Deck Crystron #720374 — Yu-Gi-Oh! OCG
55 lá Main, 15 Extra, gồm Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Night Train Blue Traveler x3. Tạo 13/06/2026 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Bảy, 13 tháng 6 2026
Main Deck (55)
- Convex Knight x1
- Crystron Smiger x1
- Crystron Sulfador x2
- Crystron Sulfefnir x2
- Droll & Lock Bird x2
- Heavy Armored Knight Babeldecker x1
- Machina Citadel x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Night Train Blue Traveler x3
- Scrap Recycler x3
- Spell Canceller x1
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Crystron Citree x1
- Crystron Tristaros x1
- Called by the Grave x1
- Crystron Inclusion x3
- Dark Ruler No More x3
- Exceptional Schedule x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Raigeki x1
- Revolving Switchyard x1
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Urgent Schedule x2
- Crystron Cluster x1
- Different Dimension Ground x1
- Machina Overdrive x1
- Solemn Judgment x1
Extra Deck (15)
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Qliphort Genius x1
- Centur-Ion Legatia x1
- Crystron Eleskeletus x2
- Crystron Quariongandrax x1
- F.A. Dawn Dragster x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Infinitrack River Stormer x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
Không tải được deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 61 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Synchro-centric
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal。
Identity & game plan
- Win condition: Synchro Summon high-Cấp độ Machine Synchro bosses (Crystron Quariongandrax, Centur-Ion Legatia) to build multi-layered boards với negation and removal effects; Xyz Summon Cấp độ 10 Train monsters (Gustav Max, Superdreadnought Rail Cannon Juggernaut Liebe) for beatstick pressure and search loops.
- Turn 1 (going first): Open 1 Crystron core starter or Mulcharmy draw engine, resolve Crystron Inclusion to search and generate tempo, build 1 Synchro boss với backup interaction via removal spells and hand traps.
- Turn 2 (going second): Use Dark Ruler No More, Forbidden Droplet, and removal (Raigeki, Harpie's Feather Duster) to break the opponent's board; establish 1 Synchro threat or defensive layers.
- Recovery: Rely on Crystron Sulfefnir and Sulfador recursion from the Mộ, Scrap Recycler send-to-Mộ loops, and searcher float effects to rebuild after disruption。
- After siding: No side deck provided; theoretical post-side plan would add hand-trap counters or additional board breakers if sides were constructed。
Why it scores here
This Crystron-Train hybrid combo deck opens 1 functional turn-1 synchro plan via Crystron Inclusion (searcher), Scrap Recycler loops, and Mulcharmy draw engines at approximately 69% consistency for at least one archetype core card。 The best lines build Cấp độ 7–9 Synchro bosses với moderate negation and removal layering, but median output is noticeably lower due to reliance on specific piece sequencing and limited starter redundancy。 The deck struggles với resilience to single interruptions and lacks independent recovery routes; going-second threats exist via Dark Ruler No More and Forbidden Droplet, but offensive pressure is weak。 Extra Deck efficiency is good (14 distinct bosses với clear roles), but the main deck runs 55 cards, diluting opening-hand quality。 No side deck severely limits post-board adaptability。 Meta fit is poor: the deck deviates heavily from archetype standards (only 20% exact Crystron naming) and misses all high-inclusion core cards (R.B. suite, Sky Striker Ace line, Infinite Impermanence, Lightning Storm), signaling this is an exploratory or off-meta build。 The score reflects 1 workable but fragile system với good setup ceilings but unreliable medians and minimal tournament context to validate its position。
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 Crystron core card in hand 5) ≈ 0.69 from archetype group; Scrap Recycler and searchers available at 0.25 probability each; main deck diluted to 55 cards reduces draw consistency。 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 18 one-ofs and 5 two-ofs create moderate redundancy; Mulcharmy Fuwalos/Purulia are conditional draw engines (requires empty board), and Exceptional Schedule triggers only với specific board state; minor brick risk from high tuner density (5 tutors/Synchro enablers) vớiout dedicated brick mitigation。 (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Best observed combo ceiling: Crystron Inclusion searcher + Sulfefnir/Sulfador Mộ activation into Synchro Summon at Cấp độ 7–9 với removal float and one negation layer (Crystron Quariongandrax board example: 3000 ATK, banish on summon + destruction protection); text review confirms 2–3 negate/removal effects available in best lines。 (Inferred) |
