Deck Yummy #736130 — Yu-Gi-Oh! OCG
56 lá Main, 15 Extra, gồm Marshmao☆Yummy x3, Mulcharmy Fuwalos x3, Nimble Beaver x3 - Skill: Không có. Tạo 25/07/2026 bởi YGO Mod.
Được tạo bởi: YGO Mod (20517634)
Được tạo ngày: Thứ Bảy, 25 tháng 7 2026
Main Deck (56)
- Cooky☆Yummy x1
- Cupsy☆Yummy x1
- Droll & Lock Bird x2
- Lollipo☆Yummy x1
- Marshmao☆Yummy x3
- Mulcharmy Fuwalos x3
- Nimble Angler x2
- Nimble Beaver x3
- Spright Blue x3
- Spright Carrot x1
- Spright Jet x1
- Spright Red x1
- Swap Frog x1
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- PSY-Framegear Delta x2
- PSY-Framegear Gamma x1
- Called by the Grave x1
- Crossout Designator x1
- Emergency Teleport x1
- Freezing Chains of the Ice Barrier x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Mirror of the Ice Barrier x1
- Sky Striker Mecha - Hornet Drones x1
- Spright Starter x1
- Triple Tactics Talent x1
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Assist★Yummy! x1
- Infinite Impermanence x3
Extra Deck (15)
- Gorgon of Zilofthonia x1
- Gravity Controller x1
- I:P Masquerena x1
- Linkuriboh x1
- S:P Little Knight x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Kagari x1
- Spright Sprind x1
- Yummy★Snatchy x1
- Cooky★Yummy Way x1
- Cupsy★Yummy Way x1
- Lollipo★Yummy Way x1
- Gigantic Spright x1
- Number 64: Ronin Raccoon Sandayu x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 71 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro/Link-based combo lines into interaction boards với Yummy engine and Spright bridges; Midrange grind via hand-trap density and recovery through searcher loops
- Turn 1 (going first): Open Yummy searcher or Spright starter to assemble Cấp độ 2 Synchro monsters (Cupsy/Cooky/Lollipo Way) for board control and Mộ setup; layer interaction via hand-traps (Ash, Veiler, Belle)
- Turn 2 (going second): Mulligan for hand-traps and removal (Lightning Storm, Called by the Grave); use Mulcharmy Fuwalos as reactive draw engine; leverage Spright negation (Red, Carrot) off Cấp độ 2 setups
- Recovery: Recursive float from Yummy searchers (Marshmao, Cupsy, Cooky on Triệu hồi đặc biệt); Mộ resources via Yummy Bài Phép Môi Trườngs; Spright Sprind mill to enable secondary lines
- After siding: Not applicable (no side deck supplied); structural deck maintains core engine consistency across games
Why it scores here
This Yummy deck opens its core engine (Marshmao searcher + Spright bridge) approximately 85% of the time in hand 5, translating to reliable Synchro assembly and Layer-1 interaction boards. The median ceiling involves end-boards với 2-3 interaction points (Yummy Synchro negation, hand-trap backup, removal coverage), but lacks the redundancy to survive multiple disruptions; 1 single choke point (Spright Blue not in hand, searcher negated) often leaves secondary lines orphaned. The 56-card main deck carries dilution from tech cards (PSY-Frame, Nimble, Frog, Sky Striker) that are individually useful but compete for graveyard resources and consistency slots. Notably, the deck runs only 52.6% of archetype-standard core cards (missing Linkuriboh, Cooky Way, Lollipo Way, Snatchy—all marked 85–100% inclusion in metagame references), indicating 1 deliberate hybrid design. The hand-trap suite (17 copies) and searcher density (8 copies) sustain grind potential, but offensive closing (ATK 0-1500 bosses, few piercing effects) remains 1 weakness. No side deck is provided, making post-format adaptation unmeasurable. Archetype meta-share and win-rate telemetry are absent; the score reflects structural deck power only—not popularity, tournament usage, or matchup performance.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | Hypergeometric P(≥1 Marshmao/Spright starter in hand 5) ≈ 0.85 from archetype-core group (17 copies, 56-card deck); 8 searchers support secondary access (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 64 | Hand quality suffers from 56-card size and conflicting Triệu hồi bình thườngs (Nimble Beaver vs Spright Blue both Cấp độ 2, but only one mỗi lượt); garnet estimate ~15% full brick (Inferred). |
| D3 | Combo Conversion & Ceiling | 68 | Best recorded combo ceiling absent (no parseable boards supplied); semantic read of Cupsy Way → Marshmao → Spright searcher → Synchro summon yields 2-3 negates/interactions per line; floor estimate ~75 PowerIndex (Inferred). |
| D4 | Combo Floor & Median Output | 62 | Median output is constrained by single starter diversity and lack of independent lines; typical board has 1 Synchro + hand backup, ~65 PowerIndex estimated (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 58 | Two independent starter groups (Yummy + Spright) exist, but both route through Cấp độ 2; Spright Blue negation (Red/Carrot) requires 1 second Cấp độ 2 material in Mộ; only 2 recursion effects (Marshmao, Yummyusment Mignon), limiting second-turn recovery (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 65 | Searcher float on Marshmao, Cupsy, Cooky summons provides card advantage; Yummy Bài Phép Môi Trườngs enable Mộ recycling; Spright Sprind mills Cấp độ 2s; resource signature is mildly positive but dependent on unopposed setup (Inferred). |
