiem


Link-1 LIGHT Fiend Link Effect Monster
ATK/ 600 Link/ Bottom
Materials: 1 LIGHT Fiend monster
You can only Special Summon “Fiendsmith Requiem(s)” once per turn. You can only use the (2)nd effect of this card’s name once per turn.
  1. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 “Fiendsmith” monster from your hand or Deck.
  2. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that target as an Equip Spell that gives it 600 ATK.



Fiendsmith Sequentia


Link-2 LIGHT Fiend Link Effect Monster
ATK/ 1200 Link/ Bottom Left; Bottom Right
Materials: 2 monsters, including a LIGHT Fiend monster
You can only use the (1)st and 2nd effect of this card’s name each once per turn.
  1. During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling materials mentioned on it from your GY into the Deck.
  2. You can target 1 non-Link LIGHT Fiend monster you control; equip this card from your field or GY to that target as an Equip Spell with this effect.
    • Your opponent cannot target the equipped monster with card effects.

Fiendsmith Tractus


Normal Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
  1. Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card.
  2. You can banish this card from your GY; Fusion Summon 1 “Fiendsmith” Fusion Monster from your Extra Deck, using monsters from your hand or field as material.



Fiendsmith Sanctus


Quick-Play Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
  1. If you control no face-up monsters, or all face-up monsters you control are LIGHT Fiend monsters; Special Summon 1 “Fiendsmith Token” (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters.
  2. If a face-up “Fiendsmith” monster(s) you control is destroyed by an opponent’s card effect while this card is in your GY: You can Set this card.

Fiendsmith in Paradisum


Normal Trap Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
  1. Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY, except that monster.
  2. If your opponent Special Summons a monster(s) while this card is in your GY: You can banish this card; send 1 “Fiendsmith” monster from your Deck or Extra Deck to the GY.



Source: Yugioh JP
Translated by YGOrganization

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