Deck Dragunity #735637 — Yu-Gi-Oh! OCG

Được tạo bởi: YGO Mod (20517634)

Được tạo ngày: Thứ Bảy, 25 tháng 7 2026

 
 


Phân tích sức mạnh Deck chính thức
ComboĐộ tin cậy: Thấp
0/ 100
Điểm sức mạnh
Cấu trúc 27
Độ tin cậy giải 18
Đi trước 32
Đi sau 30

Deck — Deck Power Evaluation

Final Contextual Deck Power: 0/100 (±15 · Confidence: Low)

Overall score Value
Structural Deck Power 27
Going First 32
Going Second 30
Meta Power provisional
Tournament Reliability 18
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: ocg

Legality

Main 43 / Extra 12 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Toon engine combo into Fusion/Synchro bosses với direct damage; secondary plan via Dragunity Synchro lines; Synchro recursion and disruption stalling via PSY-Frame hand traps and Toon interaction (Mind Scan, Toon Terror)
  • Turn 1 (going first): Resolve Toon World the Perfect World; search Toon monsters; establish Synchro boards (Baronne de Fleur, Borreload Savage Dragon, Chaos Angel) for negation and removal; layer interaction via Mind Scan
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, PSY-Framegear Gamma, Ghost Belle) to disrupt opponent setup; leverage Toon direct-attack threats and board-breaker synergies post-disruption
  • Recovery: Toon World recursion via Toon Bookmark and field-spell recovery; Synchro tuner comeback lines (Golden Cloud Beast - Malong, Dragunity Knight - Luin for Mộ recursion)
  • After siding: Unknown — no sideboard supplied; theoretical adaptation would target hand-trap density or field-spell resilience

Why it scores here

This deck is illegal in OCG and receives 1 theoretical evaluation only. The list runs three Forbidden cards (Maxx "C", Borreload Savage Dragon, Baronne de Fleur) that cannot be played competitively, preventing 1 normal Final Contextual score. The structural list aims to combine 1 Toon combo engine (high searcher density via Toon Table of Contents, Toon Bookmark, Toon World the Perfect World) với Dragunity/Synchro interaction and PSY-Frame hand traps, but the core is significantly incomplete—missing 10 of 24 archetype-standard cards (Dragunity Lord - Georgius, Selene, Cross-Sheep, Dragunity Knight - Luin, and others account for 42% of missing core coverage). No combo evidence is supplied; consistency is estimated from probabilities and text roles. The deck's theoretical floor is hampered by brick risk (43-card main), missing key Synchro starters, and reliance on illegal bosses for interaction, while the ceiling (if all illegal cards were legal substitutes) remains speculative.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 Core Toon searcher group (Toon Table of Contents, Toon Bookmark, Toon World the Perfect World) appears in 3 copies each; P(≥1 starter in 5) ≈ 0.996 for the generic engine, but missing mandatory Dragunity starters (Dragunity Lord - Georgius, Selene, Cross-Sheep) drops real-world consistency significantly (Inferred).
D2 Opening-Hand Quality & Brick Management 30 Three 3-copy Toon payoff monsters (Blue-Eyes Toon Ultimate Dragon, Mulcharmy Purulia, Funny Dark Rabbit) create redundancy and brick risk; 43-card main exceeds minimum; copy histogram shows 6 one-ofs and 6 two-ofs, increasing inconsistency (Inferred).
D3 Combo Conversion & Ceiling 25 No combo evidence supplied; best-line ceiling is text-only inference—Toon Direct-attack payoffs (Blue-Eyes Toon Ultimate Dragon 4500 ATK) + Synchro negation (Baronne de Fleur, Borreload Savage Dragon) represent 1 theoretical ceiling, but board assembly steps are unconfirmed (Inferred).
D4 Combo Floor & Median Output 20 Median output is unknown vớiout parsed boards; generic Toon recursion and hand-trap resilience suggest moderate median if starter resolves, but missing core Synchro links (Dragunity Lord - Georgius, Selene) severely limit typical board density (Inferred).
D5 Interruption Resilience & Route Redundancy 28 Two independent line types (Toon direct-attack via Funny Dark Rabbit + Toon World vs. Synchro recursion via Dragunity Knight - Luin, Golden Cloud Beast - Malong) provide some redundancy; PSY-Frame hand traps offer disruption resilience but lack recursive recovery density (Inferred).
D6 Resource Economy, Recovery & Grind 32 Toon Bookmark and Toon World the Perfect World provide search-based resource recovery; Mulcharmy Purulia draw effect when controlling no cards suggests tempo shifts; no grind-turn tracking supplied; resource signature is speculative (Inferred).
D7 End-Board & Interaction Quality 38 End-board interaction is text-inferred: Synchro negators (Baronne de Fleur, Borreload Savage Dragon) negate + destroy; Mind Scan provides soft-lock while Toon live; Toon Terror traps negate spell/trap. Forbidden bosses make theoretical interaction layering impossible to verify (Inferred).
D8 Going-Second & Board-Breaking Power 35 Hand-trap density is moderate (7 hand-trap copies: Ash Blossom ×2, PSY-Framegear Gamma, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Maxx "C"); going-second board-breaking via Mulcharmy draw + Toon removal text is speculative vớiout combo data (Inferred).
D9 Offensive Pressure & Closing Power 22 Direct-attack payoffs (Blue-Eyes Toon Ultimate Dragon 4500 ATK, Blue-Eyes Toon Dragon 3000 ATK, Toon Dark Magician 2500 ATK) can attack directly under Toon World; Synchro ATK caps (Chaos Angel 3500, Psychic End Punisher 3500, Baronne de Fleur 3000) are moderate; no OTK evidence (Inferred).
D10 Main Deck Efficiency & Flexibility 25 Main Deck is 43 cards (3 over minimum); 25 distinct cards với 6 one-ofs and 6 two-ofs reduce consistency; Toon core (10 copies across 3 distinct Toon searchers/payoffs) is compact but competing engines (Dragunity 2 copies, PSY-Frame 4 copies, generic staples 15 copies) create coherence drift (Inferred).
D11 Extra Deck Efficiency & Coverage 30 Extra Deck is 12 cards (all legal slots used efficiently): 6 Synchro (including 2 Synchro Tuners for recursion), 5 Link (generic utility + Dragunity Lord - Georgius missing), 1 Fusion (Magistus Chorozo); Forbidden Baronne de Fleur and Borreload Savage Dragon occupy critical slots that cannot be replaced in-format (Verified illegality).
D12 Side Deck Adaptability 0 No sideboard supplied (0 cards); sideboard adaptability is null and cannot be evaluated; best-of-3 post-side plan is unknown (Data gap).
D13 Matchup Coverage & Format Fit 20 Dragunity archetype meta-share in OCG is unknown (tournament_context unavailable); illegal status disqualifies competitive meta-fit evaluation; theoretical format fit assumes OCG Synchro/Toon hybrid is viable, unconfirmed (Provisional).
D14 Pilotability & Error Tolerance 25 Combo steps and decision density are unspecified; PSY-Frame hand traps and Toon search paths suggest moderate piloting complexity; no detailed examples supplied; error tolerance is speculative given the missing core and illegal cards (Inferred).

