Deck Eldlich #736385 — Yu-Gi-Oh! Master Duel

50 lá Main, 15 Extra, gồm Eldlich the Golden Lord x3, Hajun, the Winged Mayakashi x3, Cursed Eldland x3.

Tạo bởi: YGO Mod (20517634)

Ngày tạo: Thứ Ba, 28 tháng 7 2026

 
 


Phân tích sức mạnh Deck chính thức
ControlĐộ tin cậy: Trung bìnhĐánh giá ngày 24/11/2026
66± 5/ 100
Điểm sức mạnh
Cấu trúc 66
Độ tin cậy giải 65
Đi trước 70
Đi sau 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 66/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 66.25
Going First 70
Going Second 65
Meta Power provisional
Tournament Reliability 65
  • Primary strategy: Control
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 50 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Eldlich floodgate lock + high‑ATK boss monster; Mayakashi extra‑deck combos and recursion
  • Turn 1 (going first): Summon Eldlich the Golden Lord, activate Cursed Eldland and Eldlixir to lock opponent, then build 1 board với Mayakashi support.
  • Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Golden Land Forever!) to disrupt opponent, then summon 1 Mayakashi boss or Eldlich lock.
  • Recovery: Recycle Eldlixir cards, use Mezuki and Droll & Lock Bird to regain resources, and bring back key monsters from the Mộ.
  • After siding: Rely on hand traps and extra‑deck summons; no side deck is present.

Why it scores here

The deck reliably opens với an Eldlich lock using Cursed Eldland and Eldlixir, giving 1 strong first‑turn engine. Hand traps and multiple negation cards provide solid interruption resilience, letting the plan survive typical disruption. Resource loops via Eldlixir and mộ recursion keep the board sustainable, while high‑ATK boss monsters offer 1 decent closing threat. However, the large 50‑card main deck and many off‑archetype staples reduce compactness, and the lack of 1 side deck limits post‑side adaptability. No tournament data is available, so matchup fit remains provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 85 P(at least one core starter in opening hand) ≈ 0.95, giving 1 very reliable T1 engine (Inferred)
D2 Opening‑Hand Quality & Brick Management 70 Hand contains many off‑archetype cards and extra‑deck restrictions, leading to moderate brick risk (Inferred)
D3 Combo Conversion & Ceiling 70 Best possible line can summon Eldlich, 1 Mayakashi and 1 high‑ATK boss like Doomking Balerdroch, yielding strong ceiling (Inferred)
D4 Combo Floor & Median Output 65 Typical games achieve 1 stable board với Eldlich, 1 Mayakashi and floodgate, reflected in median power (Inferred)
D5 Interruption Resilience & Route Redundancy 80 Multiple hand traps (Ash Blossom, Droll, Golden Land Forever!) and negations (Doomking, Yuki‑Onna) provide redundancy against disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searchers (Cursed Eldland, Triple Tactics Thrust) and recycle effects (Eldlixir) balance resource spend and recovery (Inferred)
D7 End‑Board & Interaction Quality 75 Interaction density is high với several negates and board‑breakers, giving durable end‑board (Inferred)
D8 Going‑Second & Board‑Breaking Power 65 Going‑second hand‑trap density ≈0.49 and board‑breaking cards like Conquistador give decent second‑player pressure (Inferred)
D9 Offensive Pressure & Closing Power 60 Closing power relies on high‑ATK monsters (Doomking Balerdroch 2800, Gashadokuro 3300) but requires setup, yielding moderate score (Inferred)
D10 Main Deck Efficiency & Flexibility 55 50‑card main deck mixes core and many staples, lowering compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15‑card extra deck packs many Mayakashi links and synchros, using most slots but với some redundancy (Inferred)
D12 Side Deck Adaptability 30 No side deck is present, limiting adaptability after side‑step (Inferred)
D13 Matchup Coverage & Format Fit 40 No tournament or meta data available, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Complex extra‑deck summons and multiple decision points raise error tolerance, giving moderate pilotability (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 66.25, Going First ≈ 70, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: Side deck absence (-4); High core starter probability (4). Final formula: 0.80Structural + 0.20TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening 1 starter: P(≥1) ≈ 0.95 · key two‑card combo ≈ — · full‑brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board‑per‑starter —
  • Turn order: 0 going‑first lines vs 0 going‑second lines

Strengths

  • Very high probability of opening core Eldlich engine
  • Multiple hand traps and negations for disruption resistance
  • Strong interaction suite với many board‑breakers

Weaknesses

  • Large main deck với many off‑archetype cards raises brick risk
  • No side deck limits post‑side adaptability
  • Complex extra‑deck summons increase pilot error tolerance

Critical choke points

  • Reliance on Eldlich lock to start; if disrupted early the plan stalls
  • Extra‑deck summons require specific material setups
Priority Remove Add Reason
1 Some off‑archetype staples (e.g., generic spells) More consistent searchers or floodgates Improve main‑deck efficiency and reduce brick rate
2 None (side deck empty) A small side deck với anti‑graveyard or anti‑hand‑trap options Increase adaptability after side‑step

Evidence & confidence

  • Verified: Legality status; Card copy limits; Banlist statuses
  • Inferred: Core starter probability; Brick risk estimation; Combo ceiling inference; Median output inference; Resilience via hand traps; Resource loops via Eldlixir; Interaction density inference; Going‑second hand‑trap density; Closing power via high‑ATK monsters; Main deck compactness inference; Extra deck slot usage; Side deck absence impact; Pilotability complexity
  • Provisional: Matchup format fit due to missing tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless 1 dated metagame sample is supplied

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Eldlich

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