Deck Enneacraft #733751 — Yu-Gi-Oh! Master Duel
40 lá Main, 15 Extra, gồm Deftero Enneacraft - 'alazoneIA' x3, Ekto Enneacraft - 'tromarIA' x3, Enato Enneacraft - 'oknirIA' x3. Tạo 17/07/2026 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Sáu, 17 tháng 7 2026
Main Deck (40)
- Vanity's Fiend x2
- Deftero Enneacraft - "alazoneIA" x3
- Ekto Enneacraft - "tromarIA" x3
- Enato Enneacraft - "oknirIA" x3
- Enneacraft - Aiza.LEON x2
- Enneacraft - Archa.TAIL x2
- Enneacraft - Asta.PIXEA x2
- Enneacraft - Atil.SPIA x2
- Enneacraft - Atori.MAR x3
- Proto Enneacraft - "orgIA" x3
- Trito Enneacraft - "exapatisIA" x2
- Enneacraft Release x3
- Enneacraft Reset x2
- Enneacraft Reverth x3
- Enneapolis x2
- The Fallen & The Virtuous x3
Extra Deck (15)
- Albion the Branded Dragon x1
- Aussa the Earth Charmer, Immovable x1
- Barricadeborg Blocker x1
- Dharc the Dark Charmer, Gloomy x1
- Eria the Water Charmer, Gentle x1
- Hiita the Fire Charmer, Ablaze x1
- Lyna the Light Charmer, Lustrous x1
- Wynn the Wind Charmer, Verdant x1
- Ecclesia and the Dark Dragon x1
- Wind Pegasus @Ignister x2
- Giant Mimighoul x1
- Mereologic Aggregator x1
- Nine-Lives Cat x1
- Phantom Fortress Enterblathnir x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 68 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Control
- Secondary strategies: Midrange, Burn
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum lock + burn damage via Enneapolis E.C. Counter accumulation or board stun; Floodgate lock (Vanity's Fiend) + grind với removal and recovery
- Turn 1 (going first): Establish dual Pendulum Zones với high-level Enneacraft bosses (3000 ATK walls), set interaction via Enneacraft Reset negation, accumulate E.C. Counters for end-of-turn burn
- Turn 2 (going second): Use The Fallen & The Virtuous for removal, leverage Charmer Links to recycle opponent's monsters, board-break and pivot into stun
- Recovery: Banish Enneacraft Release from Mộ to float Extra Deck bosses back to hand; use Enneacraft Reverth shuffle-and-draw to recycle resources
- After siding: No side deck available (Master Duel best-of-1); post-side adaptation not applicable
Why it scores here
Enneacraft is 1 pure control deck anchored on consistent pendulum-zone establishment and burn-via-counter accumulation. The deck reliably opens at least one Cấp độ-1 searcher (~94.9% via searcher density) and can establish 1 functional lock by setting Enneapolis + negation via Enneacraft Reset. However, vớiout combo evidence the ceiling is unclear and the median output leans mid-range rather than explosive; no hand-trap coverage and high reliance on Pendulum Zones create vulnerabilities. Resource recovery through float mechanics (Reverth shuffle-draw, Release Mộ recursion) is solid, but turn-2 and recovery-after-disruption are unproven. The score reflects 1 competent, archetype-coherent system that trades explosive combo for consistency and grind potential, penalized by absence of going-second tools and the hard-cap of best-of-1 format.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | P(≥1 Enneacraft starter in hand 5) = P(≥1 of 8x Cấp độ-1 searchers) ≈ 0.94; 8 of 16 distinct main-deck cards are core Enneacraft với 3+ copies, 87.5% core present vs archetype baseline (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 68 | Opening hand quality: 25 Pendulum monsters (many duplicate effects) + 13 spells + 2 non-archetype effect monsters; redundant searcher text (4 copies of tromarIA/oknirIA/orgIA/alazoneIA effect) inflates brick risk; Vanity's Fiend (2 copies) conflicts với own Triệu hồi đặc biệt chains (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No combo evidence supplied; ceiling inferred from card text: dual pendulum setup + 2–3 boss negators (Atori.MAR, Asta.PIXEA, Atil.SPIA) + Enneacraft Reset interaction negation = estimated 3–4 layer board, no explosive multi-summon line observed (Inferred) |
| D4 | Combo Floor & Median Output | 54 | Median output: set Enneapolis + lock negation (Enneacraft Reset), establish 3000 ATK walls (2–3 bosses), float removal via The Fallen & The Virtuous; multi-turn grind rather than explosive turn-1 board (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Interruption resilience moderate: Enneacraft Release → banish for float; Enneacraft Reverth shuffle-draw for resource refresh; but lock-dependent (dual Pendulum Zones vulnerable to one disruption), limited redundant lines (only 2–3 independent starters among searchers, text-identical effects; Inferred) |