How the score was computed

Strategy profile: 70% Combo + 30% Midrange (approximated from engine balance). Structural ≈ 27, Going First ≈ 32, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 18. Modifiers: Illegal deck status (-100); Missing core coverage (-15); No sideboard (-8); No combo evidence (-12); Over-copy main deck (-5). Final formula: Illegal deck: No Final Contextual score. Structural estimate: 27 (theoretical, if illegal cards were legal substitutes). Meta Power: Provisional (no dated metagame sample). Tournament Reliability: 18 (incomplete core, illegal cards, no side plan, no combo data).

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact Toon search engine (3× Toon Table of Contents, 3× Toon Bookmark) provides high searcher density and redundancy
  • Moderate hand-trap coverage (7 copies including Ash Blossom, Maxx C, PSY-Framegear Gamma, Ghost Belle) for disruption resilience
  • Synchro tuner recursion via Dragunity Knight - Luin and Golden Cloud Beast - Malong enables comeback lines
  • Interaction layering via Mind Scan + Toon Terror provides soft-lock and negation when Toon World is live
  • Direct-attack payoffs (Blue-Eyes Toon Ultimate Dragon 4500 ATK) can close games under Toon World

Weaknesses

  • Three Forbidden cards (Maxx "C", Borreload Savage Dragon, Baronne de Fleur) make the deck illegal; no legal substitutes are equivalent
  • Archetype core is incomplete: missing Dragunity Lord - Georgius (100% inclusion), Selene (100%), Cross-Sheep (100%), Dragunity Knight - Luin (100%), and others
  • Main Deck is 43 cards, exceeding OCG minimum (40), increasing brick risk vớiout compensating consistency
  • No sideboard (0 cards); best-of-3 adaptability and post-side resilience cannot be evaluated
  • Weak combo floor and ceiling vớiout evidence; theoretical board density relies on text inferences and unconfirmed sequences
  • Competing engine factions (Toon, Dragunity, PSY-Frame, generic Psychic) dilute coherence; no clear primary strategy synergy
  • No post-side plan disclosed; vulnerability to grind matchups and meta sideboard tech unknown
Priority Remove Add Reason
1 Maxx "C" (1 copy) Mulcharmy Gemini or Droll & Lock Bird (2nd copy, if format allows) Maxx "C" is Forbidden in OCG; substitute với 1 secondary Droll & Lock Bird for hand-trap redundancy
1 Borreload Savage Dragon (1 copy from Extra Deck) Chaos Angel or Bystial Lubellion (Synchro/effect alternative) Borreload Savage Dragon is Forbidden; Chaos Angel (already in deck) or 1 Bystial tutor can provide banish removal
1 Baronne de Fleur (1 copy from Extra Deck) Accel Synchro Stardust Dragon or Tatsunoko (Cấp độ 10 Synchro alternative) Baronne de Fleur is Forbidden; substitute với 1 legal Cấp độ 10+ Synchro that provides negation or recovery
2 2–3 copies from main (reduce to 40 cards minimum) Dragunity Lord - Georgius (mandatory Extra link), Selene (mandatory core link), Cross-Sheep, Dragunity Knight - Luin Archetype core coverage is only 58.3%; adding missing staples improves consistency and engine coherence
2 Build 1 15-card sideboard for best-of-3 resilience No sideboard supplied; post-side plan is unknown; typical additions: mirror-match hand traps, going-second board-breakers, field-spell protection
3 Dark-Eyes Illusionist Faceless Mage (2 copies, marginal synergy) Dragunity Despairwing or Dragunity Remus (core Dragunity tuners for Synchro lines) Faceless Mage does not synergize với Toon or Dragunity cores; pure Dragunity tuners improve engine cohesion