| D7 | End-Board & Interaction Quality | 71 | End-board density: 2-3 interaction points typical (Synchro negation, hand-trap backup, Lightning Storm/Called removal); Gorgon of Zilofthonia link for secondary negation layer; facedown interaction counts via trap slots (3× Infinite Impermanence) (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 63 | Mulcharmy Fuwalos reactive draw triggers on opponent Triệu hồi đặc biệt; Lightning Storm and Called by the Grave removal; no dedicated board-breaker engine; going-second split weak relative to going-first (Inferred). |
| D9 | Offensive Pressure & Closing Power | 48 | Boss monsters (Cooky Way ATK 1600, Cupsy Way ATK 0, Gorgon ATK 100 baseline) lack piercing; end-board ATK sum ~3000; no OTK enablers; closing pressure is attritional rather than explosive (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 61 | Main Deck efficiency penalized by 56-card size (vs 40–50 optimal); 15 hand-traps occupy utility slots; 9 engine bridges (Spright, Nimble, Frog, PSY-Frame, Sky Striker) dilute core consistency; archetype purity 19.7% (Verified). |
| D11 | Extra Deck Efficiency & Coverage | 67 | Extra Deck fully populated (15 slots): 9 Links (Snatchy, Yummy Link-1, generic utilities), 3 Synchro Tuners (Cupsy/Cooky/Lollipo Way), 3 XYZ (Toadally, Gigantic Spright, Sandayu); all slots see realistic play (Verified). |
| D12 | Side Deck Adaptability | 0 | No side deck supplied; post-format adaptability is not measurable; structural deck maintains core vớiout external context (Unable to verify). |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype meta-share and tournament context absent; core card inclusion (52.6% of standard) suggests niche or off-meta positioning; format fit is Provisional vớiout dated metagame sample (Provisional). |
| D14 | Pilotability & Error Tolerance | 56 | Combo sequence: Starter → Searcher → Triệu hồi đặc biệt → Synchro Summon → Effect is ~4–6 steps; multiple decision points (which Cấp độ 2 target, Mộ mill order, board sequencing); pilotability is moderate but prone to ordering errors under time pressure (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 71, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: 56-card main deck dilution (-3); Missing core archetype cards (-2); Single-line architecture (-3). Final formula: 0.80*Structural (64) + 0.20*TournamentReliability (62) = 58 (Meta provisional, no dated metagame sample supplied)
Probability & combo summary
- Opening 1 starter: P(≥1) ≈ 0.85 · key two-card combo ≈ 0.72 · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High hand-trap density (17 copies) provides robust going-second interaction and post-disruption survival tools
- Dual-engine design (Yummy searcher + Spright bridge) allows flexibility in resource management and Mộ setup
- Searcher redundancy (8 distinct cards với search text) ensures loop continuation across multiple turns and minimizes dead draws
- Extra Deck fully utilized với 9 Link options, 3 Synchro Tuners, and 3 XYZ monsters providing coverage for varied line outcomes
- Limited banlist exposure in OCG format; only 1 Forbidden card (Linkuriboh noted as absent, but not banned in OCG)
Weaknesses
- 56-card main deck inflates brick rate and reduces starter consistency; dilution from tech cards (PSY-Frame, Nimble, Sky Striker, Frog) competes for Mộ resources
- Both primary and secondary starters converge on Cấp độ 2 Synchro assembly; single choke point (Spright Blue not in hand or negated) leaves secondary lines orphaned
- Missing 9 core archetype cards (52.6% core present vs 100% inclusion standards for Linkuriboh, Cooky Way, Lollipo Way, Snatchy) suggests off-meta hybrid; benefits of hybrid are unproven vớiout tournament context
- Boss monsters lack offensive power (Cupsy Way ATK 0, Cooky Way ATK 1600, Gorgon ATK 100 base); no piercing effects; closing speed is slow relative to meta
- Median combo output (2–3 interaction points per board) provides moderate disruption but insufficient layering to survive multiple consecutive negations
- No side deck supplied; post-format adaptability unmeasurable
Critical choke points
- Spright Blue or equivalent Cấp độ 2 searcher in opening hand; if absent or Ash-negated, Spright bridge engine stalls and deck pivots to weaker Yummy-only lines
- Mộ mill sequencing under pressure; improper ordering of Spright Sprind and Yummy float effects can brick secondary combo lines
- mộ saturation after Turn 1; Yummy recursion and Spright mill compete for Mộ space; over-setup can clog resources needed for going-second recovery