| D4 | Combo Floor & Median Output | 54 | Median board: single Cấp độ 7 Synchro (Crystron Eleskeletus với 500 ATK/DEF debuff) or Train Xyz (Gustav Max at 3000 ATK) với one floating searcher; starter diversity limited (Crystron Inclusion, Scrap Recycler, Mulcharmy triggers are the primary engines, but Mulcharmy requires empty board condition)。 (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Limited independent lines: Crystron Citree quick-effect Synchro on opponent's turn provides one interruption path; Therion Regulus (1 copy) equip and negate is 1 one-card starter but fragile; recursion from Mộ via Sulfefnir/Sulfador exists but requires prior setup; no redundant extenders beyond the two Sulfes。 (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Scrap Recycler draw + shuffle loop generates 1 lá bài advantage mỗi lượt; Crystron Inclusion float on summon; Crystron Eleskeletus searches on summon; resource cost is moderate (banish and Mộ send pressure), and grind is moderate over multiple turns; net card advantage vớiout net LP cost available via some lines。 (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Crystron Quariongandrax (3000 ATK/DEF, banish up to 2 monsters on summon, reborn on destruction); Crystron Eleskeletus (ATK/DEF debuff, searcher on summon); Centur-Ion Legatia (draw + removal on summon, protection for low-ATK monsters); interaction density ≈ 2–3 distinct effects per board, với 3 negation-text cards (Crystron Citree, Therion Regulus, F.A. Dawn Dragster negate) available。 (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Dark Ruler No More (negate + immunity to damage); Forbidden Droplet (negate + halve ATK, cost 2+ cards); Raigeki + Harpie's Feather Duster (removal coverage); Mulcharmy draw engine can fire if opponent summons; deck is responsive but not proactive on turn 2; limited board-breaking tooling beyond these staples。 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 48 | Superdreadnought Rail Cannon Juggernaut Liebe (4000 ATK, Rank 11 Xyz, requires 3 Cấp độ 11 materials — difficult to summon); Gustav Max/Gustav Rocket (3000–5000 ATK Rank 10s but limited material access from this deck); offensive ceiling exists but is fragile and rarely reliably summoned; most boards are defensive/interaction-focused。 (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55-card main deck is over-standard (40-card baseline for OCG); 32 distinct cards với 9 three-ofs, 5 two-ofs, 18 one-ofs; archetype purity only 20% (14 Crystron exact vs 56 off-archetype); includes Train, Mulcharmy, Machina, Therion splashes, which increase inconsistency vớiout clear synergy bridge; efficiency score penalized by bloat and off-archetype drift。 (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 64 | 14 distinct Extra Deck cards (5 Synchro, 7 Xyz, 3 Link) với clear role assignment; Crystron Eleskeletus, Quariongandrax, Centur-Ion Legatia primary bosses; Gustav-series Trains as secondary Xyz line; Link monsters (Double Headed Anger Knuckle, Qliphort Genius, Clockwork Knight) provide flexibility; limited mandatory slots (mostly flex/tech options); Extra Deck coverage is strong relative to main deck chaos。 (Verified) |
| D12 | Side Deck Adaptability | 0 | No side deck provided (side_count = 0); deck cannot adapt post-game 1; this is 1 severe limitation in best-of-3 formats and will depress tournament reliability significantly。 (Verified) |
| D13 | Matchup Coverage & Format Fit | 38 | Archetype (Crystron) meta-share unknown; deck is 1 Crystron-Train hybrid, not standard Crystron builds; only 20% exact archetype card naming; missing 80% of high-inclusion core cards (R.B. suite, Sky Striker Ace, Infinite Impermanence, Lightning Storm all absent); suggests off-meta positioning or an incomplete/exploratory list; no tournament link available to validate format fit。 (Provisional) |