Evidence & confidence

  • Verified: Legality status: Illegal (three Forbidden cards: Maxx "C", Borreload Savage Dragon, Baronne de Fleur); Main Deck size: 43 cards (exceeds OCG minimum of 40); Extra Deck: 12 cards (legal, vớiin 0–15 range); No sideboard supplied (0 cards); Card text for all 37 distinct cards resolved and confirmed; Banlist status verified via restricted_cards: Forbidden (3), Limited (1), Semi-Limited (1), Unlimited (32)
  • Observed: Archetype-standard core coverage: 14 of 24 (58.3%) per usage_statistics; Searcher text density: 23 cards với searcher hints; hypergeometric P(≥1 in hand 5) = 0.984 for searcher group; Hand-trap copy count: 7 (Ash Blossom ×2, Maxx C, PSY-Gamma, Ghost Belle, Ghost Ogre, Droll & Lock Bird)
  • Inferred: Engine accessibility consistency (D1): ~0.99 for generic Toon starters, but missing Dragunity mandatory links (Georgius, Selene) drops real-world starter rate to ~0.65–0.75; Opening-hand brick risk: 43-card main + six 1-ofs + six 2-ofs suggest full-brick estimate ≈ 8–12% (vs. standard 2–5% for 40-card); Combo ceiling: Toon Direct-attack + Synchro negation payoff estimated at ~75–85 PowerIndex if all Forbidden cards were legal; likely 45–60 với legal substitutes; Combo floor/median: Without parsed boards, floor ≈ 25–35 PowerIndex (minimal Toon search into one boss); median ≈ 45–55 (search + one Synchro); Going-first resilience to interruption: Hand-trap density (7 copies) supports ~60% chance of one disruption outlet; missing core Dragunity lines reduces recovery routes to ~2 independent paths; Resource economy: Toon search engine regenerates field spell and tutors; Synchro tuner recursion allows one recovery loop; grind turns likely 2–3 extended before depletion; End-board interaction density: Estimated 2–3 negations/removals if Synchro bosses resolve (Chaos Angel, Psychic End Punisher, Mind Scan, Toon Terror); Forbidden bosses would add 1–2 more; Going-second board-breaking: Hand-trap density supports 60%+ chance of one disruption; Toon removal effects provide modest follow-up; theoretical OTK conversion unknown; Offensive closing power: Direct-attack Toons under Toon World can close at 3500–4500 damage mỗi lượt; Synchro ATK caps at 3500; no clear 1–2 turn kill setup evident; Pilotability complexity: PSY-Frame hand-trap combos + Toon search paths + Synchro recursion suggest moderate decision density; no detailed examples supplied
  • Provisional: Meta Power: Archetype meta-share unknown (tournament_context unavailable); theoretical format fit assumes OCG Toon/Dragunity hybrid is viable, unconfirmed; Post-side plan: No sideboard supplied; best-of-3 adaptability is speculative
  • Data gaps: Legality: Deck is Illegal in OCG (three Forbidden cards); no theoretically-equivalent legal version can be constructed vớiout fundamental strategy change Combos: No parsed boards supplied (combos_evidence.total_combos = 0); combo floor, median, ceiling, and board_per_starter are pure text inferences Tournament context: No tournament link; archetype meta-share, per-pilot match record, and win-rate telemetry absent Sideboard: Empty (0 cards); best-of-3 post-side plan and sideboard adaptability unmeasurable Win-rate and performance data: No going-first/second split, matchup-specific brick rates, or game-level outcomes in YGOVN Metagame sample: No dated meta snapshot supplied; Meta Power remains Provisional Guides and strategic intent: No guide excerpts; deck builder's strategic rationale unknown

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