| D6 | Resource Economy, Recovery & Grind | 71 | Resource economy strong: Enneacraft Reverth shuffle-draw = net-zero card cost but resets hand; Enneacraft Release float (Mộ → hand); searcher loops via pendulum-zone effects; grind fuel via 17 searcher-text cards + 30 removal-text cards enable long games (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | End-board interaction: 12 negation-text mentions (Atori.MAR/Asta.PIXEA/Atil.SPIA pendulum destruction, Enneacraft Reset effect negation, Mereologic Aggregator + Nine-Lives Cat negation); estimated 2–3 distinct negation types, 1 floodgate (Vanity's Fiend), solid removal density (The Fallen & The Virtuous, Enneacraft Release, Charmer recycling) (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second board-breaking: The Fallen & The Virtuous removal + Charmer Links (Dharc/Lyna/Wynn/Hiita/Eria/Aussa) recycle opponent monsters; Barricadeborg Blocker Bài Phép Môi Trường recovery; no dedicated board-wipe or non-engine hand-trap; relies on grind and Charmer toolbox, moderate going-second resilience (Inferred) |
| D9 | Offensive Pressure & Closing Power | 48 | Offensive closing power: 3000 ATK level-9 bosses moderate offensively (no piercing/direct damage text); Enneapolis burn (900 LP × E.C. Counter count) is the primary damage engine, but counter accumulation is end-of-turn / conditional; no OTK vectors observed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 72 | Main Deck efficiency: 40-card minimum, 16 distinct cards (8 at 3x, 8 at 2x); 63.6% exact-name purity (35 Enneacraft copies), 20 off-archetype (6 generic, 6 Charmer, 4 Branded, 2 @Ignister, 1 Ecclesia, 1 Mimighoul); compact and focused, minimal flex slots (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 66 | Extra Deck efficiency: 15/15 slots filled; 7 Links (5 Charmers + Barricadeborg + 1 flex), 4 XYZ (2× Cấp độ-9 Enneacraft bosses, Mereologic Aggregator, Nine-Lives Cat, Giant Mimighoul), 3 Synchro (Wind Pegasus, Ecclesia Synchro, 1 flex), 1 Fusion (Albion Branded); tight, high utilization, strong coverage (Verified) |
| D12 | Side Deck Adaptability | 0 | Side Deck adaptability: 0 side cards (Master Duel best-of-1 format); no post-side plan possible; scored 0 per format constraint (Verified) |
| D13 | Matchup Coverage & Format Fit | 58 | Matchup fit: archetype meta-share and tournament data unavailable; deck runs 87.5% of archetype core (14/16 top-usage cards present, only missing Maxx C and Albion Branded); Enneacraft relatively niche in Master Duel metagame vs Swordsoul/Branded/Edison; positioning unclear (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Pilotability: pendulum-zone setup is deterministic (searcher → place card); negation count via E.C. Counters requires bookkeeping; limited decision complexity after board set (grind-focused), moderate error tolerance due to resource recovery mechanics (Inferred) |
How the score was computed
Strategy profile: Control. Structural ≈ 61, Going First ≈ 68, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: Engine compactness & archetype coherence (2); No going-second hand traps (-1); Best-of-1 format (no side) (-2). Final formula: 0.80Structural(61) + 0.20TournamentReliability(57) + ContextModifiers(+1) = Final 62 (Meta provisional, no dated sample supplied)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Extremely reliable core opener: 8 Cấp độ-1 searchers (94.9% draw rate in hand 5) ensure Pendulum Zone access in 95%+ openers
- Coherent archetype với strong internal synergy: 63.6% exact-name purity, 87.5% of archetype-core cards present, minimal dead slots
- Solid grind & resource recovery: Enneacraft Reverth shuffle-draw, Enneacraft Release Mộ float, 17 searcher-text cards keep fuel flowing through long games
- Control interaction density: 12 negation-text cards (pendulum destruction, effect negation via Reset), 30 removal-text mentions, 2 floodgates enable multi-layer defense
- Charmer toolbox (6 copies): enables going-second recycling and provides out-of-archetype flexibility for matchups
- Main/Extra Deck efficiency: 40 slots tight với no wasted cards; 15-card Extra well-balanced (7 Links, 4 XYZ, 3 Synchro, 1 Fusion) với redundant Cấp độ-9 XYZ bosses
Weaknesses
- No combo evidence: ceiling and median output are text-only inferred, not observed; potential upside unknown or ceiling lower than similar control decks
- Pendulum-zone dependency: entire lock strategy pivots on dual Pendulum Zones; one disruption (Twin Twisters, Mystical Space Typhoon) can collapse the board if no backup lines ready
- Zero hand-trap coverage: Maxx C (70% archetype inclusion) missing; no early-game interaction going second vs explosive opponent setups
- Moderate offensive pressure: 3000 ATK bosses not exceptional; Enneapolis burn (900 LP/turn) slow; no OTK or alternative fast close
- Limited independent lines: searcher effects text-identical across 4 cards (tromarIA/oknirIA/orgIA/alazoneIA), disrupting one searcher type doesn't branch into other combos
- Best-of-1 format (Master Duel): no side deck to pivot post-game; no adaptability to hostile meta, one-shot performance only
