Deck Dragunity #712463 — Yu-Gi-Oh! Master Duel

40 lá Main, 15 Extra, gồm Dragunity Quirinus x3, K9-17 Izuna x3, Ash Blossom & Joyous Spring x3. Tạo 01/06/2026 bởi YGO Mod.

Deck Dragunity Master Duel

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Hai, 01 tháng 6 2026

 
 


Phân tích sức mạnh Deck chính thức
MidrangeĐộ tin cậy: Trung bìnhĐánh giá ngày 22/07/2026
54± 8/ 100
Điểm sức mạnh
Cấu trúc 57
Độ tin cậy giải 45
Đi trước 58
Đi sau 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56.6
Going First 58
Going Second 65
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Control the board với Dragunity Synchro/Link monsters and equip effects; Disrupt opponent với hand traps and board‑break spells
  • Turn 1 (going first): Search Dragon Ravine, equip Dragunity Quirinus, then Synchro/Link summon 1 Dragunity monster
  • Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Heavy Storm or Harpie's Feather Duster to break opponent board, then summon high‑ATK Dragunity monsters
  • Recovery: Recycle resources với Dragunity Divine Wind, Gold Sarcophagus, Dragunity Glow and other searchers
  • After siding: Rely on Extra Deck flexibility; no side deck present

Why it scores here

The Dragunity list can reliably start its engine about 78% of the time thanks to core searchers like Dragon Ravine and Divine Wind, and it has solid disruption với hand traps. It can convert that start into 1 respectable board using equip‑based Synchro and Link summons, though missing many staple Dragunity cards limits consistency. Resource recovery is decent via multiple search and recycle effects, while the lack of 1 side deck and 1 heavy off‑archetype mix reduce flexibility and increase brick risk. Overall the deck pressures both first and second turns but struggles to maintain reliability across varied matchups.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 P(at least one core card in opening hand) ≈ 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Estimated full‑brick probability 0.2166 (Inferred)
D3 Combo Conversion & Ceiling 60 Potential high‑impact combos exist (e.g., Dragunity Synchro/Link) but no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 Typical board output likely low due to missing core pieces (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Multiple hand traps and redundant searchers give resilience (Inferred)
D6 Resource Economy, Recovery & Grind 70 Search/recycle suite (Divine Wind, Gold Sarcophagus, Dragunity Glow) supports grind (Inferred)
D7 End-Board & Interaction Quality 60 5 cards flagged với negation text and many removal effects provide interaction (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group P(at least one) ≈ 0.577 (Inferred) plus board‑break spells
D9 Offensive Pressure & Closing Power 60 High‑ATK boss monsters (e.g., Ascalon, Areadbhair) present but require setup (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Archetype purity 50.9% exact name, only 20% core present → less efficient (Inferred)
D11 Extra Deck Efficiency & Coverage 55 Extra deck holds 15 diverse monsters, many not core Dragunity (Inferred)
D12 Side Deck Adaptability 0 Side deck count 0, no adaptability (Observed)
D13 Matchup Coverage & Format Fit 40 No tournament data; meta‑share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Complex engine với many tech choices raises error tolerance (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56.6, Going First ≈ 58, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Limited card count (-2); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.78 · key two‑card combo ≈ — · full‑brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board‑per‑starter —
  • Turn order: 0 going‑first lines vs 0 going‑second lines

Strengths

  • Strong core search engine (Dragon Ravine, Divine Wind)
  • Good disruption package (Ash Blossom, Droll & Lock Bird)
  • High‑ATK Dragunity boss monsters available
  • Multiple resource recovery tools

Weaknesses

  • Low archetype core presence (only 20% of typical core cards)
  • No side deck limits adaptability
  • High brick potential due to many off‑archetype cards
  • Complex decision tree increases pilot error

Critical choke points

  • Missing Dragunity Whirlwind / Forbidden Droplet for consistent Synchro
  • Reliance on specific equip combos (e.g., Quirinus + Divine Lance)
  • Limited hand‑trap count may be insufficient against heavy combo decks
Priority Remove Add Reason
1 Generic non‑Dragunity monsters (e.g., Blackwing - Zephyros, Guardragon Pisty) Core Dragunity staples such as Dragunity Whirlwind, Forbidden Droplet, Effect Veiler Increase engine consistency and reduce brick rate
2 Side‑deck empty slots A few flexible side cards (e.g., Cosmic Cyclone, Twin Twisters) for board‑break contingency Improve going‑second adaptability

Evidence & confidence

  • Verified: legality status Legal; card copy limits and banlist status; archetype core inclusion percentages
  • Observed: side deck count 0
  • Inferred: engine accessibility probability; brick estimate; combo potential from card text; resource economy from searcher text; interaction quality from negation tags; going‑second power from hand‑trap probability; off‑archetype purity impact
  • Provisional: matchup coverage due to missing tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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