| D14 | Pilotability & Error Tolerance | 48 | Combo step count moderate: Crystron Inclusion search → Synchro summon → float effect is 2–3 steps; Scrap Recycler loop (send → shuffle → draw) is 3 steps; multiple decision points exist (which Synchro to summon, which to search), but the deck lacks complex tight sequences; error tolerance is moderate — missing one search or Mộ setup step typically ends the turn。 (Inferred) |
How the score was computed
Strategy profile: Combo。 Structural ≈ 56, Going First ≈ 61, Going Second ≈ 54, Meta = provisional。 Modifiers: No side deck (-5); High main deck bloat (55 cards) (-3); Archetype deviation (-2)。 Final formula: 0.80Structural + 0.20TournamentReliability (Meta provisional; no side deck available)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ 0.31 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong Extra Deck coverage với 14 distinct bosses (Synchro, Xyz, Link) and clear role assignment。
- Crystron Inclusion triple searcher guarantees archetype core access in most opening hands (69% P)。
- Synchro bosses (Quariongandrax, Eleskeletus, Centur-Ion Legatia) provide multi-layered negation, removal float, and ATK/DEF debuff interactions。
- Scrap Recycler + Crystron Mộ recursion create modest resource loop and draw advantage over multiple turns。
- Three copies of Forbidden Droplet + Dark Ruler No More + Raigeki + Harpie's Feather Duster offer reasonable going-second response tools。
- Mulcharmy engines (3 copies each) provide draw triggers if opponent summons, adding reactive advantage potential。
Weaknesses
- No side deck eliminates best-of-3 adaptability; post-game-1 plans are theoretical。
- 55-card main deck (15 cards over baseline) dilutes opening consistency and increases brick frequency (31% estimated full-brick rate)。
- Heavy archetype drift (only 20% exact Crystron naming; 80% core cards missing from usage stats) signals off-meta build với unproven synergy between Train, Mulcharmy, Machina, and Therion splashes。
- Median board output (single Cấp độ 7 Synchro or Rank 10 Xyz) is significantly weaker than ceiling; limited starter diversity means disruption of one piece often ends the turn。
- Mulcharmy draw engines require empty board condition, severely limiting practical activation windows and making them unreliable in midgame。
- Only three independent recovery routes (Sulfefnir, Sulfador, Citree quick-effect); single interruption to core searcher (Inclusion) creates choke point。
- Offensive pressure minimal; most bosses prioritize negation and removal over damage output; difficult to convert advantage into lethal。
Critical choke points
- Crystron Inclusion is the primary searcher and engine glue; its absence forces reliance on Scrap Recycler (which requires Triệu hồi bình thường) or Mulcharmy (conditional on empty board)。 Loss of Inclusion during combo construction ends most lines。
- Cấp độ 10 Train xyz (Gustav Max, Gustav Rocket, Juggernaut Liebe) require 2–3 Cấp độ 10 machines; deck generates these unreliably (Night Train Blue Traveler, Heavy Armored Knight Babeldecker, Super Express Bullet Train are the only Cấp độ 10 males in main deck)。 Xyz access is fragile。
- No anti-search/anti-Mộ hand-traps in main deck (no Ash Blossom, no Ghost Belle) beyond the singleton Called by the Grave; vulnerable to opponent's early-game disruption and search negation。
- Crystron Citree quick-effect Synchro on opponent turn is the only reactive interrupt available vớiout expending resources; limited to one activation mỗi lượt。
- 35% of main deck is tech/flex cards (Therio Regulus, Machina Citadel, Triple Tactics Thrust, Triple Tactics Talent, various one-ofs); high variance in opening hand quality。
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | All main deck bloat and off-archetype splashes (Therio Regulus, Machina Citadel, Machina Overdrive, F.A. Dawn Dragster, Infinitrack River Stormer, Centur-Ion Legatia, Superdreadnought Rail Cannon Gustav Rocket, Heavy Armored Knight Babeldecker, Super Express Bullet Train, Spell Canceller, Convex Knight, Clockwork Knight) | Crystallize the core Crystron engine and add missing high-inclusion staples: Infinite Impermanence (2 copies, search negation protection), Ash Blossom & Joyous Spring (already 3 copies, good), Ghost Belle & Haunted Mansion (2 copies, Mộ disruption), Lightning Storm (2 copies, replacement for Raigeki + Harpie's), and consider R.B. The Brute Blues (1 copy, search engine per archetype usage stats)。 | The current 55-card bloat với Crystron purity at only 20% significantly dilutes consistency and opening-hand quality。 Replacing off-archetype tech với proven Crystron synergy will improve both going-first and going-second reliability。 Cut down to 40 cards or no more than 42 to restore baseline draw odds。 |
