Deck Tenyi #565796 — Yu-Gi-Oh! TCG

55 lá Main, 15 Extra, gồm Mariamne Paradox, the True Dracophoenix Knight x3, Mariamne, the True Dracophoenix x3, Mulcharmy Fuwalos x3. Tạo 03/10/2025 bởi YGO Mod.

Deck Tenyi TCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Sáu, 03 tháng 10 2025

 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: ThấpĐánh giá ngày 03/10/2025
28± 8/ 100
Điểm sức mạnh
Cấu trúc 42
Độ tin cậy giải 32
Đi trước 48
Đi sau 45

Deck — Đánh giá Sức mạnh Deck

Sức mạnh Deck Bối cảnh Cuối cùng: 28/100 (±8 · Confidence: Thấp)

Overall score Value
Structural Deck Power 42
Going First 48
Going Second 45
Meta Power provisional
Tournament Reliability 32
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — trạng thái theo luật lúc đánh giá: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro summoning through non-Quái thú có Hiệu Ứng constraint to establish board control and interaction; Hiến tế summoning True Draco/True King monsters for removal and resource disruption
  • Turn 1 (going first): Establish 1 face-up non-Quái thú có Hiệu Ứng (Tenyi Spirit) and Synchro Summon into interaction-heavy boards (Draco Berserker, Chixiao, or Chengying); lock opponent resources
  • Turn 2 (going second): Use hand traps (Ash, Ghost Belle) to disrupt opponent setup; leverage removal-heavy Tenyi Spirits and Swordsoul engines for board breaking and grind value
  • Recovery: Recursion through Shaman of the Tenyi and Tenyi Spirit - Adhara to recycle banished monsters; resource regeneration through Mulcharmy draw engines
  • After siding: Unknown — no Side Deck present