- Vanity's Fiend (2 copies) conflicts: locks own Triệu hồi đặc biệts, requires careful sequencing to not brick own plays
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Vanity's Fiend (2 copies) | Maxx C (1 copy) + Mystical Space Typhoon or similar going-second tech | Vanity's Fiend jams own Charmer / Triệu hồi đặc biệt chains; Maxx C provides going-second interaction and hand-trap coverage, addressing zero hand-trap gap |
| 2 | Trito Enneacraft - exapatisIA (2 copies, lowest archetype inclusion 52.9%) | Albion the Branded Dragon (1 copy, 52.9% archetype inclusion) or Maxx C (if not added in priority 1) | Albion sits in Extra Deck (already 15/15 full; would require cut), but Maxx C in main is higher impact. Trito is borderline inclusion—only replace if consistency needs bolstering elsewhere |
| 3 | Enneacraft - Asta.PIXEA (2 copies, runs as 2 vs 3) | Enneacraft - Archa.TAIL or Aiza.LEON (3rd copy) | Asta.PIXEA only at 70.6% archetype inclusion vs other Cấp độ-9 bosses at 52.9%–94.1%; running at 2 copies suggests it's tech slot. If more consistent board redundancy is desired, promote Archa.TAIL or Aiza.LEON to 3 copies to diversify boss suite |
Evidence & confidence
- Verified: Deck legality: Legal (40 main, 15 extra, 0 side, no violations); Card text and banlist status: all cards Unlimited, all text resolved; Copy counts and archetype composition: 63.6% exact-name purity, 35 Enneacraft / 20 off-archetype; Archetype-core presence: 14 of 16 top-usage cards present (87.5%); missing Maxx C (70.6%) and Albion Branded (52.9%); Extra Deck breakdown: 7 Links, 4 XYZ, 3 Synchro, 1 Fusion (total 15)
- Observed: P(≥1 Cấp độ-1 searcher in hand 5) ≈ 0.94 via hypergeometric, per evidence probabilities table; Searcher-text card density: 17 copies total (per số lá theo vai trò), enabling consistent bootstrapping
- Inferred: Consistency score (D1 = 75): inferred from P(starter live) ≈ 0.94, searcher redundancy (8 distinct Cấp độ-1 searchers at 3 copies each), and archetype-core coherence; Brick management (D2 = 68): inferred from duplicate searcher effects (tromarIA/oknirIA/orgIA/alazoneIA identical Pendulum text) and Vanity's Fiend conflict; Combo conversion ceiling (D3 = 58): inferred from card text (dual Pendulum + 2–3 boss negators + Reset negation = estimated 3–4 layer board); no scored boards provided; Combo floor/median (D4 = 54): inferred as mid-range grind output (dual Pendulum setup + removal loop) rather than explosive turn-1; Interruption resilience (D5 = 62): inferred from single-choke dependency (dual Pendulum Zone), moderate float recovery (Release, Reverth), limited independent lines; Resource economy (D6 = 71): inferred from Reverth shuffle-draw net-zero cost, Release Mộ recursion, and 17 searcher + 30 removal-text card density enabling long-game fuel; End-board interaction (D7 = 68): inferred from 12 negation-text mentions (Atori.MAR/Asta.PIXEA/Atil.SPIA pendulum destruction, Enneacraft Reset, XYZ negations), floodgate count (Vanity's Fiend × 2), and Charmer recycling breadth; Going-second board-breaking (D8 = 65): inferred from The Fallen & The Virtuous single removal + Charmer toolbox (6 Links) vs no dedicated board wipe or hand-traps; Offensive closing (D9 = 48): inferred from 3000 ATK bosses (moderate offensively), Enneapolis burn (900 LP/turn, slow), no piercing/direct damage text, no OTK lines; Main Deck efficiency (D10 = 72): inferred from 40-card tight list, 16 distinct cards, 63.6% exact-name purity, minimal flex slots; Extra Deck efficiency (D11 = 66): inferred from 15/15 utilization, balanced multi-type coverage (7 Links, 4 XYZ, 3 Synchro, 1 Fusion), redundant Cấp độ-9 boss options; Pilotability (D14 = 55): inferred from deterministic pendulum-zone setup but moderate decision complexity in grind phases, error tolerance via resource recovery
- Provisional: Meta Power: null (no dated metagame sample supplied; archetype meta-share and tournament context unavailable); Matchup coverage (D13 = 58): Enneacraft niche positioning in Master Duel vs Swordsoul/Branded/Edison unclear; archetype-level meta-share unknown
- Data gaps: No combo boards scored: dữ liệu combo contains zero scored boards; combo floor/median/ceiling are text-only inferred No tournament context: dữ liệu giải đấu.available = false; no archetype meta-share, per-pilot records, or format positioning data No win-rate telemetry: YGOVN lacks going-first/second, matchup, game-level, brick/starter rates; consistency and meta-fit are inferred or provisional Master Duel best-of-1 eliminates post-side performance data: D12 = 0 by format constraint, not deck weakness No dated metagame sample: Meta Power remains provisional; final score uses only Structural + TournamentReliability
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