| 2 | None immediately; instead construct 1 15-card side deck。 | Post-side plan: consider hand-trap counters (Droll & Lock Bird already present; add 1 more), non-engine board breakers (Kaiju line, e.g., Gameciel), floodgate/stun options (Dimension Shifter for graveyard decks), and meta-specific removal (Lightning Storm backup, Artifact Sanctum if facing trap decks)。 | Absence of 1 side deck is 1 critical limitation in best-of-3 tournament formats。 Adaptive post-game-1 sequencing can recover from bad game-1 matchups and stabilize deck consistency。 |
| 3 | Triple Tactics Thrust (2 copies, minimal synergy in this deck), Triple Tactics Talent (already 1 copy; consider increasing to 2 if archetype supports),Called by the Grave (1 copy; situational)。 | Second copy of Harpie's Feather Duster if OCG unbans; otherwise, prioritize one more Infinite Impermanence, Lightning Storm, or Ghost Belle to shore up turn-2 and disruption coverage。 | Triple Tactics Thrust requires the opponent to have activated 1 monster effect; unreliable in opening hands and low value in this deck's tempo-focused game plan。 Shifting those slots to proven hand traps and removal will improve going-second win rate。 |
Evidence & confidence
- Verified: Main deck size: 55 cards (legal 40–60 range for OCG)。; Extra Deck size: 15 cards (legal 0–15 for OCG)。; No side deck provided (0 cards)。; All restricted cards (Called by the Grave, Harpie's Feather Duster, Solemn Judgment, Triple Tactics Talent, Droll & Lock Bird) are vớiin copy limits。; Legality status: Legal。; Archetype detection: Crystron primary, Train/Mulcharmy/Machina/Therion splashes。; Usage statistics available: 25 core cards identified; deck runs only 5 of 25 (20%) core cards。
- Observed: Copy distribution: 9 three-ofs, 5 two-ofs, 18 one-ofs。; Extra Deck breakdown: 5 Synchro, 7 Xyz, 3 Link (verified from card list)。; Searcher-text group: 16 distinct cards với searcher, draw, or special-summon effects。
- Inferred: P(≥1 Crystron core in opening hand of 5) ≈ 0.69 from archetype group hypergeometric;Full brick estimate ≈ 0.31 (from 55-card bloat and limited redundancy)。; Best combo ceiling: Cấp độ 7–9 Synchro với 2–3 negation/removal effects and one floating searcher;Median board output: single Cấp độ 7 Synchro or Rank 10 Xyz với one interaction;Interruption resilience: limited to 3–4 independent recovery routes;heavily reliant on core searcher;Going-first power ≈ 61 (good searcher access and Synchro layering;weak offensive pressure)。;Going-second power ≈ 54 (adequate removal tools;limited engine-through-boards capability)。;Pilotability: moderate complexity;2–3 decision points mỗi lượt;error tolerance moderate but fragile on early disruption。
- Provisional: Meta Power = null (no dated metagame sample supplied;archetype meta-share unavailable)。;Matchup coverage unknown (no tournament link provided)。;Post-side adaptability = 0 (no side deck;theoretical only)。;Format fit in OCG: Crystron archetype usage and tournament presence unknown;deck's 20% core-card adherence suggests off-meta or exploratory build。
- Data gaps: No combos supplied in evidence — combo floor, median, ceiling, and board power index are entirely inferred from card text and probability, not observed from real games。No tournament link — archetype meta-share, per-pilot match record, and win-rate context are absent。No dated metagame sample — Meta Power cannot be computed and remains Provisional。No side deck provided — post-side adaptability cannot be evaluated;best-of-3 tournament potential severely hampered。No win-rate telemetry in YGOVN — brick rate, starter consistency, and going-first/second split are estimated via hypergeometric, not measured。Guides evidence empty — no strategic intent or pilot-provided notes available to disambiguate deck direction (exploratory vs. competitive)。Archetype usage stats show this deck deviates heavily from standard Crystron meta build (only 5 of 25 core cards present);unclear if this is intentional off-meta design or an incomplete list。
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