Why it scores here

This deck is illegal in TCG format, running two Forbidden cards (Archnemeses Protos, Dimensional Barrier) and fails structural evaluation on that basis alone. Even evaluated as 1 theoretical construct, it suffers from severe design contradictions: the Tenyi core requires face-up non-Quái thú có Hiệu Ứngs to activate key effects, yet the deck is packed với 38 Quái thú có Hiệu Ứngs (69% of main) that block this condition. Consistency is compromised by 1 sprawling 55-card main (oversized), conflicting mechanics (Tenyi vs True Draco vs Swordsoul vs Mulcharmy), missing six core Extra-Deck Synchros (only 1 of 7 expected Tenyi Synchros present), and no Side Deck. Hand trap density (6 cards) is modest, and vớiout parsed combos, the median ceiling cannot be verified. The deck is theoretically unplayable in its current form.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(≥1 archetype-core Tenyi in 5-card hand) ≈ 0.83, but many hands will be non-Effect-heavy and unable to trigger core effects; 55-card main dilutes draw odds (Inferred)
D2 Opening-Hand Quality & Brick Management 38 Deck runs 38 Quái thú có Hiệu Ứngs out of 40 creatures (95%), which directly conflicts với Tenyi engine requirements (face-up non-Effect only); high brick risk from conflicting engine conditions and card type clustering (Inferred)
D3 Combo Conversion & Ceiling 48 Best-line ceiling inferred from card text: Tenyi Spirit + Suruya into Synchro summon + Draco Berserker or Chengying với interaction; no parsed combos to confirm (Inferred)
D4 Combo Floor & Median Output 42 Median output limited by Quái thú có Hiệu Ứng saturation blocking Tenyi activation; expected median-power boards ~2–3 negates/removals when Tenyi line resolves; high variance (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Deck includes Shaman of the Tenyi and Tenyi Spirit – Adhara recursion, plus Mulcharmy draw triggers; however, single-line dependency on non-Effect condition limits routing; ~1–2 independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy Fuwalos/Purulia draw on opponent summons; Swordsoul cards generate tokens; net resource signature slightly positive but hampered by conflicting mechanics and lack of float (Inferred)
D7 End-Board & Interaction Quality 55 End board typically includes 2–3 Synchro Monsters với negate/removal text (Chixiao, Chengying, Berserker); interaction density moderate but not layered (Inferred)
D8 Going-Second & Board-Breaking Power 48 Hand traps (Ash ×3, Ghost Belle ×3) present; removal suite (Tenyi Spirits, True Kings, Swordsoul) provides board-breaking access; going-second split expected ~40–50% of combo attempts (Inferred)
D9 Offensive Pressure & Closing Power 35 End-board ATK modest (Chixiao 2800, Chengying 3000); no piercing or OTK mechanisms; pressure closes games slowly over multiple turns (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Main Deck at 55 cards (oversized by 15); 28 distinct cards với heavy copy clustering (13 ×3s, 1 ×2, 14 ×1s); extremely diluted consistency; poor slot efficiency (Verified)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck has 15 slots, 14 distinct Synchros/Links; however, 6 of 7 core Tenyi Synchros missing (only Draco Berserker present); heavy reliance on non-archetype Synchros (Yang Zing, Swordsoul) limits coherence (Observed)
D12 Side Deck Adaptability 0 No Side Deck present (0 cards); no post-side plan evaluable; critical structural gap (Verified)
D13 Matchup Coverage & Format Fit 30 Archetype meta-share unknown (dữ liệu giải đấu unavailable); Tenyi is 1 known archetype but this build deviates sharply from core lists; format fit cannot be assessed (Provisional)
D14 Pilotability & Error Tolerance 40 Combo execution requires careful sequencing (non-Effect condition, tuner management); no parsed steps to measure complexity; error tolerance low given single-line dependency (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 42, Going First ≈ 48, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 32. Modifiers: Illegal deck — two Forbidden cards (-15); Oversized main deck (55 cards) (-8); Conflicting engine mechanics (Tenyi non-Effect requirement vs 95% Effect saturation) (-12); Missing core Extra-Deck Synchros (-8); No Side Deck (-6); No parsed combos — theoretical-only evaluation (-4). Final formula: Illegal deck — capped low. Structural (42) would normally apply 0.80 weight, but legality violation (Archnemeses Protos, Dimensional Barrier both Forbidden) overrides to 0.60·Structural + 0.40·TournamentReliability cap. Final = 0.60·42 + 0.40·32 = 25.2 + 12.8 = 38 before design-coherence penalty → 28 (Verified illegality)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extra-Deck coverage: 11 Synchro Monsters với diverse attributes and interaction (negation, removal, protection)
  • Hand-trap density: 6 copies (Ash Blossom, Ghost Belle) provide reasonable disruption on the draw
  • Tenyi engine coherence: Core Tenyi Spirits (Suruya, Ashuna, Adhara, Vishuda, Shthana) are present với 3× copies of key starters
  • Recursion tools: Shaman of the Tenyi and Tenyi Spirit – Adhara enable grind and recovery lines

Weaknesses

  • Illegality: Two Forbidden cards (Archnemeses Protos, Dimensional Barrier) make the deck unplayable in TCG format
  • Engine conflicts: 38 Quái thú có Hiệu Ứngs block Tenyi non-Effect-Monster activation conditions; core mechanic cannot resolve reliably
  • Oversized main deck: 55 cards dilutes consistency and reduces starter draw odds compared to 40-card optimal
  • Missing core Synchros: Only Draco Berserker present; absent Chixiao ×2, Baxia ×2, Mula Adhara, Qixing Longyuan, Chengying reduce end-board power
  • No Side Deck: Eliminates post-side adaptation; best-of-3 reliability is zero
  • Unparsed combos: No combo evidence means ceiling, median, and floor cannot be verified; only text-inferred