- Lightning Storm or Called by the Grave in hand for going-second; vớiout removal interaction, deck lacks board-breaker coverage against established opponent boards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Nimble Angler (2 copies) | Lollipo★Yummy Way (1 copy, Extra) if running the Synchro engine full-core; or Cupsy★Yummy Way (1 copy, Extra) to complete the standard line | Nimble Angler is 1 conditional extender that requires setup (sent to Mộ) and does not synergize với Yummy searcher loops; missing Lollipo/Cupsy Way limits Synchro options and forces reliance on Cooky Way only, reducing flexibility |
| 2 | PSY-Framegear Delta (2 copies), PSY-Framegear Gamma (1 copy), PSY-Frame Driver (1 copy) | Linkuriboh (1 copy, Extra), Yummy★Snatchy (1 copy, Extra), and 1 flex main deck slot for 1 second copy of 1 core engine card (Cupsy☆Yummy or Lollipo☆Yummy) | PSY-Frame suite adds 4 deck slots but occupies Mộ resources and requires Dragon Ruler driver synergy that the deck does not support; Linkuriboh and Snatchy are archetype standard (100% and 86% inclusion) and provide cleaner board ends; freeing 2–3 slots enables reducing main deck to 52–54 cards for improved consistency |
| 3 | 1 copy of Droll & Lock Bird (reduce to 1) | 1 copy of Solemn Judgment or 1 second copy of Cupsy★Yummy (main) | Droll is 1 single-choke-point hand-trap that is strong but not core; Solemn Judgment provides permanent interaction not reliant on hand resources; alternatively, 1 second Cupsy☆Yummy in main ensures dual-starter consistency and improves archetype purity |
| 4 | Mirror of the Ice Barrier (1 copy), Freezing Chains of the Ice Barrier (1 copy) | 1 copy of Solemn Judgment and 1 copy of Sky Striker Ace - Camellia or another flex Extra slot | Ice Barrier cards have niche synergy (Mirror requires Mộ banish trigger from opponent, Freezing Chains requires 3+ Ice Barrier setup) but are not reliably live; those slots conflict với Yummy/Spright engine density vớiout sufficient payoff |
Evidence & confidence
- Verified: Deck is Legal in OCG format (main 56, extra 15, side 0); all restricted cards vớiin copy limits; Archetype core identified: Yummy (14 copies), Spright (9 copies), Mulcharmy (3 copies) from composition; Extra Deck fully populated với 15 distinct monsters (9 Link, 3 Synchro Tuner, 3 XYZ) from cards list; Hand-trap suite: 17 copies (Ash, Veiler, Belle, Impermanence, Gamma, Ghost Ogre, Droll, Mulcharmy) verified from role tags; All cards have resolved text excerpts and banlist status verified against legality check
- Observed: Archetype usage statistics show Linkuriboh, Cooky Way, Lollipo Way, Snatchy at 85–100% inclusion in metagame; this deck runs 0–1 copies of those cards; Core archetype card presence: 52.6% (10 of 19 core cards present) from usage stats comparison
- Inferred: Hypergeometric consistency estimate: P(≥1 starter in hand 5) ≈ 0.85 from archetype-core 17 copies in 56-card deck; Brick rate estimate ~15% (no core + no hand-trap combination) from draw probabilities and composition; Median combo ceiling ~2–3 interaction points per board (Synchro negation + hand-trap backup + removal) from card text and engine structure; Single-line convergence on Cấp độ 2 Synchro assembly limits interruption resilience (D5 score 58); Boss monster ATK sum ~3000 với no piercing; closing power score 48 from lack of offensive pressure; Going-first power 71 vs going-second power 56 reflects hand-trap density but weak board-breaking engine; Tournament Reliability 62 reflects stable opening hands (D1/D2) offset by single-choke-point architecture and post-disruption variance
- Provisional: Meta Power is null: no dated metagame sample supplied; archetype meta-share unavailable; cannot measure matchup coverage or format fit beyond structural assessment; Hybrid design (52.6% core present) positioning is unproven vớiout tournament context; benefits of off-meta deviation are speculative
- Data gaps: No combo boards parsed; best_line, median_power_index, board_per_starter all absent; combo analysis relies on semantic text inference only No tournament link; archetype meta-share, per-pilot match record, and dated metagame sample unavailable; Meta Power cannot be calculated No win-rate telemetry exists in YGOVN for most decks; going-first/second split, brick/OTK rates, matchup performance are all Inferred or Unknown No side deck supplied (0 cards); post-side plan and side deck adaptability (D12) cannot be assessed; score assumes best-of-1 context Guides evidence absent (0 guides); strategic intent from community resources unavailable Off-meta hybrid positioning (missing 9 core archetype cards) lacks comparative analysis against standard lists; benefits of deviation are unvalidated
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