Deck Maliss #720992 — Yu-Gi-Oh! TCG

55 lá Main, 15 Extra, gồm Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3 - Skill: Không có. Tạo 15/06/2026 bởi YGO Mod.

Deck Maliss TCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Hai, 15 tháng 6 2026

 
 


Phân tích sức mạnh Deck chính thức
ControlĐộ tin cậy: Trung bình
63± 7/ 100
Điểm sức mạnh
Cấu trúc 63
Độ tin cậy giải 60
Đi trước 65
Đi sau 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 63/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.3
Going First 65
Going Second 68
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Control the board với hand traps, negations and high‑ATK Maliss links; Toolbox combos using Bystial and Ignister monsters for occasional bursts
  • Turn 1 (going first): Set hand traps, draw với Allure of Darkness, search key cards với Terraforming, and aim to summon 1 Maliss link monster on turn 2
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Ash Blossom) to disrupt, then activate TB‑11 or Maliss in Underground to bring out 1 link monster and press pressure
  • Recovery: Recursion via Ghost Belle & Haunted Mansion, Dimension Shifter, and Gold Sarcophagus to regain resources after disruption
  • After siding: Rely on flexible extra‑deck links; no side deck, so adapt by swapping main‑deck cards between games

Why it scores here

The deck opens reliably thanks to 1 92% chance of drawing 1 core starter, and its heavy hand‑trap suite gives strong early disruption. Redundant lines from Maliss, Bystial and Ignister provide resilience, while draw engines and recursion keep resources flowing. Interaction density is high với many negation and removal effects, supporting solid end‑board control. However, the large 55‑card main deck and lack of 1 side deck reduce efficiency and adaptability, keeping the overall power moderate.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 Core engine cards appear in 92% of opening hands (p_open_at_least_one_hand5=0.92) giving 1 reliable T1 starter (Inferred)
D2 Opening-Hand Quality & Brick Management 70 55‑card list với many singletons creates moderate brick risk; hand‑trap group reaches 78.97% chance in 1 6‑card hand (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded combo boards; best possible turn‑2 board relies on 1 single link summon, limiting ceiling (Inferred)
D4 Combo Floor & Median Output 50 Typical play yields 1 modest board of 1 Maliss link and draw effects, reflected by median expectations (Inferred)
D5 Interruption Resilience & Route Redundancy 75 Multiple independent lines (Maliss, Bystial, Ignister) and floodgate cards give redundancy against disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Draw engines (Allure of Darkness, Gold Sarcophagus) and recursion (Ghost Belle, Dimension Shifter) provide decent resource recovery (Inferred)
D7 End-Board & Interaction Quality 75 Interaction density is high với 13 negation texts and 27 removal texts, supporting strong end‑board control (Inferred)
D8 Going-Second & Board-Breaking Power 70 Hand‑trap group (12 cards) reaches 78.97% chance in 1 6‑card hand, enabling strong going‑second board‑breakers like Lightning Storm (Inferred)
D9 Offensive Pressure & Closing Power 65 Link monsters such as Accesscode Talker and Maliss Red Ransom supply high ATK threats, giving reasonable closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Deck runs 55 cards với only 22.9% exact‑name purity, indicating low main‑deck efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 55 All 15 extra slots are filled but many are filler links; core coverage is partial (Inferred)
D12 Side Deck Adaptability 30 No side deck is present, limiting adaptability after the first game (Inferred)
D13 Matchup Coverage & Format Fit 40 No tournament data; archetype meta‑share unavailable, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Many tech and decision points raise error tolerance demands (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 63.3, Going First ≈ 65, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: SideDeckAbsence (-2); MainDeckInefficiency (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High opening consistency
  • Strong hand‑trap and negation suite
  • Multiple redundant engine lines

Weaknesses

  • Large deck size reduces efficiency
  • No side deck limits adaptability
  • Lack of clear combo ceiling

Critical choke points

  • Reliance on specific Maliss link to unlock 3000 ATK boost
  • Limited access to limited cards (e.g., Bystial Magnamhut) may cause resource strain
Priority Remove Add Reason
1 Evenly Matched Adds 1 flexible side‑deck tool to counter opponent board‑breakers and improve post‑side plans

Evidence & confidence

  • Verified: Legality status; Card text excerpts
  • Inferred: Core starter probability; Hand‑trap group probability; Brick risk estimate; Engine redundancy assessment; Resource recovery loops; Interaction density count; Going‑second board‑breaker potential; Closing power via link monsters; Main‑deck efficiency calculation; Extra‑deck coverage analysis; Pilotability complexity
  • Provisional: Matchup coverage vớiout tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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