Critical choke points

  • Non-Quái thú có Hiệu Ứng requirement: With 95% Effect saturation, most hands cannot activate Tenyi Spirit effects; single-line dependency on drawing 1 compatible hand state
  • Illegal banlist status: Archnemeses Protos and Dimensional Barrier are Forbidden; deck cannot compete in any legal tournament
  • Missing Extra-Deck payoffs: Absence of 6 core Synchro Monsters severely limits end-board interaction and ceiling
  • No recovery after disruption: Recursion limited to Shaman/Adhara; one interruption on the Synchro summon line leaves hand stranded
Priority Remove Add Reason
1 Archnemeses Protos, Dimensional Barrier Both are Forbidden in TCG format; remove to achieve legal status
2 7 Quái thú có Hiệu Ứngs (suggest True King Bahrastos, True King Lithosagym, one Swordsoul card, one generic) Reduce Quái thú có Hiệu Ứng density to ~50% to allow reliable non-Effect-Monster Tenyi activation
3 15 cards from Main Deck (reduce to 40) Oversized deck dilutes consistency; cut flex/tech slots and rebuild to exactly 40 cards
4 Swordsoul Grandmaster – Chixiao ×2, Swordsoul Supreme Sovereign – Chengying ×1, Tenyi Spirit – Mula Adhara ×1, Baxia, Brightness of the Yang Zing ×1 Restore core Extra-Deck Synchros to increase end-board power and interaction density
5 15 Side Deck cards (e.g., Nibiru, Droll & Lock, Artifact Lancea, tech disruption) Construct 1 post-side plan for best-of-3 format and improve matchup coverage
6 Sales Ban, Necrovalley, Anti-Spell Fragrance These cards are low-impact tech that conflict với the Tenyi engine goal; prioritize core consistency

Evidence & confidence

  • Verified: Legality status: Illegal (two Forbidden cards, 55-card main); Card text: all 42 distinct cards resolved and parsed from evidence.json; Archetype độ thuần archetype: 25.7% exact-name Tenyi, heavy splash of True Draco, Swordsoul, Mulcharmy; Main Deck composition: 55 total, 28 distinct, 38 Effect monsters, 12 Tuners, 15 Spells, 2 Traps; Extra Deck composition: 15 total, 14 distinct, 11 Synchro, 4 Link; Role distribution: 6 hand traps, 14 searchers, 9 negation-text cards, 27 removal-text cards
  • Observed: Tenyi Spirit – Ashuna is present ×3 (matches archetype core expectation of 100% inclusion, 3 copies); Ghost Belle & Haunted Mansion is present ×3 (matches hand-trap core expectation); Core Tenyi Spirits (Suruya, Adhara, Ashuna, Vishuda, Shthana) are collectively present at 13 copies across 5 distinct cards
  • Inferred: P(≥1 Tenyi-core starter in hand 5) ≈ 0.83 via hypergeometric; actual playable rate lower due to Effect-Monster blocking; Full brick rate ≈ 0.17 assuming only opening no-starters; actual conflict rate (hands với starters but blocked by Effect saturation) not quantified; Best-line ceiling: Tenyi Spirit + tuner into Cấp độ-8 Synchro (Draco Berserker 3000 ATK, one negate) or Cấp độ-10 Synchro (Chengying với banish recovery); Median output: ~2–3 Synchro Monsters với 1–2 interaction effects, ~300–1500 cumulative DEF; Going-first power: ~48 (modest end board, high interaction, but hampered by Effect saturation limiting opener reliability); Going-second power: ~45 (hand traps + removal suite moderate; board breaking present but limited by engine conflicts); Tournament reliability: ~32 (illegality means zero reliability in any legal tournament; theoretical reliability low even if made legal due to design conflicts)
  • Provisional: Meta Power: Unknown — no tournament context or dated metagame sample provided; archetype meta-share unknown; Matchup fit: Unknown — Tenyi is 1 known archetype but this build deviates sharply from core and meta-standard lists
  • Data gaps: Legality violation: Deck contains two Forbidden cards; evaluation capped as theoretical-only No combos supplied: dữ liệu combo is empty; best/median/ceiling Power Index cannot be verified No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: YGOVN does not track brick/OTK/going-first/going-second rates for this deck No guides: no archetype strategy snippets provided No Side Deck: post-side plan cannot be evaluated Engine coherence unclear: high Effect-Monster density vs Tenyi non-Effect requirement suggests design oversight; unclear if intentional hybrid or deck-building error

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